Player Matchup

Sobek
Sobek
GBC Kuze
Sobek
Level 44
God Stats
5W - 8L
1,422 SR
Queue Stats
65W - 80L
1,496 Elo+
Party 3
Arachne
Arachne
GBC Moon
Arachne
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 138L
1,406 Elo+
Party 3
Danzaburou
Danzaburou
GBC Snail
Danzaburou
Level 64
God Stats
27W - 18L
1,586 SR
Queue Stats
69W - 77L
1,427 Elo+
Party 3
Thanatos
Thanatos
GBC Zaney
Thanatos
Level 65
God Stats
4W - 4L
1,400 SR
Queue Stats
84W - 90L
1,419 Elo+
Party 3
Zhong Kui
Zhong Kui
Quechue
Zhong Kui
Level 45
God Stats
42W - 26L
1,597 SR
Queue Stats
160W - 158L
1,460 Elo+
Party 3
Team Averages
Level 60
1,501 SR
1,441 Elo+

VS

Team Averages
Level 46
1,537 SR
1,471 Elo+
Kali
Kali
Dominguez-126
Kali
Level 80
God Stats
39W - 29L
1,389 SR
Queue Stats
274W - 350L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
MAJOR-_-BxngZZZ
Cthulhu
Level 29
God Stats
0W - 1L
1,731 SR
Queue Stats
20W - 24L
1,338 Elo+
Party 2
Raijin
Raijin
Mercury151
Raijin
Level 29
God Stats
2W - 5L
1,751 SR
Queue Stats
168W - 210L
1,442 Elo+
Party 1
Apollo
Apollo
RalaxxxxxinBro00
Apollo
Level 27
God Stats
0W - 1L
1,232 SR
Queue Stats
10W - 12L
1,635 Elo+
Party 1
Tiamat
Tiamat
kingdeathblood
Tiamat
Level 67
God Stats
14W - 12L
1,584 SR
Queue Stats
127W - 144L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GBC Kuze
Sobek
13
2 / 2 / 8
9,653
483
4,277
17,058
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
GBC Moon
Arachne
17
2 / 4 / 3
10,723
536
5,634
12,813
5,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
GBC Snail
Danzaburou
18
5 / 2 / 6
12,355
618
14,445
14,065
4,799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
GBC Zaney
Thanatos
18
8 / 6 / 2
12,104
605
10,801
16,554
6,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
Quechue
Zhong Kui
16
4 / 4 / 5
10,950
548
15,202
11,754
6,987
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 9
10,233
512
8,931
17,506
8,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 4 / 5
8,831
442
6,191
15,786
13,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Mercury151
Raijin
16
8 / 4 / 2
10,514
526
11,718
16,509
5,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 8 / 3
8,875
444
5,555
14,017
3,897
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
4 / 1 / 6
10,782
539
11,798
15,330
10,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
21
Kills
18
18
Deaths
21
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
4
9
1.88
W
Sobek
GBC Kuze
Sobek
2
2
8
3
W
Arachne
GBC Moon
Arachne
2
4
3
0.88
W
Danzaburou
GBC Snail
Danzaburou
5
2
6
4
W
Thanatos
GBC Zaney
Thanatos
8
6
2
1.5
L
1
4
5
0.88
L
Raijin
Mercury151
Raijin
8
4
2
2.25
W
Zhong Kui
Quechue
Zhong Kui
4
4
5
1.63
L
2
8
3
0.44
L
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
44,193
72,244
Taken
79,148
42,165
Mitigated
41,563
30,117
Healing
21,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,931
4,578
0
3,462
17,506
8,118
0
5,641
11,865
0
72,305
W
Sobek
GBC Kuze
Sobek
4,277
385
0
3,856
17,058
18,598
225
6,951
10,107
24,365
0
W
Arachne
GBC Moon
Arachne
5,634
4,027
0
3,913
12,813
5,347
593
8,507
4,306
0
57,989
W
Danzaburou
GBC Snail
Danzaburou
14,445
7,879
430
6,364
14,065
4,799
4,320
4,170
9,895
0
104,126
W
Thanatos
GBC Zaney
Thanatos
10,801
4,271
0
12,147
16,554
6,434
718
4,106
12,448
0
76,699
L
6,191
862
534
1,748
15,786
13,791
0
3,179
12,607
41,496
0
L
Raijin
Mercury151
Raijin
11,718
1,466
0
3,426
16,509
5,509
231
5,807
10,702
59,004
0
W
Zhong Kui
Quechue
Zhong Kui
15,202
1,349
0
3,407
11,754
6,987
1,670
6,212
5,542
55,769
0
L
5,555
2,874
0
1,964
14,017
3,897
0
2,077
11,940
0
48,599
L
11,798
1,116
557
9,481
15,330
10,248
2,919
2,775
12,555
76,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,785
Gold Earned
49,235
498
Minions Killed
514
0
Camps Cleared
0
1,981,366
Distance Traveled
1,870,879
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
10,233
512
104
5
0
425,299
2
W
Sobek
9,653
483
40
2
0
368,343
2
W
Arachne
10,723
536
103
5
0
452,413
1
W
Danzaburou
12,355
618
140
7
0
375,729
3
W
Thanatos
12,104
605
116
6
0
431,939
2
L
Cthulhu
8,831
442
70
4
0
333,159
0
L
Raijin
10,514
526
100
5
0
376,283
3
W
Zhong Kui
10,950
548
99
5
0
352,942
5
L
Apollo
8,875
444
85
4
0
346,950
5
L
Tiamat
10,782
539
155
8
0
389,188
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role