Player Matchup

Izanami
Izanami
Caat_11
Izanami
Level 119
God Stats
83W - 102L
1,533 SR
Queue Stats
173W - 198L
1,441 Elo+
Solo
Thanatos
Thanatos
dinomite49
Thanatos
Level 85
God Stats
3W - 0L
1,552 SR
Queue Stats
23W - 14L
1,569 Elo+
Party 2
Ra
Ra
getemottahere
Ra
Level 109
God Stats
4W - 2L
1,564 SR
Queue Stats
26W - 23L
1,392 Elo+
Party 2
Nox
Nox
lxBinixl
Nox
Level 107
God Stats
46W - 56L
1,454 SR
Queue Stats
699W - 833L
1,421 Elo+
Solo
Tiamat
Tiamat
magetrollpatrol
Tiamat
Level 76
God Stats
3W - 6L
1,260 SR
Queue Stats
70W - 82L
1,378 Elo+
Solo
Team Averages
Level 99
1,472 SR
1,440 Elo+

VS

Team Averages
Level 89
1,468 SR
1,414 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
BlackXRikage
Charybdis
Level 53
God Stats
1W - 2L
1,324 SR
Queue Stats
2W - 4L
1,358 Elo+
Party 1
Nemesis
Nemesis
EggplantMeta
Nemesis
Level 84
God Stats
8W - 9L
1,536 SR
Queue Stats
90W - 81L
1,459 Elo+
Solo
Bacchus
Bacchus
Jarch7348
Bacchus
Level 50
God Stats
37W - 33L
1,589 SR
Queue Stats
386W - 384L
1,413 Elo+
Solo
Osiris
Osiris
XErbtheGodX
Osiris
Level 99
God Stats
2W - 3L
1,393 SR
Queue Stats
203W - 283L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Caat_11
Izanami
13
2 / 1 / 3
7,528
538
3,504
6,317
1,884
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
dinomite49
Thanatos
15
7 / 2 / 2
9,237
660
8,522
11,780
4,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 4
8,122
580
4,951
7,025
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 2
7,124
509
6,700
5,161
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 1
8,538
610
3,586
7,714
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
0 / 2 / 1
7,075
505
5,583
5,558
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
BlackXRikage
Charybdis
10
1 / 5 / 0
6,071
434
2,920
7,937
1,832
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
EggplantMeta
Nemesis
12
2 / 2 / 0
6,959
497
4,377
8,167
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
Jarch7348
Bacchus
10
0 / 1 / 1
6,040
431
4,660
8,989
7,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
12
0 / 3 / 2
6,544
467
3,855
10,290
9,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
3
5
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
1
0.25
L
Charybdis
BlackXRikage
Charybdis
1
5
0
0.2
W
Izanami
Caat_11
Izanami
2
1
3
3.5
L
Nemesis
EggplantMeta
Nemesis
2
2
0
1
L
Bacchus
Jarch7348
Bacchus
0
1
1
0.5
L
Osiris
0
3
2
0.33
W
Thanatos
dinomite49
Thanatos
7
2
2
4
W
0
1
4
2
W
3
0
2
4
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,263
Damage
21,395
37,997
Taken
40,941
13,049
Mitigated
23,620
27,133
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,583
2,998
0
1,925
5,558
1,682
0
2,139
3,075
50,678
0
L
Charybdis
BlackXRikage
Charybdis
2,920
1,912
0
966
7,937
1,832
0
2,484
5,259
0
36,923
W
Izanami
Caat_11
Izanami
3,504
1,872
0
2,232
6,317
1,884
2,595
1,724
4,593
0
40,642
L
Nemesis
EggplantMeta
Nemesis
4,377
1,817
0
2,185
8,167
3,114
0
1,568
6,509
0
47,540
L
Bacchus
Jarch7348
Bacchus
4,660
392
0
1,021
8,989
7,797
0
3,553
5,033
15,235
0
L
Osiris
3,855
1,372
0
2,876
10,290
9,195
0
4,410
5,828
0
30,406
W
Thanatos
dinomite49
Thanatos
8,522
2,611
0
13,722
11,780
4,025
0
635
11,145
0
63,124
W
4,951
658
243
4,649
7,025
2,450
704
0
7,025
46,250
0
W
6,700
431
585
974
5,161
1,653
363
2,879
2,282
28,209
0
W
3,586
190
75
4,653
7,714
3,037
278
5,005
2,709
54,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,549
Gold Earned
32,689
467
Minions Killed
370
0
Camps Cleared
0
1,363,073
Distance Traveled
1,320,410
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,075
505
117
8
0
278,770
2
L
Charybdis
6,071
434
84
6
0
234,221
1
W
Izanami
7,528
538
85
6
0
252,051
5
L
Nemesis
6,959
497
83
6
0
274,453
3
L
Bacchus
6,040
431
22
2
0
274,360
0
L
Osiris
6,544
467
64
5
0
258,606
1
W
Thanatos
9,237
660
106
8
0
328,512
1
W
Ra
8,122
580
76
5
0
247,280
1
W
Nox
7,124
509
53
4
0
263,620
0
W
Tiamat
8,538
610
147
11
0
271,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role