Player Matchup

Chang'e
Chang'e
BlackKnight2026
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,365 Elo+
Party 2
Neith
Neith
CraZPyro
Neith
Level 102
God Stats
4W - 1L
1,945 SR
Queue Stats
222W - 241L
1,460 Elo+
Party 2
Thanatos
Thanatos
F4BRI_PL4Z4
Thanatos
Level 66
God Stats
21W - 16L
1,508 SR
Queue Stats
240W - 278L
1,382 Elo+
Solo
Nike
Nike
NotoriousRara845
Nike
Level 85
God Stats
41W - 29L
1,539 SR
Queue Stats
106W - 134L
1,446 Elo+
Party 2
Ymir
Ymir
PAULYX_TROY_KENT
Ymir
Level 113
God Stats
4W - 1L
1,643 SR
Queue Stats
180W - 173L
1,526 Elo+
Party 2
Team Averages
Level 79
1,627 SR
1,436 Elo+

VS

Team Averages
Level 52
1,467 SR
1,341 Elo+
Achilles
Achilles
Gold_D_Jolly
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,378 Elo+
Party 1
Chernobog
Chernobog
MD_Selfie
Chernobog
Level 29
God Stats
10W - 7L
1,601 SR
Queue Stats
92W - 78L
1,343 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Wicked_Lavender
Tsukuyomi
Level 104
God Stats
10W - 10L
1,479 SR
Queue Stats
259W - 362L
1,318 Elo+
Party 3
Nu Wa
Nu Wa
courrtneey
Nu Wa
Level 60
God Stats
70W - 75L
1,384 SR
Queue Stats
281W - 386L
1,303 Elo+
Party 3
Ymir
Ymir
marin18tichem
Ymir
Level 43
God Stats
4W - 8L
1,370 SR
Queue Stats
119W - 104L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 9 / 9
11,730
533
17,413
20,197
7,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
CraZPyro
Neith
20
14 / 1 / 5
14,308
650
20,661
14,960
8,204
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
F4BRI_PL4Z4
Thanatos
19
3 / 8 / 6
12,101
550
5,599
19,023
8,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 1 / 6
12,275
558
12,819
16,239
14,032
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
9 / 1 / 16
12,831
583
18,189
19,826
26,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gold_D_Jolly
Achilles
12
0 / 10 / 2
7,683
349
6,445
20,988
16,357
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chernobog
MD_Selfie
Chernobog
13
0 / 7 / 1
8,238
374
6,105
16,860
5,211
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Wicked_Lavender
Tsukuyomi
16
14 / 8 / 1
11,632
529
21,506
18,776
7,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
15
5 / 6 / 8
10,090
459
16,050
16,429
5,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 7 / 5
10,938
497
13,026
21,111
9,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
38
Kills
20
20
Deaths
38
42
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
9
9
1.39
W
Neith
CraZPyro
Neith
14
1
5
16.5
W
Thanatos
F4BRI_PL4Z4
Thanatos
3
8
6
0.75
L
Achilles
Gold_D_Jolly
Achilles
0
10
2
0.1
L
Chernobog
MD_Selfie
Chernobog
0
7
1
0.07
W
4
1
6
7
W
9
1
16
17
L
Tsukuyomi
Wicked_Lavender
Tsukuyomi
14
8
1
1.81
L
Nu Wa
5
6
8
1.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,681
Damage
63,132
90,245
Taken
94,164
64,728
Mitigated
43,376
34,409
Healing
12,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,413
1,496
4,036
6,643
20,197
7,276
2,172
10,241
9,473
51,866
0
W
Neith
CraZPyro
Neith
20,661
10,400
0
5,569
14,960
8,204
4,670
2,704
12,089
0
105,597
W
Thanatos
F4BRI_PL4Z4
Thanatos
5,599
1,611
0
13,176
19,023
8,682
1,215
3,989
14,910
0
98,216
L
Achilles
Gold_D_Jolly
Achilles
6,445
1,172
0
1,767
20,988
16,357
675
7,205
13,677
0
28,990
L
Chernobog
MD_Selfie
Chernobog
6,105
2,454
0
2,717
16,860
5,211
57
5,511
11,293
0
53,892
W
12,819
1,630
0
3,169
16,239
14,032
2,323
5,823
10,304
12,425
62,192
W
18,189
5,631
0
1,816
19,826
26,534
370
5,185
14,321
41,736
0
L
Tsukuyomi
Wicked_Lavender
Tsukuyomi
21,506
6,658
0
1,831
18,776
7,478
0
6,446
12,162
0
54,233
L
Nu Wa
16,050
2,878
48
2,567
16,429
5,092
366
10,521
5,520
48,575
0
L
13,026
3,124
0
3,154
21,111
9,238
139
8,188
12,727
78,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,245
Gold Earned
48,581
556
Minions Killed
425
0
Camps Cleared
0
1,995,410
Distance Traveled
1,832,899
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,730
533
79
4
0
367,018
1
W
Neith
14,308
650
178
8
0
410,412
1
W
Thanatos
12,101
550
140
6
0
439,939
1
L
Achilles
7,683
349
36
2
0
382,317
1
L
Chernobog
8,238
374
94
4
0
397,120
0
W
Nike
12,275
558
134
6
0
377,626
4
W
Ymir
12,831
583
25
1
0
400,415
3
L
Tsukuyomi
11,632
529
65
3
0
371,666
0
L
Nu Wa
10,090
459
75
3
0
342,444
0
L
Ymir
10,938
497
155
7
0
339,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role