Player Matchup

Anubis
Anubis
 
Anubis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Gravefertilizer
Gilgamesh
Level 61
God Stats
3W - 4L
1,449 SR
Queue Stats
46W - 43L
1,558 Elo+
Party 2
Cupid
Cupid
SIRSPIKE2
Cupid
Level 67
God Stats
13W - 11L
1,551 SR
Queue Stats
376W - 341L
1,497 Elo+
Solo
Ganesha
Ganesha
Vaphir
Ganesha
Level 18
God Stats
7W - 1L
1,700 SR
Queue Stats
8W - 5L
1,584 Elo+
Party 2
Ullr
Ullr
cubtiller
Ullr
Level 44
God Stats
2W - 3L
1,317 SR
Queue Stats
107W - 100L
1,514 Elo+
Party 2
Team Averages
Level 66
1,503 SR
1,531 Elo+

VS

Team Averages
Level 52
1,499 SR
1,602 Elo+
Khepri
Khepri
IAmComrade
Khepri
Level 12
God Stats
6W - 3L
1,706 SR
Queue Stats
17W - 19L
1,651 Elo+
Party 1
Chronos
Chronos
Klarque
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,615 Elo+
Party 1
King Arthur
King Arthur
Peugeot405
King Arthur
Level 68
God Stats
1W - 2L
1,591 SR
Queue Stats
86W - 87L
1,510 Elo+
Solo
Merlin
Merlin
PutinsPimpyWife
Merlin
Level 59
God Stats
0W - 1L
1,208 SR
Queue Stats
16W - 10L
1,625 Elo+
Party 1
Thanatos
Thanatos
TubTub09
Thanatos
Level 14
God Stats
8W - 3L
1,488 SR
Queue Stats
84W - 74L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
10 / 2 / 2
9,271
618
10,098
9,509
4,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Gravefertilizer
Gilgamesh
14
1 / 1 / 5
8,184
546
6,874
11,656
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cupid
SIRSPIKE2
Cupid
13
5 / 2 / 3
7,954
530
5,597
7,763
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
Vaphir
Ganesha
12
1 / 3 / 9
7,108
474
4,947
11,211
7,627
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ullr
15
1 / 1 / 2
8,519
568
2,864
8,375
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
IAmComrade
Khepri
9
1 / 1 / 0
5,895
393
1,218
5,216
4,494
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chronos
Klarque
Chronos
9
0 / 5 / 1
6,038
403
4,889
10,319
2,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
Peugeot405
King Arthur
13
1 / 4 / 3
7,727
515
7,299
10,568
6,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 5 / 1
7,429
495
8,214
7,691
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
TubTub09
Thanatos
13
3 / 3 / 1
7,647
510
4,605
9,655
2,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
9
9
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
2
2
5.5
W
Gilgamesh
Gravefertilizer
Gilgamesh
1
1
5
3.5
L
Khepri
IAmComrade
Khepri
1
1
0
1
L
Chronos
Klarque
Chronos
0
5
1
0.1
L
King Arthur
Peugeot405
King Arthur
1
4
3
0.63
L
4
5
1
0.9
W
Cupid
SIRSPIKE2
Cupid
5
2
3
3.25
L
Thanatos
TubTub09
Thanatos
3
3
1
1.17
W
Ganesha
Vaphir
Ganesha
1
3
9
1.83
W
Ullr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,380
Damage
26,225
48,514
Taken
43,449
22,774
Mitigated
17,996
18,944
Healing
15,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,098
735
0
5,326
9,509
4,127
150
5,040
4,393
49,486
0
W
Gilgamesh
Gravefertilizer
Gilgamesh
6,874
1,774
344
5,254
11,656
5,987
136
733
10,915
0
49,220
L
Khepri
IAmComrade
Khepri
1,218
112
90
1,082
5,216
4,494
36
2,216
2,808
13,910
0
L
Chronos
Klarque
Chronos
4,889
1,407
0
1,872
10,319
2,115
461
3,806
6,395
31,116
0
L
King Arthur
Peugeot405
King Arthur
7,299
840
0
2,116
10,568
6,597
0
2,323
7,675
0
46,068
L
8,214
1,244
0
799
7,691
2,013
70
3,637
4,054
31,805
0
W
Cupid
SIRSPIKE2
Cupid
5,597
2,952
108
3,204
7,763
2,305
1,549
2,965
4,690
0
50,462
L
Thanatos
TubTub09
Thanatos
4,605
2,147
0
9,081
9,655
2,777
0
2,801
6,753
0
48,003
W
Ganesha
Vaphir
Ganesha
4,947
371
120
430
11,211
7,627
130
2,383
8,686
15,452
0
W
Ullr
2,864
855
0
4,158
8,375
2,728
1,776
2,926
5,351
0
65,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
34,736
424
Minions Killed
314
0
Camps Cleared
0
1,439,347
Distance Traveled
1,376,944
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,271
618
98
7
0
284,245
4
W
Gilgamesh
8,184
546
89
6
0
287,388
1
L
Khepri
5,895
393
17
1
0
297,708
2
L
Chronos
6,038
403
66
4
0
261,705
5
L
King Arthur
7,727
515
84
6
0
261,749
5
L
Merlin
7,429
495
51
3
0
245,953
4
W
Cupid
7,954
530
94
6
0
272,253
5
L
Thanatos
7,647
510
96
6
0
309,829
0
W
Ganesha
7,108
474
7
0
0
289,579
2
W
Ullr
8,519
568
136
9
0
305,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role