Player Matchup

Merlin
Merlin
DeadTaco771
Merlin
Level 119
God Stats
8W - 8L
1,552 SR
Queue Stats
683W - 696L
1,578 Elo+
Party 2
Ymir
Ymir
Dragonsroar007
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,547 Elo+
Party 2
Artemis
Artemis
Flamedoge32
Artemis
Level 12
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 2L
1,787 Elo+
Party 3
Thanatos
Thanatos
GeneralNecron
Thanatos
Level 67
God Stats
0W - 1L
1,281 SR
Queue Stats
34W - 34L
1,454 Elo+
Party 3
Jormungandr
Jormungandr
TJAG94
Jormungandr
Level 106
God Stats
5W - 2L
1,500 SR
Queue Stats
625W - 596L
1,545 Elo+
Party 2
Team Averages
Level 66
1,423 SR
1,582 Elo+

VS

Team Averages
Level 54
1,518 SR
1,515 Elo+
Sol
Sol
HoratioGibbs
Sol
Level 48
God Stats
7W - 4L
1,500 SR
Queue Stats
163W - 170L
1,477 Elo+
Party 4
Heimdallr
Heimdallr
TheSoleGamer
Heimdallr
Level 27
God Stats
5W - 2L
1,586 SR
Queue Stats
106W - 81L
1,597 Elo+
Party 1
Pele
Pele
UnsolicitedBeef
Pele
Level 44
God Stats
2W - 2L
1,336 SR
Queue Stats
315W - 262L
1,593 Elo+
Party 1
Nemesis
Nemesis
Wrabbits
Nemesis
Level 108
God Stats
16W - 7L
1,597 SR
Queue Stats
260W - 244L
1,522 Elo+
Party 4
Yemoja
Yemoja
limbo1234
Yemoja
Level 45
God Stats
2W - 3L
1,568 SR
Queue Stats
29W - 38L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 2 / 0
5,702
570
1,558
3,292
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
4,585
459
984
6,496
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
Flamedoge32
Artemis
5
0 / 5 / 0
4,049
405
2,645
4,884
1,210
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
GeneralNecron
Thanatos
9
2 / 7 / 2
5,859
586
3,324
7,953
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
TJAG94
Jormungandr
10
1 / 2 / 1
6,067
607
4,012
5,767
3,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,164
616
5,481
4,007
1,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
TheSoleGamer
Heimdallr
12
4 / 1 / 2
7,071
707
5,022
4,917
1,686
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,397
540
2,200
5,756
2,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Wrabbits
Nemesis
10
7 / 1 / 1
6,316
632
4,729
5,578
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
limbo1234
Yemoja
8
2 / 0 / 10
5,858
586
3,012
3,795
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
20
20
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
2
0
0.5
L
0
4
0
0
L
Artemis
Flamedoge32
Artemis
0
5
0
0
L
Thanatos
GeneralNecron
Thanatos
2
7
2
0.43
W
6
0
3
7.5
L
Jormungandr
TJAG94
Jormungandr
1
2
1
0.75
W
Heimdallr
TheSoleGamer
Heimdallr
4
1
2
5
W
1
2
0
0.5
W
Nemesis
Wrabbits
Nemesis
7
1
1
7.5
W
Yemoja
limbo1234
Yemoja
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,523
Damage
20,444
28,392
Taken
24,053
11,596
Mitigated
9,769
6,866
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,558
133
0
500
3,292
834
0
0
3,292
28,390
0
L
984
336
0
491
6,496
3,270
0
4,343
2,153
14,438
0
L
Artemis
Flamedoge32
Artemis
2,645
1,341
0
561
4,884
1,210
0
2,317
2,567
0
12,392
L
Thanatos
GeneralNecron
Thanatos
3,324
626
0
3,789
7,953
2,687
0
563
7,390
0
21,328
W
5,481
2,532
0
2,080
4,007
1,353
707
372
3,635
30,888
4,699
L
Jormungandr
TJAG94
Jormungandr
4,012
1,863
0
1,525
5,767
3,595
152
674
5,093
34,147
0
W
Heimdallr
TheSoleGamer
Heimdallr
5,022
2,657
0
1,911
4,917
1,686
0
844
3,921
0
45,474
W
2,200
372
0
849
5,756
2,603
0
3,061
2,695
0
26,912
W
Nemesis
Wrabbits
Nemesis
4,729
2,725
0
1,500
5,578
2,571
0
1,650
3,822
0
30,147
W
Yemoja
limbo1234
Yemoja
3,012
709
527
908
3,795
1,556
84
329
3,426
11,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,262
Gold Earned
30,806
241
Minions Killed
278
0
Camps Cleared
0
899,452
Distance Traveled
988,059
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,702
570
70
7
0
179,767
4
L
Ymir
4,585
459
23
2
0
148,390
1
L
Artemis
4,049
405
25
3
0
169,323
0
L
Thanatos
5,859
586
44
4
0
225,676
2
W
Sol
6,164
616
57
6
0
180,819
2
L
Jormungandr
6,067
607
79
8
0
176,296
4
W
Heimdallr
7,071
707
100
10
0
193,619
3
W
Pele
5,397
540
56
6
0
201,512
1
W
Nemesis
6,316
632
44
4
0
230,408
1
W
Yemoja
5,858
586
21
2
0
181,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role