Player Matchup

Geb
Geb
DustyTurtle012
Geb
Level 147
God Stats
5W - 1L
1,627 SR
Queue Stats
94W - 73L
1,611 Elo+
Party 1
Jormungandr
Jormungandr
Godzilla IXX
Jormungandr
Level 126
God Stats
15W - 10L
1,542 SR
Queue Stats
393W - 374L
1,522 Elo+
Party 1
Vamana
Vamana
Kuzenbo God9015
Vamana
Level 45
God Stats
2W - 0L
1,684 SR
Queue Stats
40W - 12L
1,815 Elo+
Party 1
Chiron
Chiron
Njachimski
Chiron
Level 140
God Stats
5W - 2L
1,578 SR
Queue Stats
161W - 108L
1,640 Elo+
Party 1
Cthulhu
Cthulhu
Sqeetr
Cthulhu
Level 139
God Stats
1W - 0L
1,883 SR
Queue Stats
47W - 29L
1,613 Elo+
Party 1
Team Averages
Level 119
1,663 SR
1,640 Elo+

VS

Team Averages
Level 79
1,542 SR
1,307 Elo+
Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
I BROUGHT KY
Rama
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 172L
1,410 Elo+
Solo
Nu Wa
Nu Wa
JeebieWeebiesS
Nu Wa
Level 62
God Stats
4W - 4L
1,605 SR
Queue Stats
88W - 108L
1,371 Elo+
Party 2
Cerberus
Cerberus
LadyLunaFey
Cerberus
Level 15
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 2L
1,230 Elo+
Solo
Xing Tian
Xing Tian
RatSmacker
Xing Tian
Level 46
God Stats
1W - 1L
1,667 SR
Queue Stats
2W - 5L
1,023 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 13
8,263
689
3,804
9,825
7,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Godzilla IXX
Jormungandr
17
7 / 0 / 7
10,757
896
9,003
8,929
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 2 / 13
12,259
1,022
15,744
15,589
11,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
Njachimski
Chiron
16
5 / 1 / 9
10,345
862
13,641
7,975
2,797
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Sqeetr
Cthulhu
15
3 / 2 / 13
9,373
781
8,403
9,558
12,436
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
3 / 2 / 1
8,708
726
7,547
10,684
6,174
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 8 / 2
7,116
593
4,911
11,286
3,715
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 2 / 2
8,806
734
10,560
5,161
1,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
LadyLunaFey
Cerberus
13
1 / 7 / 2
7,729
644
3,027
14,609
10,913
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xing Tian
RatSmacker
Xing Tian
13
0 / 7 / 2
6,846
571
2,979
15,049
6,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
26
Kills
6
6
Deaths
26
55
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
1
1.75
W
0
1
13
6.5
W
Jormungandr
Godzilla IXX
Jormungandr
7
0
7
10.5
L
0
8
2
0.13
L
2
2
2
1.5
W
11
2
13
8.75
L
Cerberus
LadyLunaFey
Cerberus
1
7
2
0.29
W
Chiron
Njachimski
Chiron
5
1
9
9.5
L
Xing Tian
RatSmacker
Xing Tian
0
7
2
0.14
W
Cthulhu
Sqeetr
Cthulhu
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,595
Damage
29,024
51,876
Taken
56,789
39,619
Mitigated
28,282
17,211
Healing
6,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
7,547
1,942
0
2,117
10,684
6,174
1
4,464
5,940
0
28,019
W
3,804
367
0
1,073
9,825
7,624
0
1,684
7,885
7,419
0
W
Jormungandr
Godzilla IXX
Jormungandr
9,003
1,790
102
2,037
8,929
5,546
151
3,042
5,663
41,464
0
L
4,911
2,620
0
292
11,286
3,715
0
2,625
8,572
0
20,014
L
10,560
1,416
0
838
5,161
1,425
0
1,578
3,481
32,371
0
W
15,744
8,704
1,525
6,688
15,589
11,216
136
3,048
12,205
0
28,667
L
Cerberus
LadyLunaFey
Cerberus
3,027
812
0
1,992
14,609
10,913
0
5,916
8,443
6,519
0
W
Chiron
Njachimski
Chiron
13,641
4,252
600
2,445
7,975
2,797
5,118
3,377
4,301
0
48,716
L
Xing Tian
RatSmacker
Xing Tian
2,979
93
0
1,024
15,049
6,055
0
6,012
8,917
19,913
0
W
Cthulhu
Sqeetr
Cthulhu
8,403
1,004
0
2,741
9,558
12,436
140
4,206
4,784
28,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,997
Gold Earned
39,205
262
Minions Killed
197
8
Camps Cleared
8
1,187,266
Distance Traveled
1,010,142
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,708
726
37
3
4
250,592
2
W
Geb
8,263
689
2
0
0
244,407
0
W
Jormungandr
10,757
896
82
7
6
231,610
1
L
Rama
7,116
593
51
4
0
158,627
1
L
Nu Wa
8,806
734
68
6
2
204,163
0
W
Vamana
12,259
1,022
25
2
1
264,081
0
L
Cerberus
7,729
644
13
1
0
200,234
0
W
Chiron
10,345
862
97
8
1
219,194
3
L
Xing Tian
6,846
571
28
2
2
196,526
1
W
Cthulhu
9,373
781
56
5
0
227,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role