Player Matchup

Fenrir
Fenrir
CauanLuna05
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,677 Elo+
Party 1
Thanatos
Thanatos
Ciborgue07
Thanatos
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Susano
Susano
Crawsller
Susano
Level 26
God Stats
29W - 40L
1,400 SR
Queue Stats
93W - 94L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
Leaocns
Sun Wukong
Level 29
God Stats
1W - 1L
1,324 SR
Queue Stats
8W - 10L
1,443 Elo+
Solo
Hades
Hades
XmjuanpaXm
Hades
Level 12
God Stats
21W - 11L
1,660 SR
Queue Stats
23W - 18L
1,476 Elo+
Solo
Team Averages
Level 14
1,477 SR
1,504 Elo+

VS

Team Averages
Level 9
1,518 SR
1,490 Elo+
Cthulhu
Cthulhu
Abductors
Cthulhu
Level 7
God Stats
2W - 1L
1,752 SR
Queue Stats
24W - 31L
1,277 Elo+
Solo
Neith
Neith
Baccanura
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,660 Elo+
Party 2
Sobek
Sobek
P32re
Sobek
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,660 Elo+
Party 2
Zeus
Zeus
brunoliveiraw7
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
iTz_AleKZinD3L4S
Baron Samedi
Level 28
God Stats
1W - 6L
1,338 SR
Queue Stats
375W - 487L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 1 / 1
4,621
420
489
3,326
1,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Ciborgue07
Thanatos
10
3 / 1 / 0
6,248
568
4,186
5,369
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Susano
Crawsller
Susano
11
7 / 0 / 5
6,742
613
4,562
6,337
1,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Leaocns
Sun Wukong
11
3 / 1 / 0
6,308
573
4,434
6,720
5,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
11
6 / 0 / 3
6,430
585
5,378
6,926
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abductors
Cthulhu
10
2 / 2 / 0
5,883
535
3,923
6,930
3,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Baccanura
Neith
9
1 / 5 / 0
5,326
484
3,657
7,364
1,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
P32re
Sobek
7
0 / 3 / 1
4,746
431
2,418
7,625
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 5 / 0
4,260
387
833
4,048
948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
iTz_AleKZinD3L4S
Baron Samedi
5
0 / 4 / 0
4,298
391
1,528
2,800
991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
19
Kills
3
3
Deaths
19
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abductors
Cthulhu
2
2
0
1
L
Neith
Baccanura
Neith
1
5
0
0.2
W
Fenrir
0
1
1
0.5
W
Thanatos
Ciborgue07
Thanatos
3
1
0
3
W
Susano
Crawsller
Susano
7
0
5
9.5
W
Sun Wukong
Leaocns
Sun Wukong
3
1
0
3
L
Sobek
P32re
Sobek
0
3
1
0.17
W
Hades
6
0
3
7.5
L
0
5
0
0
L
Baron Samedi
iTz_AleKZinD3L4S
Baron Samedi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
12,359
28,678
Taken
28,767
14,090
Mitigated
11,758
14,174
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abductors
Cthulhu
3,923
751
0
1,636
6,930
3,488
0
0
6,930
26,223
0
L
Neith
Baccanura
Neith
3,657
2,357
0
1,867
7,364
1,869
0
911
6,289
0
27,896
W
Fenrir
489
155
0
727
3,326
1,323
0
1,152
2,174
0
11,789
W
Thanatos
Ciborgue07
Thanatos
4,186
1,218
0
3,707
5,369
1,972
490
2,771
2,598
0
26,013
W
Susano
Crawsller
Susano
4,562
1,156
0
3,061
6,337
1,912
334
1,123
5,214
0
28,240
W
Sun Wukong
Leaocns
Sun Wukong
4,434
1,133
0
2,073
6,720
5,348
440
1,576
5,144
0
31,326
L
Sobek
P32re
Sobek
2,418
722
0
1,147
7,625
4,462
0
1,902
5,212
7,842
0
W
Hades
5,378
794
497
4,109
6,926
3,535
549
2,080
4,846
30,966
0
L
833
414
0
281
4,048
948
0
1,554
2,494
11,550
0
L
Baron Samedi
iTz_AleKZinD3L4S
Baron Samedi
1,528
156
0
61
2,800
991
288
1,011
1,789
11,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,349
Gold Earned
24,513
254
Minions Killed
166
0
Camps Cleared
0
1,012,837
Distance Traveled
945,161
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,883
535
59
5
0
225,046
3
L
Neith
5,326
484
55
5
0
207,825
3
W
Fenrir
4,621
420
21
2
0
175,794
1
W
Thanatos
6,248
568
62
6
0
222,088
0
W
Susano
6,742
613
58
5
0
221,314
2
W
Sun Wukong
6,308
573
51
5
0
201,061
2
L
Sobek
4,746
431
13
1
0
209,153
2
W
Hades
6,430
585
62
6
0
192,580
0
L
Zeus
4,260
387
24
2
0
178,516
1
L
Baron Samedi
4,298
391
15
1
0
124,621
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role