Player Matchup

Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
Txc_UrAdopted
Susano
Level 128
God Stats
7W - 10L
1,714 SR
Queue Stats
645W - 572L
1,625 Elo+
Party 3
Ymir
Ymir
Yasbow
Ymir
Level 17
God Stats
1W - 3L
1,484 SR
Queue Stats
21W - 16L
1,633 Elo+
Party 3
Cupid
Cupid
petok13
Cupid
Level 18
God Stats
3W - 2L
1,671 SR
Queue Stats
23W - 28L
1,504 Elo+
Party 2
Team Averages
Level 78
1,574 SR
1,552 Elo+

VS

Team Averages
Level 57
1,504 SR
1,482 Elo+
Da Ji
Da Ji
DungeonDabber420
Da Ji
Level 29
God Stats
47W - 49L
1,486 SR
Queue Stats
117W - 136L
1,458 Elo+
Party 4
Set
Set
KaydyK
Set
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
148W - 145L
1,464 Elo+
Party 1
Poseidon
Poseidon
May2001
Poseidon
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
PaPachit0
Sylvanus
Level 145
God Stats
3W - 3L
1,545 SR
Queue Stats
83W - 101L
1,447 Elo+
Party 1
King Arthur
King Arthur
crimdus
King Arthur
Level 43
God Stats
15W - 21L
1,487 SR
Queue Stats
193W - 185L
1,527 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
1 / 3 / 1
3,895
649
1,952
5,478
2,740
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
 
Sol
7
0 / 1 / 0
3,792
632
1,004
2,521
595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
2,586
431
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ymir
Yasbow
Ymir
4
0 / 2 / 1
3,107
518
928
3,902
1,433
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
petok13
Cupid
5
1 / 3 / 0
3,336
556
2,077
4,065
651
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 1 / 1
4,463
744
1,415
3,152
841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Set
KaydyK
Set
7
3 / 0 / 2
3,920
653
3,826
2,376
612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
May2001
Poseidon
6
0 / 0 / 0
3,778
630
265
1,390
260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PaPachit0
Sylvanus
6
1 / 1 / 2
3,586
598
2,390
3,255
1,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

King Arthur
crimdus
King Arthur
6
1 / 1 / 2
3,893
649
3,045
3,407
1,045
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
3
1
0.5
L
Sol
 
Sol
0
1
0
0
W
4
1
1
4.5
W
Set
KaydyK
Set
3
0
2
4
W
Poseidon
May2001
Poseidon
0
0
0
0
W
Sylvanus
PaPachit0
Sylvanus
1
1
2
2
L
0
0
0
0
L
Ymir
Yasbow
Ymir
0
2
1
0.25
W
King Arthur
crimdus
King Arthur
1
1
2
2
L
Cupid
petok13
Cupid
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,961
Damage
10,941
15,966
Taken
13,580
5,419
Mitigated
4,469
4,352
Healing
5,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
1,952
617
0
2,133
5,478
2,740
0
0
5,478
0
12,082
L
Sol
 
Sol
1,004
85
0
911
2,521
595
0
987
1,534
14,888
0
W
1,415
364
0
1,172
3,152
841
0
219
2,909
0
14,050
W
Set
KaydyK
Set
3,826
1,703
0
1,015
2,376
612
0
277
2,099
0
13,322
W
Poseidon
May2001
Poseidon
265
51
0
500
1,390
260
0
212
1,136
18,793
0
W
Sylvanus
PaPachit0
Sylvanus
2,390
833
159
1,331
3,255
1,711
0
1,078
2,097
8,770
3,630
L
0
0
0
0
0
0
0
0
0
0
0
L
Ymir
Yasbow
Ymir
928
718
60
225
3,902
1,433
0
529
3,373
4,048
0
W
King Arthur
crimdus
King Arthur
3,045
777
0
1,375
3,407
1,045
0
0
3,407
0
13,411
L
Cupid
petok13
Cupid
2,077
1,350
0
1,023
4,065
651
0
750
3,315
0
12,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,716
Gold Earned
19,640
103
Minions Killed
158
0
Camps Cleared
0
432,675
Distance Traveled
564,806
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,895
649
33
6
0
115,216
1
L
Sol
3,792
632
40
7
0
115,154
2
W
Da Ji
4,463
744
44
7
0
115,919
2
W
Set
3,920
653
22
4
0
114,124
2
W
Poseidon
3,778
630
42
7
0
105,199
2
W
Sylvanus
3,586
598
20
3
0
98,935
2
L
Susano
2,586
431
0
0
0
11,583
0
L
Ymir
3,107
518
6
1
0
91,134
2
W
King Arthur
3,893
649
30
5
0
130,629
0
L
Cupid
3,336
556
24
4
0
99,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role