Player Matchup

Guan Yu
Guan Yu
DogiraToken
Guan Yu
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 2
Khepri
Khepri
Thirdeyecat
Khepri
Level 71
God Stats
2W - 3L
1,530 SR
Queue Stats
15W - 35L
1,291 Elo+
Party 2
Kukulkan
Kukulkan
skrude1
Kukulkan
Level 36
God Stats
6W - 10L
1,454 SR
Queue Stats
34W - 62L
1,199 Elo+
Party 2
Team Averages
Level 39
1,495 SR
1,235 Elo+

VS

Team Averages
Level 14
1,413 SR
1,263 Elo+
Ra
Ra
Ponkeydunch
Ra
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,288 Elo+
Party 1
Guan Yu
Guan Yu
WizCriZtoo001242
Guan Yu
Level 14
God Stats
3W - 6L
1,492 SR
Queue Stats
28W - 32L
1,214 Elo+
Solo
Ares
Ares
grundlepoobis
Ares
Level 5
God Stats
0W - 1L
1,247 SR
Queue Stats
2W - 15L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DogiraToken
Guan Yu
14
2 / 3 / 8
10,933
575
9,006
11,757
7,654
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
15
3 / 0 / 7
12,653
666
10,323
13,513
15,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
skrude1
Kukulkan
15
5 / 1 / 5
11,842
623
21,685
9,022
4,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 2
11,302
595
16,273
15,982
7,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 3 / 1
10,996
579
4,811
11,432
10,415
Breastplate

Breastplate

+20
Physical Protection

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
0 / 2 / 2
10,939
576
5,929
23,842
28,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
4
4
Deaths
10
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DogiraToken
Guan Yu
2
3
8
2
L
2
5
2
0.6
W
Khepri
3
0
7
6.5
L
2
3
1
0.83
L
0
2
2
0.5
W
Kukulkan
skrude1
Kukulkan
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
27,013
34,292
Taken
51,256
27,121
Mitigated
46,148
8,790
Healing
11,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DogiraToken
Guan Yu
9,006
2,653
2,369
2,291
11,757
7,654
1,238
7,504
3,963
0
21,635
L
16,273
2,404
4,007
3,259
15,982
7,510
440
10,864
5,118
64,501
0
W
Khepri
10,323
974
1,002
2,836
13,513
15,172
702
9,444
3,654
29,225
0
L
4,811
385
922
1,892
11,432
10,415
130
7,001
4,431
816
15,804
L
5,929
719
0
1,860
23,842
28,223
276
14,666
9,176
19,343
0
W
Kukulkan
skrude1
Kukulkan
21,685
2,268
0
292
9,022
4,295
1,261
5,380
3,322
66,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,428
Gold Earned
33,237
150
Minions Killed
162
3
Camps Cleared
4
1,023,607
Distance Traveled
929,788
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,933
575
20
1
1
354,246
7
L
Ra
11,302
595
108
6
1
305,438
0
W
Khepri
12,653
666
22
1
1
328,900
0
L
Guan Yu
10,996
579
28
1
0
311,272
2
L
Ares
10,939
576
26
1
3
313,078
1
W
Kukulkan
11,842
623
108
6
1
340,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role