Player Matchup

Da Ji
Da Ji
FistMeOniisama
Da Ji
Level 72
God Stats
14W - 2L
1,730 SR
Queue Stats
30W - 9L
1,568 Elo+
Party 1
Thoth
Thoth
GayBoi_ThiccAF
Thoth
Level 29
God Stats
2W - 0L
1,692 SR
Queue Stats
42W - 8L
1,654 Elo+
Party 1
Jing Wei
Jing Wei
ImStuckStepbrox
Jing Wei
Level 65
God Stats
1W - 0L
1,226 SR
Queue Stats
33W - 7L
1,657 Elo+
Party 1
Team Averages
Level 55
1,549 SR
1,627 Elo+

VS

Team Averages
Level 66
1,353 SR
1,446 Elo+
Medusa
Medusa
RaInZyOG
Medusa
Level 87
God Stats
0W - 8L
1,058 SR
Queue Stats
96W - 93L
1,490 Elo+
Solo
Janus
Janus
can of beans210
Janus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,344 Elo+
Solo
Artio
Artio
x__rayness
Artio
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 8
7,342
734
7,351
9,188
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 4
8,072
807
9,605
3,181
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
13
5 / 2 / 8
8,054
805
12,889
7,386
2,426
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RaInZyOG
Medusa
9
3 / 5 / 2
7,019
702
5,330
7,824
2,161
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 4
6,147
615
3,512
9,401
2,313
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
9
2 / 3 / 4
6,552
655
3,428
14,377
9,392
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
6
6
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
4
8
1.75
W
7
0
4
9
W
Jing Wei
5
2
8
4.5
L
Medusa
RaInZyOG
Medusa
3
5
2
0.8
L
1
7
4
0.43
L
Artio
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
12,270
19,755
Taken
31,602
8,584
Mitigated
13,866
6,114
Healing
4,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,351
1,874
0
1,515
9,188
5,212
154
2,949
6,239
0
13,307
W
9,605
119
65
1,217
3,181
946
748
1,106
2,075
32,065
0
W
Jing Wei
12,889
9,234
0
3,317
7,386
2,426
1,591
3,533
3,853
0
31,802
L
Medusa
RaInZyOG
Medusa
5,330
2,387
0
0
7,824
2,161
0
2,665
4,832
0
17,473
L
3,512
286
0
0
9,401
2,313
0
2,969
5,988
10,650
0
L
Artio
3,428
499
1,035
3,613
14,377
9,392
0
3,348
10,404
7,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,468
Gold Earned
19,718
112
Minions Killed
63
9
Camps Cleared
0
557,567
Distance Traveled
492,305
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,342
734
7
1
1
172,414
2
W
Thoth
8,072
807
64
6
3
195,719
2
W
Jing Wei
8,054
805
41
4
5
189,434
2
L
Medusa
7,019
702
34
3
0
155,501
1
L
Janus
6,147
615
23
2
0
156,898
0
L
Artio
6,552
655
6
1
0
179,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role