Player Matchup

Yemoja
Yemoja
AcezWild206
Yemoja
Level 112
God Stats
261W - 281L
1,485 SR
Queue Stats
584W - 688L
1,372 Elo+
Solo
Neith
Neith
Cahuama85
Neith
Level 57
God Stats
24W - 40L
1,345 SR
Queue Stats
197W - 229L
1,317 Elo+
Solo
Thor
Thor
GalaxyBoy127133
Thor
Level 69
God Stats
5W - 6L
1,296 SR
Queue Stats
513W - 595L
1,317 Elo+
Solo
Baron Samedi
Baron Samedi
LordLugs
Baron Samedi
Level 73
God Stats
59W - 54L
1,439 SR
Queue Stats
255W - 292L
1,337 Elo+
Solo
Sylvanus
Sylvanus
xX_Mangava_Xx
Sylvanus
Level 149
God Stats
1W - 0L
1,113 SR
Queue Stats
62W - 73L
1,366 Elo+
Solo
Team Averages
Level 92
1,335 SR
1,342 Elo+

VS

Team Averages
Level 69
1,424 SR
1,383 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Agguss
Apollo
Level 61
God Stats
2W - 1L
1,740 SR
Queue Stats
228W - 297L
1,326 Elo+
Party 2
Sylvanus
Sylvanus
SKIRYN
Sylvanus
Level 62
God Stats
13W - 13L
1,381 SR
Queue Stats
193W - 253L
1,354 Elo+
Party 2
Bakasura
Bakasura
blood0child
Bakasura
Level 67
God Stats
0W - 1L
1,253 SR
Queue Stats
191W - 226L
1,352 Elo+
Solo
King Arthur
King Arthur
ttv_lucid_Onrush
King Arthur
Level 88
God Stats
0W - 3L
1,246 SR
Queue Stats
303W - 346L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
5 / 2 / 9
13,061
522
12,870
21,567
30,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Cahuama85
Neith
19
5 / 4 / 9
13,258
530
23,359
19,270
8,558
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
9 / 5 / 7
14,293
572
15,623
20,630
11,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
LordLugs
Baron Samedi
20
7 / 3 / 6
14,177
567
20,693
24,770
14,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
xX_Mangava_Xx
Sylvanus
20
8 / 6 / 11
14,925
597
23,581
27,411
19,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
6 / 6 / 5
12,716
509
17,311
24,177
12,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Agguss
Apollo
16
1 / 5 / 2
9,901
396
11,261
18,287
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sylvanus
SKIRYN
Sylvanus
18
3 / 6 / 3
11,569
463
14,158
28,748
25,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
blood0child
Bakasura
20
9 / 7 / 4
13,382
535
19,726
24,288
10,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
ttv_lucid_Onrush
King Arthur
15
1 / 10 / 3
9,697
388
11,099
26,055
22,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
34
Kills
20
20
Deaths
34
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
6
6
5
1.42
W
Yemoja
5
2
9
4.75
L
Apollo
Agguss
Apollo
1
5
2
0.4
W
Neith
Cahuama85
Neith
5
4
9
2.38
W
9
5
7
2.5
W
Baron Samedi
LordLugs
Baron Samedi
7
3
6
3.33
L
Sylvanus
SKIRYN
Sylvanus
3
6
3
0.75
L
Bakasura
blood0child
Bakasura
9
7
4
1.57
L
King Arthur
ttv_lucid_Onrush
King Arthur
1
10
3
0.25
W
Sylvanus
xX_Mangava_Xx
Sylvanus
8
6
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,126
Damage
73,555
113,648
Taken
121,555
84,683
Mitigated
77,450
46,337
Healing
38,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,311
2,104
793
10,199
24,177
12,250
709
13,060
11,117
61,384
0
W
Yemoja
12,870
1,426
2,753
3,875
21,567
30,612
688
4,633
16,644
39,994
0
L
Apollo
Agguss
Apollo
11,261
5,415
0
4,285
18,287
6,979
727
7,659
10,628
0
66,423
W
Neith
Cahuama85
Neith
23,359
14,169
0
6,259
19,270
8,558
5,470
7,452
11,770
0
115,328
W
15,623
5,851
0
5,309
20,630
11,363
2,647
3,286
16,683
0
97,392
W
Baron Samedi
LordLugs
Baron Samedi
20,693
1,458
2,055
10,129
24,770
14,181
2,873
9,502
14,727
108,718
0
L
Sylvanus
SKIRYN
Sylvanus
14,158
4,908
2,847
11,999
28,748
25,039
494
11,332
17,416
42,646
10,216
L
Bakasura
blood0child
Bakasura
19,726
10,703
115
5,137
24,288
10,970
10
10,712
13,576
0
80,365
L
King Arthur
ttv_lucid_Onrush
King Arthur
11,099
2,444
0
3,018
26,055
22,212
364
12,431
13,624
448
39,323
W
Sylvanus
xX_Mangava_Xx
Sylvanus
23,581
6,143
3,469
12,488
27,411
19,969
4,178
5,541
20,244
83,037
13,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,714
Gold Earned
57,265
647
Minions Killed
493
0
Camps Cleared
0
2,031,991
Distance Traveled
2,069,639
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,716
509
97
4
0
385,183
7
W
Yemoja
13,061
522
42
2
0
422,796
3
L
Apollo
9,901
396
119
5
0
433,933
0
W
Neith
13,258
530
156
6
0
355,173
3
W
Thor
14,293
572
127
5
0
469,376
5
W
Baron Samedi
14,177
567
165
7
0
431,026
4
L
Sylvanus
11,569
463
81
3
0
427,146
5
L
Bakasura
13,382
535
133
5
0
454,066
0
L
King Arthur
9,697
388
63
3
0
369,311
0
W
Sylvanus
14,925
597
157
6
0
353,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role