Player Matchup

Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KauaiGrown 3302
Tsukuyomi
Level 43
God Stats
40W - 40L
1,526 SR
Queue Stats
70W - 77L
1,463 Elo+
Solo
Zeus
Zeus
YungTrashcan
Zeus
Level 34
God Stats
1W - 0L
1,683 SR
Queue Stats
2W - 4L
1,316 Elo+
Solo
Odin
Odin
kingxAbraxas24
Odin
Level 141
God Stats
4W - 2L
1,533 SR
Queue Stats
146W - 160L
1,507 Elo+
Party 1
Chiron
Chiron
voidspaz
Chiron
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 23L
1,355 Elo+
Party 1
Team Averages
Level 69
1,548 SR
1,428 Elo+

VS

Team Averages
Level 64
1,554 SR
1,448 Elo+
Gilgamesh
Gilgamesh
ALFIEOK
Gilgamesh
Level 61
God Stats
5W - 1L
1,500 SR
Queue Stats
180W - 188L
1,498 Elo+
Party 3
Sol
Sol
Malackai
Sol
Level 44
God Stats
30W - 26L
1,583 SR
Queue Stats
214W - 212L
1,467 Elo+
Party 3
Awilix
Awilix
Raw_Mayo
Awilix
Level 79
God Stats
2W - 6L
1,422 SR
Queue Stats
10W - 18L
1,299 Elo+
Party 2
Vulcan
Vulcan
YonkoDurag
Vulcan
Level 48
God Stats
6W - 3L
1,680 SR
Queue Stats
110W - 102L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
theejz
Danzaburou
Level 89
God Stats
85W - 75L
1,584 SR
Queue Stats
403W - 409L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
2 / 6 / 8
13,717
490
9,898
22,789
23,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
KauaiGrown 3302
Tsukuyomi
20
7 / 8 / 7
14,603
522
14,871
23,111
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 8 / 12
16,967
606
35,763
31,827
11,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
21 / 3 / 16
19,007
679
35,358
32,470
33,545
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chiron
voidspaz
Chiron
20
9 / 4 / 14
15,228
544
10,095
21,242
7,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ALFIEOK
Gilgamesh
20
14 / 10 / 3
13,928
497
23,915
35,246
21,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
2 / 10 / 7
12,496
446
13,949
21,312
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
Raw_Mayo
Awilix
19
5 / 11 / 4
12,786
457
16,083
22,894
10,662
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
YonkoDurag
Vulcan
16
1 / 14 / 6
11,209
400
14,129
22,204
7,530
Danzaburou
theejz
Danzaburou
19
7 / 9 / 5
13,331
476
20,605
24,045
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
54
54
Kills
29
29
Deaths
54
57
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
6
8
1
L
Gilgamesh
ALFIEOK
Gilgamesh
14
10
3
1.55
W
Tsukuyomi
KauaiGrown 3302
Tsukuyomi
7
8
7
1.31
L
2
10
7
0.55
L
Awilix
Raw_Mayo
Awilix
5
11
4
0.64
L
Vulcan
YonkoDurag
Vulcan
1
14
6
0.29
W
15
8
12
2.63
W
21
3
16
9.67
L
Danzaburou
theejz
Danzaburou
7
9
5
1.06
W
Chiron
voidspaz
Chiron
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,985
Damage
88,681
131,439
Taken
125,701
83,282
Mitigated
54,289
49,053
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,898
2,685
61
7,275
22,789
23,351
428
6,303
16,380
80,697
0
L
Gilgamesh
ALFIEOK
Gilgamesh
23,915
7,067
0
6,792
35,246
21,835
0
15,711
19,535
0
82,099
W
Tsukuyomi
KauaiGrown 3302
Tsukuyomi
14,871
3,469
0
8,019
23,111
8,163
0
2,574
20,399
0
96,206
L
13,949
1,610
0
2,947
21,312
6,184
456
8,878
12,434
67,979
0
L
Awilix
Raw_Mayo
Awilix
16,083
6,531
0
250
22,894
10,662
0
4,084
18,810
0
69,207
L
Vulcan
YonkoDurag
Vulcan
14,129
2,846
0
1,604
22,204
7,530
92
10,783
11,421
51,636
0
W
35,763
3,415
0
11,471
31,827
11,176
3,404
7,678
23,749
131,137
0
W
35,358
8,498
0
11,954
32,470
33,545
1,870
7,973
24,263
15,002
134,435
L
Danzaburou
theejz
Danzaburou
20,605
6,704
0
3,471
24,045
8,078
714
9,773
14,272
0
80,277
W
Chiron
voidspaz
Chiron
10,095
4,573
1,166
9,107
21,242
7,047
6,268
5,578
15,614
0
94,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,522
Gold Earned
63,750
742
Minions Killed
535
0
Camps Cleared
0
2,546,337
Distance Traveled
2,322,082
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,717
490
112
4
0
512,894
4
L
Gilgamesh
13,928
497
109
4
0
499,056
3
W
Tsukuyomi
14,603
522
147
5
0
436,344
0
L
Sol
12,496
446
123
4
0
456,593
1
L
Awilix
12,786
457
109
4
0
455,649
2
L
Vulcan
11,209
400
92
3
0
454,748
2
W
Zeus
16,967
606
167
6
0
445,381
0
W
Odin
19,007
679
187
7
0
584,055
5
L
Danzaburou
13,331
476
102
4
0
456,036
1
W
Chiron
15,228
544
129
5
0
567,663
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role