Player Matchup

Achilles
Achilles
Malevolent YODA
Achilles
Level 154
God Stats
6W - 4L
1,698 SR
Queue Stats
683W - 673L
1,522 Elo+
Solo
Bastet
Bastet
Neblicky
Bastet
Level 66
God Stats
0W - 1L
1,872 SR
Queue Stats
42W - 50L
1,492 Elo+
Party 2
Ra
Ra
XIIIBriareosIIIX
Ra
Level 160
God Stats
17W - 17L
1,595 SR
Queue Stats
1,392W - 1,424L
1,472 Elo+
Solo
Cabrakan
Cabrakan
Xx JLS KILLZ xX
Cabrakan
Level 157
God Stats
4W - 3L
1,642 SR
Queue Stats
372W - 391L
1,482 Elo+
Solo
He Bo
He Bo
bigjcs22
He Bo
Level 45
God Stats
0W - 2L
1,267 SR
Queue Stats
21W - 26L
1,491 Elo+
Party 2
Team Averages
Level 116
1,614 SR
1,492 Elo+

VS

Team Averages
Level 120
1,408 SR
1,495 Elo+
Horus
Horus
FavoredOne
Horus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 91L
1,468 Elo+
Solo
Hachiman
Hachiman
Kennsowavey
Hachiman
Level 124
God Stats
1W - 8L
974 SR
Queue Stats
269W - 244L
1,511 Elo+
Party 1
Loki
Loki
MateoASJ25233
Loki
Level 144
God Stats
5W - 3L
1,495 SR
Queue Stats
339W - 341L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
Stylph
Kumbhakarna
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
TheyHate_Jay_
Hades
Level 118
God Stats
4W - 3L
1,572 SR
Queue Stats
232W - 201L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
2 / 4 / 16
11,570
681
15,322
30,585
34,320
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
Neblicky
Bastet
19
6 / 4 / 9
11,871
698
23,251
14,814
8,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
5 / 2 / 8
12,047
709
24,111
11,161
6,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
19
6 / 6 / 8
11,976
704
14,259
35,745
54,922
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

He Bo
bigjcs22
He Bo
16
2 / 10 / 13
10,966
645
11,505
16,175
6,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
1 / 3 / 16
10,950
644
10,538
26,811
24,417
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
Kennsowavey
Hachiman
20
11 / 6 / 8
12,859
756
31,637
16,334
7,739
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
8 / 5 / 10
12,407
730
7,738
12,858
5,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Stylph
Kumbhakarna
19
3 / 2 / 16
11,992
705
9,611
20,967
25,277
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 20
12,640
744
34,235
26,532
20,372
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
96
21
Kills
26
26
Deaths
21
54
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Horus
1
3
16
3
W
Hachiman
Kennsowavey
Hachiman
11
6
8
2.5
L
Achilles
2
4
16
2.5
W
8
5
10
2.6
L
Bastet
Neblicky
Bastet
6
4
9
2.63
W
Kumbhakarna
Stylph
Kumbhakarna
3
2
16
5.5
W
3
5
20
2.6
L
5
2
8
4.5
L
Cabrakan
6
6
8
1.67
L
He Bo
bigjcs22
He Bo
2
10
13
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,448
Damage
93,759
108,480
Taken
103,502
109,801
Mitigated
83,523
51,724
Healing
43,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
10,538
4,209
6,221
11,595
26,811
24,417
300
14,434
12,377
317
14,341
W
Hachiman
Kennsowavey
Hachiman
31,637
13,986
1,601
2,240
16,334
7,739
3,021
5,744
10,590
0
66,548
L
Achilles
15,322
3,147
984
9,950
30,585
34,320
1,123
11,286
19,299
0
31,978
W
7,738
867
787
2,309
12,858
5,718
669
5,721
7,137
0
22,939
L
Bastet
Neblicky
Bastet
23,251
4,965
1,408
1,481
14,814
8,198
869
6,915
7,899
0
30,812
W
Kumbhakarna
Stylph
Kumbhakarna
9,611
1,369
1,735
2,391
20,967
25,277
737
10,200
10,767
21,506
0
W
34,235
1,318
3,926
10,740
26,532
20,372
303
13,776
12,756
73,094
0
L
24,111
2,998
18,075
5,547
11,161
6,258
1,438
4,899
6,262
59,932
0
L
Cabrakan
14,259
1,895
995
9,820
35,745
54,922
686
12,097
23,648
21,906
0
L
He Bo
bigjcs22
He Bo
11,505
492
1,724
1,740
16,175
6,103
995
8,954
7,221
16,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
60,848
151
Minions Killed
207
0
Camps Cleared
0
1,478,954
Distance Traveled
1,511,392
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,950
644
11
1
0
321,395
0
W
Hachiman
12,859
756
70
4
0
256,156
3
L
Achilles
11,570
681
28
2
0
309,708
7
W
Loki
12,407
730
26
2
0
307,824
0
L
Bastet
11,871
698
26
2
0
339,090
8
W
Kumbhakarna
11,992
705
14
1
0
337,969
0
W
Hades
12,640
744
86
5
0
288,048
3
L
Ra
12,047
709
75
4
0
302,118
1
L
Cabrakan
11,976
704
8
0
0
270,012
0
L
He Bo
10,966
645
14
1
0
258,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role