Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Masters
 
Fafnir
Masters
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Diamond I
BlacKnife332
Chiron
Diamond I
Level 145
God Stats
1W - 1L
1,312 SR
Queue Stats
52W - 50L
2,532 MMR
Party 1
Ravana
Ravana
Diamond III
PonDeDuck
Ravana
Diamond III
Level 160
God Stats
1W - 3L
1,131 SR
Queue Stats
103W - 72L
2,257 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,389 SR
1,858 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 106
1,657 SR
2,292 MMR
Amaterasu
Amaterasu
Diamond I
 
Amaterasu
Diamond I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Diamond IV
C4limero
Mulan
Diamond IV
Level 160
God Stats
2W - 1L
1,743 SR
Queue Stats
202W - 198L
1,969 MMR
Solo
Kali
Kali
Masters
Conimex
Kali
Masters
Level 139
God Stats
23W - 14L
1,782 SR
Queue Stats
260W - 245L
2,623 MMR
Solo
Persephone
Persephone
Diamond II
SoIarJuan
Persephone
Diamond II
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 23L
2,830 MMR
Party 2
Anhur
Anhur
Diamond II
pPalay88
Anhur
Diamond II
Level 86
God Stats
0W - 1L
1,760 SR
Queue Stats
82W - 58L
2,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
4 / 1 / 0
6,503
723
3,798
6,238
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
 
Fafnir
9
1 / 0 / 6
5,865
652
1,887
5,265
5,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
 
Morgan Le Fay
8
0 / 3 / 2
4,769
530
3,768
5,359
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
10
2 / 1 / 1
5,526
614
2,846
5,628
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
PonDeDuck
Ravana
10
4 / 2 / 1
5,831
648
4,023
4,280
1,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
GebArtioUllrTiamatLoki

VS

Bans
OdinHou YiAthenaCerberusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
0 / 2 / 0
4,418
491
281
4,360
1,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
C4limero
Mulan
8
0 / 2 / 3
4,879
542
4,035
6,262
3,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
Conimex
Kali
10
5 / 1 / 1
6,524
725
4,519
6,131
2,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
SoIarJuan
Persephone
8
1 / 3 / 0
5,048
561
4,618
4,548
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
pPalay88
Anhur
9
1 / 3 / 2
5,528
614
2,816
6,245
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
7
7
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
1
0
4
W
Fafnir
 
Fafnir
1
0
6
4
W
Morgan Le Fay
 
Morgan Le Fay
0
3
2
0.33
L
Amaterasu
 
Amaterasu
0
2
0
0
W
Chiron
2
1
1
2.5
L
Mulan
C4limero
Mulan
0
2
3
0.75
L
Kali
Conimex
Kali
5
1
1
5.5
W
Ravana
PonDeDuck
Ravana
4
2
1
2.25
L
Persephone
SoIarJuan
Persephone
1
3
0
0.33
L
Anhur
pPalay88
Anhur
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,322
Damage
16,269
26,770
Taken
27,546
13,490
Mitigated
10,558
9,756
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,798
1,198
210
3,035
6,238
3,484
220
0
6,238
33,990
7,803
W
Fafnir
 
Fafnir
1,887
510
0
1,867
5,265
5,679
4
878
4,269
7,244
0
W
Morgan Le Fay
 
Morgan Le Fay
3,768
254
0
1,109
5,359
1,381
82
1,020
4,291
24,329
0
L
Amaterasu
 
Amaterasu
281
45
0
2,166
4,360
1,617
0
1,446
2,914
0
17,591
W
Chiron
2,846
1,601
161
2,277
5,628
1,498
0
2,291
3,197
0
31,650
L
Mulan
C4limero
Mulan
4,035
679
0
1,813
6,262
3,177
0
1,717
4,545
0
17,285
L
Kali
Conimex
Kali
4,519
2,017
0
3,331
6,131
2,945
0
1,601
4,530
0
27,450
W
Ravana
PonDeDuck
Ravana
4,023
1,629
0
1,097
4,280
1,448
0
107
4,157
0
26,360
L
Persephone
SoIarJuan
Persephone
4,618
387
0
936
4,548
888
0
753
3,792
23,096
0
L
Anhur
pPalay88
Anhur
2,816
1,197
0
1,801
6,245
1,931
0
3,453
2,792
0
31,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
26,397
305
Minions Killed
265
0
Camps Cleared
0
922,604
Distance Traveled
822,249
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,503
723
104
12
0
161,684
4
W
Fafnir
5,865
652
15
2
0
195,046
6
W
Morgan Le Fay
4,769
530
49
5
0
177,418
3
L
Amaterasu
4,418
491
47
5
0
110,684
0
W
Chiron
5,526
614
73
8
0
183,471
4
L
Mulan
4,879
542
30
3
0
168,713
1
L
Kali
6,524
725
59
7
0
201,319
3
W
Ravana
5,831
648
64
7
0
204,985
3
L
Persephone
5,048
561
56
6
0
179,952
2
L
Anhur
5,528
614
73
8
0
161,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role