Player Matchup

He Bo
He Bo
BadMechanic
He Bo
Level 28
God Stats
32W - 75L
1,314 SR
Queue Stats
208W - 321L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
DivineMayhem
Cu Chulainn
Level 45
God Stats
135W - 137L
1,590 SR
Queue Stats
175W - 205L
1,479 Elo+
Party 2
Hachiman
Hachiman
Pplark
Hachiman
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 56L
1,443 Elo+
Party 2
Team Averages
Level 30
1,468 SR
1,436 Elo+

VS

Team Averages
Level 50
1,500 SR
1,071 Elo+
Raijin
Raijin
BrandongBilly
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 12L
909 Elo+
Party 1
Jormungandr
Jormungandr
Opacusnox
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,181 Elo+
Party 1
Scylla
Scylla
StrikeForce03
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 23L
1,123 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 6 / 17
12,007
800
10,567
12,702
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
DivineMayhem
Cu Chulainn
14
4 / 3 / 20
11,084
739
11,020
13,844
8,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Pplark
Hachiman
17
17 / 3 / 13
13,538
903
18,520
12,642
4,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 12 / 6
9,755
650
9,311
14,109
4,298
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Opacusnox
Jormungandr
12
4 / 9 / 6
9,760
651
8,678
18,430
19,452
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
6 / 9 / 5
10,917
728
10,624
13,959
6,646
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
29
30
Kills
12
12
Deaths
30
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
6
17
2.92
L
2
12
6
0.42
W
Cu Chulainn
DivineMayhem
Cu Chulainn
4
3
20
4.67
L
Jormungandr
Opacusnox
Jormungandr
4
9
6
0.78
W
Hachiman
Pplark
Hachiman
17
3
13
7.83
L
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
28,613
39,188
Taken
46,498
16,307
Mitigated
30,396
13,165
Healing
2,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,567
78
0
2,988
12,702
3,923
385
8,776
3,926
28,211
0
L
9,311
974
424
461
14,109
4,298
473
3,825
10,284
38,139
0
W
Cu Chulainn
DivineMayhem
Cu Chulainn
11,020
1,856
0
4,236
13,844
8,216
389
10,023
3,821
0
28,502
L
Jormungandr
Opacusnox
Jormungandr
8,678
2,708
0
230
18,430
19,452
158
2,610
15,820
24,031
0
W
Hachiman
Pplark
Hachiman
18,520
11,573
0
5,941
12,642
4,168
2,170
10,042
2,600
0
59,139
L
10,624
1,849
223
1,105
13,959
6,646
534
4,321
9,638
21,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,629
Gold Earned
30,432
152
Minions Killed
124
8
Camps Cleared
1
829,956
Distance Traveled
630,067
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,007
800
32
2
2
250,851
5
L
Raijin
9,755
650
60
4
0
193,273
3
W
Cu Chulainn
11,084
739
30
2
1
310,415
1
L
Jormungandr
9,760
651
32
2
1
235,023
0
W
Hachiman
13,538
903
90
6
5
268,690
2
L
Scylla
10,917
728
32
2
0
201,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role