Player Matchup

Ymir
Ymir
Bberg69
Ymir
Level 33
God Stats
20W - 24L
1,535 SR
Queue Stats
91W - 112L
1,377 Elo+
Party 2
Thor
Thor
HarryPotterfan07
Thor
Level 28
God Stats
4W - 0L
1,819 SR
Queue Stats
68W - 74L
1,424 Elo+
Solo
Cthulhu
Cthulhu
IMiroCary
Cthulhu
Level 28
God Stats
14W - 17L
1,453 SR
Queue Stats
63W - 56L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
LionOfCosmo
Baron Samedi
Level 4
God Stats
3W - 1L
1,301 SR
Queue Stats
70W - 54L
1,087 Elo+
Solo
Chernobog
Chernobog
Venom1311
Chernobog
Level 23
God Stats
9W - 12L
1,556 SR
Queue Stats
111W - 115L
1,370 Elo+
Party 2
Team Averages
Level 23
1,533 SR
1,342 Elo+

VS

Team Averages
Level 17
1,443 SR
1,227 Elo+
Kukulkan
Kukulkan
Agony88
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
Cerberus
Cerberus
Greenfart
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,130 Elo+
Party 1
Guan Yu
Guan Yu
Hardatyou
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,188 Elo+
Party 1
Izanami
Izanami
iiZZaaNN
Izanami
Level 19
God Stats
14W - 19L
1,320 SR
Queue Stats
60W - 47L
1,425 Elo+
Solo
Pele
Pele
obsida
Pele
Level 27
God Stats
3W - 3L
1,395 SR
Queue Stats
7W - 8L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bberg69
Ymir
19
1 / 5 / 21
12,941
479
10,036
29,900
40,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
13 / 7 / 7
14,125
523
18,117
24,788
9,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
IMiroCary
Cthulhu
20
10 / 6 / 11
13,847
513
15,477
26,241
28,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
LionOfCosmo
Baron Samedi
20
16 / 5 / 11
16,387
607
39,945
32,712
15,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Venom1311
Chernobog
18
8 / 6 / 11
12,274
455
13,996
22,037
8,954
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Agony88
Kukulkan
17
5 / 14 / 8
11,983
444
16,750
19,187
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Greenfart
Cerberus
18
3 / 10 / 14
11,769
436
16,346
31,515
23,526
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Guan Yu
Hardatyou
Guan Yu
19
6 / 9 / 2
12,808
474
12,141
23,439
21,683
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
iiZZaaNN
Izanami
20
7 / 6 / 5
13,620
504
28,207
21,139
7,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Pele
obsida
Pele
19
8 / 9 / 7
12,531
464
19,857
24,380
10,438
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
65
48
Kills
29
29
Deaths
48
61
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Agony88
Kukulkan
5
14
8
0.64
W
Ymir
Bberg69
Ymir
1
5
21
2.3
L
Cerberus
Greenfart
Cerberus
3
10
14
1
L
Guan Yu
Hardatyou
Guan Yu
6
9
2
0.78
W
13
7
7
2.36
W
Cthulhu
IMiroCary
Cthulhu
10
6
11
2.58
W
Baron Samedi
LionOfCosmo
Baron Samedi
16
5
11
4.3
W
Chernobog
Venom1311
Chernobog
8
6
11
2.25
L
Izanami
iiZZaaNN
Izanami
7
6
5
1.58
L
Pele
obsida
Pele
8
9
7
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,571
Damage
93,301
135,678
Taken
119,660
103,696
Mitigated
69,944
46,384
Healing
17,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Agony88
Kukulkan
16,750
3,048
0
0
19,187
6,844
444
13,113
5,875
55,570
0
W
Ymir
Bberg69
Ymir
10,036
1,832
0
5,528
29,900
40,562
990
5,941
23,879
44,248
0
L
Cerberus
Greenfart
Cerberus
16,346
1,486
0
5,351
31,515
23,526
193
17,798
13,562
33,327
0
L
Guan Yu
Hardatyou
Guan Yu
12,141
3,065
928
3,890
23,439
21,683
1,819
12,011
10,556
0
63,875
W
18,117
6,167
0
5,142
24,788
9,903
907
4,763
19,875
0
100,607
W
Cthulhu
IMiroCary
Cthulhu
15,477
1,986
2,854
5,643
26,241
28,721
684
7,364
18,682
62,269
0
W
Baron Samedi
LionOfCosmo
Baron Samedi
39,945
6,712
2,359
19,242
32,712
15,556
3,318
6,492
26,002
132,341
0
W
Chernobog
Venom1311
Chernobog
13,996
6,842
0
5,616
22,037
8,954
1,740
8,238
13,771
0
73,557
L
Izanami
iiZZaaNN
Izanami
28,207
17,389
0
4,289
21,139
7,453
887
8,339
12,697
0
114,187
L
Pele
obsida
Pele
19,857
4,459
0
3,426
24,380
10,438
0
12,721
11,512
0
87,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,574
Gold Earned
62,711
546
Minions Killed
517
0
Camps Cleared
0
2,309,893
Distance Traveled
2,214,634
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,983
444
94
3
0
342,463
3
W
Ymir
12,941
479
49
2
0
469,855
0
L
Cerberus
11,769
436
53
2
0
425,559
6
L
Guan Yu
12,808
474
91
3
0
494,362
3
W
Thor
14,125
523
118
4
0
484,575
4
W
Cthulhu
13,847
513
90
3
0
496,951
2
W
Baron Samedi
16,387
607
178
7
0
414,976
3
W
Chernobog
12,274
455
111
4
0
443,536
5
L
Izanami
13,620
504
166
6
0
464,249
0
L
Pele
12,531
464
113
4
0
488,001
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role