Player Matchup

Mulan
Mulan
Silver I
DCM BEAST
Mulan
Silver I
Level 143
God Stats
28W - 29L
1,543 SR
Queue Stats
352W - 362L
1,284 MMR
Party 2
Izanami
Izanami
Silver III
DGN Beasty
Izanami
Silver III
Level 69
God Stats
5W - 2L
1,790 SR
Queue Stats
266W - 260L
1,062 MMR
Party 1
Hun Batz
Hun Batz
Silver III
DGN Pondz
Hun Batz
Silver III
Level 46
God Stats
4W - 6L
1,509 SR
Queue Stats
13W - 19L
1,482 MMR
Party 1
Sylvanus
Sylvanus
Silver II
Kissara16
Sylvanus
Silver II
Level 106
God Stats
6W - 10L
1,632 SR
Queue Stats
124W - 137L
1,040 MMR
Party 2
The Morrigan
The Morrigan
Silver I
Natsukuyomi
The Morrigan
Silver I
Level 123
God Stats
3W - 3L
1,501 SR
Queue Stats
186W - 192L
1,175 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 97
1,595 SR
1,209 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,578 SR
1,208 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
GENARO MORALES
Morgan Le Fay
Gold V
Level 128
God Stats
18W - 23L
1,517 SR
Queue Stats
975W - 1,002L
1,301 MMR
Solo
Cabrakan
Cabrakan
Silver I
KuSquad_Dubk00
Cabrakan
Silver I
Level 125
God Stats
7W - 6L
1,562 SR
Queue Stats
116W - 123L
1,160 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver V
MaterialDuke441
Cu Chulainn
Silver V
Level 69
God Stats
2W - 6L
1,540 SR
Queue Stats
29W - 33L
1,187 MMR
Solo
Raijin
Raijin
Silver I
RichThePenguin
Raijin
Silver I
Level 128
God Stats
1W - 2L
1,612 SR
Queue Stats
30W - 39L
1,234 MMR
Solo
Skadi
Skadi
Silver I
RoSe_MoonBeam
Skadi
Silver I
Level 100
God Stats
2W - 1L
1,660 SR
Queue Stats
74W - 87L
1,160 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DCM BEAST
Mulan
17
3 / 6 / 5
11,616
447
18,975
29,671
34,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
DGN Beasty
Izanami
19
6 / 10 / 5
12,626
486
14,830
23,069
7,493
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
DGN Pondz
Hun Batz
19
6 / 8 / 4
12,883
496
9,838
24,318
10,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
Kissara16
Sylvanus
16
2 / 7 / 8
10,669
410
9,957
24,963
19,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
Natsukuyomi
The Morrigan
18
1 / 6 / 7
11,270
433
11,290
20,472
7,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
GilgameshAthenaTiamatOdinArtemis

VS

Bans
ArtioYmirArachneKhepriCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
GENARO MORALES
Morgan Le Fay
20
9 / 2 / 10
14,864
572
20,805
17,473
8,327
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
19
3 / 6 / 20
13,776
530
9,122
20,594
32,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cu Chulainn
MaterialDuke441
Cu Chulainn
18
1 / 3 / 17
13,595
523
11,911
22,212
28,955
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
18 / 3 / 10
16,599
638
41,135
24,030
13,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 8
14,856
571
16,624
15,270
6,172
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
102
18
Kills
37
37
Deaths
18
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Mulan
DCM BEAST
Mulan
3
6
5
0.92
L
Izanami
DGN Beasty
Izanami
6
10
5
0.85
L
Hun Batz
DGN Pondz
Hun Batz
6
8
4
1
W
Morgan Le Fay
GENARO MORALES
Morgan Le Fay
9
2
10
7
L
Sylvanus
Kissara16
Sylvanus
2
7
8
0.86
W
Cabrakan
3
6
20
2.17
W
Cu Chulainn
MaterialDuke441
Cu Chulainn
1
3
17
3.17
L
The Morrigan
Natsukuyomi
The Morrigan
1
6
7
0.75
W
18
3
10
7.67
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,890
Damage
99,597
122,493
Taken
99,579
79,644
Mitigated
88,961
31,510
Healing
27,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
DCM BEAST
Mulan
18,975
2,243
646
8,597
29,671
34,545
342
16,254
13,331
0
68,991
L
Izanami
DGN Beasty
Izanami
14,830
7,742
227
4,128
23,069
7,493
1,436
12,296
10,773
0
106,098
L
Hun Batz
DGN Pondz
Hun Batz
9,838
2,375
0
3,659
24,318
10,149
0
13,805
10,513
0
72,572
W
Morgan Le Fay
GENARO MORALES
Morgan Le Fay
20,805
1,947
0
6,713
17,473
8,327
1,665
2,675
14,798
122,639
0
L
Sylvanus
Kissara16
Sylvanus
9,957
2,479
4,036
7,470
24,963
19,766
73
16,956
8,007
34,058
7,880
W
Cabrakan
9,122
837
0
2,035
20,594
32,330
527
4,848
15,746
30,071
0
W
Cu Chulainn
MaterialDuke441
Cu Chulainn
11,911
2,117
1,865
3,330
22,212
28,955
939
3,402
18,810
8,515
63,040
L
The Morrigan
Natsukuyomi
The Morrigan
11,290
2,133
0
2,747
20,472
7,691
0
13,430
6,848
77,769
5,613
W
41,135
3,014
0
8,092
24,030
13,177
1,785
7,467
16,563
152,704
0
W
16,624
8,323
0
5,388
15,270
6,172
12,013
1,818
13,452
0
132,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,064
Gold Earned
73,690
602
Minions Killed
731
0
Camps Cleared
0
2,181,892
Distance Traveled
2,476,365
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,616
447
118
5
0
448,723
2
L
Izanami
12,626
486
180
7
0
379,975
2
L
Hun Batz
12,883
496
119
5
0
446,389
0
W
Morgan Le Fay
14,864
572
164
6
0
535,178
0
L
Sylvanus
10,669
410
63
2
0
448,406
4
W
Cabrakan
13,776
530
55
2
0
462,823
9
W
Cu Chulainn
13,595
523
111
4
0
527,114
1
L
The Morrigan
11,270
433
122
5
0
458,399
2
W
Raijin
16,599
638
199
8
0
483,083
1
W
Skadi
14,856
571
202
8
0
468,167
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role