Player Matchup

Zeus
Zeus
BreaMarie253
Zeus
Level 74
God Stats
11W - 13L
1,322 SR
Queue Stats
256W - 280L
1,348 Elo+
Solo
Fafnir
Fafnir
Drsum123
Fafnir
Level 37
God Stats
2W - 6L
1,674 SR
Queue Stats
114W - 124L
1,391 Elo+
Solo
Mulan
Mulan
StacySRSexy
Mulan
Level 43
God Stats
4W - 4L
1,520 SR
Queue Stats
39W - 37L
1,438 Elo+
Party 2
Bastet
Bastet
TheLastMofongo
Bastet
Level 126
God Stats
2W - 6L
1,504 SR
Queue Stats
202W - 215L
1,416 Elo+
Party 2
Izanami
Izanami
YaBi23
Izanami
Level 84
God Stats
13W - 25L
1,327 SR
Queue Stats
128W - 151L
1,386 Elo+
Party 2
Team Averages
Level 73
1,469 SR
1,396 Elo+

VS

Team Averages
Level 85
1,517 SR
1,425 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HiMyNameIsThomas
Skadi
Level 105
God Stats
5W - 4L
1,336 SR
Queue Stats
56W - 56L
1,397 Elo+
Party 1
Chaac
Chaac
McMurrayy
Chaac
Level 88
God Stats
7W - 8L
1,626 SR
Queue Stats
258W - 202L
1,547 Elo+
Party 1
Kuzenbo
Kuzenbo
ScrappyCocoa630
Kuzenbo
Level 37
God Stats
6W - 5L
1,711 SR
Queue Stats
70W - 83L
1,334 Elo+
Party 1
Thor
Thor
Vestom
Thor
Level 70
God Stats
5W - 10L
1,411 SR
Queue Stats
78W - 84L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,682
568
2,699
5,306
1,692
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Drsum123
Fafnir
7
0 / 1 / 0
4,834
483
1,596
5,814
5,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 8 / 1
4,623
462
2,735
8,117
4,933
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
2 / 2 / 0
5,706
571
4,098
7,022
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
YaBi23
Izanami
8
0 / 2 / 0
4,930
493
3,486
5,560
1,462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 2 / 1
5,202
520
2,182
5,346
2,203
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 1
5,617
562
3,285
4,396
971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
McMurrayy
Chaac
12
9 / 1 / 2
7,268
727
8,604
8,900
8,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
1 / 0 / 2
5,719
572
1,461
6,860
4,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thor
Vestom
Thor
11
3 / 0 / 1
6,616
662
3,611
5,696
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
15
15
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
0
2
1
0.25
L
1
2
1
0.75
L
Fafnir
Drsum123
Fafnir
0
1
0
0
W
2
0
1
2.5
W
Chaac
McMurrayy
Chaac
9
1
2
10
W
1
0
2
2
L
0
8
1
0.06
L
2
2
0
1
W
Thor
Vestom
Thor
3
0
1
3.5
L
Izanami
YaBi23
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,614
Damage
19,143
31,819
Taken
31,198
15,188
Mitigated
17,363
7,791
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
2,182
62
0
277
5,346
2,203
884
1,882
3,464
22,576
0
L
2,699
129
121
2,139
5,306
1,692
192
1,627
3,543
28,500
0
L
Fafnir
Drsum123
Fafnir
1,596
559
0
996
5,814
5,183
0
456
5,358
10,180
0
W
3,285
764
0
1,653
4,396
971
479
388
4,008
0
33,358
W
Chaac
McMurrayy
Chaac
8,604
2,657
50
4,344
8,900
8,102
514
0
8,900
0
32,949
W
1,461
683
367
2,679
6,860
4,283
265
636
6,224
11,843
0
L
2,735
1,407
0
208
8,117
4,933
0
0
7,495
0
13,608
L
4,098
1,777
0
3,250
7,022
1,918
0
597
6,379
0
30,061
W
Thor
Vestom
Thor
3,611
742
0
1,976
5,696
1,804
0
1,389
4,307
0
34,318
L
Izanami
YaBi23
Izanami
3,486
2,183
0
1,077
5,560
1,462
0
963
4,597
0
34,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,775
Gold Earned
30,422
254
Minions Killed
260
0
Camps Cleared
0
917,247
Distance Traveled
991,086
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,202
520
34
3
0
177,097
1
L
Zeus
5,682
568
56
6
0
160,718
4
L
Fafnir
4,834
483
27
3
0
184,343
1
W
Skadi
5,617
562
74
7
0
203,715
1
W
Chaac
7,268
727
55
6
0
191,892
3
W
Kuzenbo
5,719
572
16
2
0
209,410
2
L
Mulan
4,623
462
33
3
0
170,632
3
L
Bastet
5,706
571
66
7
0
215,948
0
W
Thor
6,616
662
81
8
0
208,972
0
L
Izanami
4,930
493
72
7
0
185,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role