Player Matchup

Neith
Neith
Rubygabeplays
Neith
Level 15
God Stats
3W - 0L
1,785 SR
Queue Stats
49W - 55L
1,390 Elo+
Solo
Set
Set
TheShinobiOfKido
Set
Level 4
God Stats
4W - 4L
1,322 SR
Queue Stats
17W - 17L
1,142 Elo+
Party 2
Olorun
Olorun
cmgodlives
Olorun
Level 49
God Stats
258W - 308L
1,406 SR
Queue Stats
268W - 328L
1,378 Elo+
Party 2
Anubis
Anubis
mago533demente
Anubis
Level 25
God Stats
8W - 4L
1,460 SR
Queue Stats
17W - 19L
1,266 Elo+
Solo
Ra
Ra
terrance890
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 7L
1,290 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,293 Elo+

VS

Team Averages
Level 12
1,496 SR
1,167 Elo+
Ah Puch
Ah Puch
FormerGoosling
Ah Puch
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 49L
1,027 Elo+
Party 3
Ares
Ares
KingEzeki3l7099
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 20L
1,211 Elo+
Party 1
Ra
Ra
KingK00pa325
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,211 Elo+
Party 1
He Bo
He Bo
MJKB
He Bo
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 37L
1,063 Elo+
Party 3
Ganesha
Ganesha
xHalesx
Ganesha
Level 28
God Stats
77W - 61L
1,480 SR
Queue Stats
182W - 182L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 19
12,879
1,171
20,580
5,583
1,584
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
11 / 7 / 20
13,291
1,208
21,002
13,609
8,798
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
cmgodlives
Olorun
19
14 / 6 / 12
13,206
1,201
25,676
13,620
8,427
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
12 / 2 / 19
14,014
1,274
23,597
12,894
5,872
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
2 / 8 / 24
11,669
1,061
15,049
14,499
5,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

163

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 11 / 6
11,844
1,077
16,969
22,332
8,703
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 6 / 13
11,627
1,057
11,093
27,982
28,576
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 15 / 11
10,796
981
5,971
20,056
7,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
MJKB
He Bo
17
5 / 12 / 4
10,744
977
1,316
21,324
7,547
Ganesha
xHalesx
Ganesha
19
3 / 3 / 16
11,741
1,067
14,210
22,377
37,015
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
73
47
Kills
23
23
Deaths
47
94
Assists
50
Player
Kills
Deaths
Assists
KDA
L
9
11
6
1.09
L
4
6
13
1.75
L
2
15
11
0.5
L
He Bo
MJKB
He Bo
5
12
4
0.58
W
8
0
19
17.5
W
11
7
20
3
W
Olorun
cmgodlives
Olorun
14
6
12
3.33
W
12
2
19
10.75
W
2
8
24
1.75
L
Ganesha
xHalesx
Ganesha
3
3
16
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,904
Damage
49,559
60,205
Taken
114,071
29,718
Mitigated
89,311
15,754
Healing
983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,969
2,980
0
435
22,332
8,703
0
12,299
10,033
44,041
0
L
11,093
804
0
0
27,982
28,576
0
17,601
10,381
33,009
0
L
5,971
3,003
463
85
20,056
7,470
0
12,978
7,078
26,555
0
L
He Bo
MJKB
He Bo
1,316
766
0
0
21,324
7,547
0
11,223
10,101
5,238
0
W
20,580
10,481
0
2,086
5,583
1,584
0
4,424
1,159
0
40,343
W
21,002
12,100
0
1,876
13,609
8,798
0
9,860
2,590
0
31,298
W
Olorun
cmgodlives
Olorun
25,676
15,736
980
2,548
13,620
8,427
0
11,423
2,197
43,982
0
W
23,597
2,114
616
6,874
12,894
5,872
0
11,115
1,779
50,845
0
W
15,049
3,421
359
415
14,499
5,037
0
12,737
1,762
27,117
0
L
Ganesha
xHalesx
Ganesha
14,210
537
0
0
22,377
37,015
0
10,221
12,156
31,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,059
Gold Earned
56,752
209
Minions Killed
188
3
Camps Cleared
1
837,820
Distance Traveled
899,298
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,844
1,077
79
7
1
183,062
0
L
Ares
11,627
1,057
39
4
0
212,988
1
L
Ra
10,796
981
63
6
0
153,380
0
L
He Bo
10,744
977
7
1
0
156,598
4
W
Neith
12,879
1,171
43
4
0
203,346
0
W
Set
13,291
1,208
13
1
1
174,016
0
W
Olorun
13,206
1,201
53
5
1
135,749
0
W
Anubis
14,014
1,274
63
6
1
170,763
0
W
Ra
11,669
1,061
37
3
0
153,946
1
L
Ganesha
11,741
1,067
0
0
0
193,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role