Player Matchup

Gilgamesh
Gilgamesh
Gold III
BTHD T4NK
Gilgamesh
Gold III
Level 113
God Stats
23W - 21L
1,589 SR
Queue Stats
426W - 496L
1,468 MMR
Solo
Bellona
Bellona
Gold IV
CAiiiiiiyO
Bellona
Gold IV
Level 160
God Stats
3W - 3L
1,728 SR
Queue Stats
142W - 150L
1,407 MMR
Party 1
Sol
Sol
Gold IV
SweetCandy115
Sol
Gold IV
Level 160
God Stats
49W - 63L
1,459 SR
Queue Stats
142W - 150L
1,418 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,592 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,471 SR
1,530 MMR
Osiris
Osiris
Gold IV
IIViolettoII
Osiris
Gold IV
Level 140
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 20L
1,671 MMR
Party 2
Odin
Odin
Gold V
Oblivion-ILGDZI
Odin
Gold V
Level 85
God Stats
9W - 2L
1,347 SR
Queue Stats
61W - 44L
1,522 MMR
Party 2
Scylla
Scylla
Gold IV
godtierbuddy
Scylla
Gold IV
Level 56
God Stats
55W - 58L
1,567 SR
Queue Stats
166W - 191L
1,399 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BTHD T4NK
Gilgamesh
15
3 / 8 / 3
12,471
693
12,926
20,289
9,787
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
CAiiiiiiyO
Bellona
14
2 / 7 / 5
11,246
625
10,904
19,178
17,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 5 / 4
11,554
642
16,362
12,649
5,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
PersephoneFenrirMorgan Le FayThothTiamat

VS

Bans
CabrakanBacchusNe ZhaAphroditeSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
8 / 2 / 9
13,146
730
22,336
24,175
25,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 4 / 9
13,170
732
18,724
23,522
23,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
7
2 / 1 / 2
9,505
528
1,174
1,612
662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
40
7
Kills
20
20
Deaths
7
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BTHD T4NK
Gilgamesh
3
8
3
0.56
W
Bellona
CAiiiiiiyO
Bellona
2
7
5
0.64
L
Osiris
8
2
9
6.25
L
10
4
9
3.63
W
2
5
4
0.8
L
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,192
Damage
42,234
52,116
Taken
49,309
32,238
Mitigated
49,636
9,247
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BTHD T4NK
Gilgamesh
12,926
3,523
0
886
20,289
9,787
1,057
657
18,104
0
45,536
W
Bellona
CAiiiiiiyO
Bellona
10,904
4,463
0
3,148
19,178
17,312
324
978
16,820
0
37,029
L
Osiris
22,336
8,571
635
8,646
24,175
25,607
1,697
6,229
17,946
0
71,356
L
18,724
3,487
0
5,176
23,522
23,367
583
8,879
14,643
680
38,364
W
16,362
4,959
880
4,333
12,649
5,139
1,927
610
10,995
48,412
2,783
L
Scylla
1,174
64
0
52
1,612
662
0
580
1,032
6,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
35,821
188
Minions Killed
166
7
Camps Cleared
9
943,132
Distance Traveled
785,385
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,471
693
56
3
3
334,031
1
W
Bellona
11,246
625
43
2
3
327,530
2
L
Osiris
13,146
730
102
6
5
370,208
2
L
Odin
13,170
732
51
3
3
344,075
3
W
Sol
11,554
642
89
5
1
281,571
2
L
Scylla
9,505
528
13
1
1
71,102
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role