Player Matchup

Ymir
Ymir
DeeSavagee-_-
Ymir
Level 104
God Stats
0W - 2L
1,596 SR
Queue Stats
4W - 11L
1,387 Elo+
Party 3
Jing Wei
Jing Wei
Th3 Real Tpang
Jing Wei
Level 83
God Stats
1W - 2L
1,756 SR
Queue Stats
212W - 233L
1,510 Elo+
Party 2
Nu Wa
Nu Wa
TheOGTrysoft
Nu Wa
Level 79
God Stats
0W - 2L
1,168 SR
Queue Stats
73W - 70L
1,489 Elo+
Party 2
Khepri
Khepri
Theboolinator_
Khepri
Level 96
God Stats
2W - 3L
1,244 SR
Queue Stats
29W - 47L
1,367 Elo+
Party 3
Thor
Thor
epickillz750
Thor
Level 106
God Stats
1W - 5L
1,083 SR
Queue Stats
108W - 111L
1,454 Elo+
Solo
Team Averages
Level 94
1,370 SR
1,441 Elo+

VS

Team Averages
Level 117
1,561 SR
1,453 Elo+
Xbalanque
Xbalanque
AnarchicPanda
Xbalanque
Level 136
God Stats
2W - 2L
1,197 SR
Queue Stats
102W - 82L
1,440 Elo+
Party 1
Persephone
Persephone
IGotDaHail
Persephone
Level 145
God Stats
4W - 4L
1,525 SR
Queue Stats
259W - 249L
1,440 Elo+
Party 1
Kuzenbo
Kuzenbo
SaltOnMySnail
Kuzenbo
Level 64
God Stats
17W - 12L
1,641 SR
Queue Stats
330W - 355L
1,477 Elo+
Solo
Bacchus
Bacchus
ShmannyGG
Bacchus
Level 120
God Stats
3W - 0L
1,742 SR
Queue Stats
119W - 112L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
export_elite
Sun Wukong
Level 121
God Stats
4W - 2L
1,701 SR
Queue Stats
359W - 355L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 3
9,908
826
9,581
17,075
8,103
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
16
2 / 6 / 10
9,138
762
9,788
11,272
4,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 6 / 12
8,665
722
10,982
12,071
4,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 10
8,910
743
5,628
23,664
19,246
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 9 / 5
10,420
868
11,803
17,847
9,216
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AnarchicPanda
Xbalanque
19
14 / 5 / 14
11,719
977
23,170
11,787
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
IGotDaHail
Persephone
18
5 / 2 / 22
11,178
932
18,906
10,356
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
18
4 / 1 / 27
11,283
940
11,176
14,846
24,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bacchus
ShmannyGG
Bacchus
16
4 / 4 / 25
10,580
882
9,312
15,892
17,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
export_elite
Sun Wukong
16
8 / 6 / 16
10,644
887
11,432
14,241
14,356
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
139
18
Kills
35
35
Deaths
18
40
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AnarchicPanda
Xbalanque
14
5
14
4.2
L
7
8
3
1.06
W
Persephone
IGotDaHail
Persephone
5
2
22
8
W
Kuzenbo
4
1
27
17.5
W
Bacchus
ShmannyGG
Bacchus
4
4
25
4.13
L
Jing Wei
2
6
10
1.17
L
0
6
12
1
L
1
6
10
1
L
8
9
5
1.17
W
Sun Wukong
export_elite
Sun Wukong
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,782
Damage
73,996
81,929
Taken
67,122
45,929
Mitigated
67,086
19,229
Healing
25,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AnarchicPanda
Xbalanque
23,170
11,379
0
2,102
11,787
5,473
2,327
5,967
5,820
0
45,467
L
9,581
1,545
574
1,660
17,075
8,103
333
7,779
9,296
18,106
0
W
Persephone
IGotDaHail
Persephone
18,906
673
970
3,953
10,356
4,747
1,108
4,590
5,764
46,302
0
W
Kuzenbo
11,176
2,765
1,893
5,193
14,846
24,869
1,139
5,799
9,047
20,675
0
W
Bacchus
ShmannyGG
Bacchus
9,312
1,090
1,867
4,428
15,892
17,641
718
5,314
10,578
19,164
0
L
Jing Wei
9,788
4,891
1,154
854
11,272
4,439
999
6,827
4,445
0
26,136
L
10,982
2,466
1,313
2,019
12,071
4,925
660
7,033
5,038
25,485
0
L
5,628
484
1,568
6,575
23,664
19,246
436
8,710
14,954
12,673
0
L
11,803
2,643
522
2,990
17,847
9,216
64
9,045
8,802
0
19,271
W
Sun Wukong
export_elite
Sun Wukong
11,432
2,912
1,824
3,282
14,241
14,356
578
4,521
9,720
0
24,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,041
Gold Earned
55,404
121
Minions Killed
146
0
Camps Cleared
0
934,874
Distance Traveled
1,159,696
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,719
977
26
2
0
210,299
1
L
Ymir
9,908
826
34
3
0
172,146
1
W
Persephone
11,178
932
58
5
0
251,553
0
W
Kuzenbo
11,283
940
13
1
0
261,803
0
W
Bacchus
10,580
882
20
2
0
238,687
8
L
Jing Wei
9,138
762
42
4
0
198,791
1
L
Nu Wa
8,665
722
24
2
0
182,219
0
L
Khepri
8,910
743
5
0
0
217,146
0
L
Thor
10,420
868
16
1
0
164,572
1
W
Sun Wukong
10,644
887
29
2
0
197,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role