Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Impisha
Cthulhu
Level 25
God Stats
2W - 1L
1,762 SR
Queue Stats
52W - 44L
1,493 Elo+
Party 1
Chaac
Chaac
Lulepbpsrb
Chaac
Level 159
God Stats
23W - 22L
1,436 SR
Queue Stats
1,116W - 1,018L
1,551 Elo+
Party 1
Thor
Thor
Serbium
Thor
Level 125
God Stats
3W - 2L
1,490 SR
Queue Stats
235W - 182L
1,529 Elo+
Party 1
Kukulkan
Kukulkan
Triperko
Kukulkan
Level 131
God Stats
29W - 18L
1,638 SR
Queue Stats
1,402W - 1,270L
1,571 Elo+
Party 1
Team Averages
Level 115
1,565 SR
1,529 Elo+

VS

Team Averages
Level 125
1,468 SR
1,476 Elo+
Medusa
Medusa
 
Medusa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Astraladoshka
Anhur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,455 Elo+
Party 2
Kuzenbo
Kuzenbo
KoenieswaMayhem
Kuzenbo
Level 118
God Stats
17W - 12L
1,595 SR
Queue Stats
451W - 448L
1,432 Elo+
Party 3
Pele
Pele
Trinateiri
Pele
Level 129
God Stats
1W - 3L
1,454 SR
Queue Stats
71W - 69L
1,482 Elo+
Party 2
Agni
Agni
jappiemayhem
Agni
Level 149
God Stats
0W - 5L
1,290 SR
Queue Stats
582W - 624L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 2 / 11
9,004
1,000
9,213
9,138
7,432
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cthulhu
Impisha
Cthulhu
15
4 / 2 / 21
8,703
967
9,860
13,525
11,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
13
4 / 2 / 17
8,475
942
5,006
11,051
13,854
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
Serbium
Thor
15
5 / 2 / 15
8,677
964
9,531
8,865
4,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Triperko
Kukulkan
15
5 / 1 / 19
8,966
996
13,174
6,455
3,227
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 6 / 3
6,984
776
7,971
10,410
3,831
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 4
6,342
705
2,816
7,389
2,658
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 6
7,543
838
6,133
12,404
15,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 6 / 2
7,721
858
5,080
10,389
4,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 6 / 4
6,733
748
8,906
10,530
4,751
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
26
27
Kills
7
9
Deaths
27
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
2
11
7.25
L
Medusa
 
Medusa
1
6
3
0.42
L
0
5
4
0.4
W
Cthulhu
Impisha
Cthulhu
4
2
21
7.25
L
1
4
6
1
W
Chaac
4
2
17
6.25
W
Thor
Serbium
Thor
5
2
15
6.25
L
4
6
2
0.83
W
Kukulkan
Triperko
Kukulkan
5
1
19
14.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,784
Damage
30,906
49,034
Taken
51,122
40,392
Mitigated
30,285
14,984
Healing
11,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,213
2,284
2,104
1,421
9,138
7,432
1,048
2,704
6,434
4,212
14,599
L
Medusa
 
Medusa
7,971
3,338
223
2,160
10,410
3,831
144
5,204
5,121
0
17,717
L
2,816
976
423
803
7,389
2,658
0
4,368
2,841
0
6,173
W
Cthulhu
Impisha
Cthulhu
9,860
260
95
1,807
13,525
11,740
281
3,550
9,975
17,763
0
L
6,133
2,077
545
1,992
12,404
15,019
0
4,796
7,321
13,359
0
W
Chaac
5,006
219
1,049
3,827
11,051
13,854
447
3,405
7,646
0
10,421
W
Thor
Serbium
Thor
9,531
654
1,001
842
8,865
4,139
706
3,335
5,530
0
16,267
L
5,080
196
1,080
1,697
10,389
4,026
0
5,628
4,714
0
10,931
W
Kukulkan
Triperko
Kukulkan
13,174
1,194
1,732
1,106
6,455
3,227
1,752
2,045
4,410
34,950
0
L
8,906
640
752
1,791
10,530
4,751
152
3,567
6,694
13,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,825
Gold Earned
35,323
104
Minions Killed
60
0
Camps Cleared
0
894,255
Distance Traveled
768,903
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,004
1,000
21
2
0
190,683
3
L
Medusa
6,984
776
15
2
0
121,503
4
L
Anhur
6,342
705
9
1
0
146,944
0
W
Cthulhu
8,703
967
23
3
0
177,293
1
L
Kuzenbo
7,543
838
15
2
0
171,419
0
W
Chaac
8,475
942
11
1
0
164,642
0
W
Thor
8,677
964
9
1
0
186,245
1
L
Pele
7,721
858
11
1
0
181,126
0
W
Kukulkan
8,966
996
40
4
0
175,392
3
L
Agni
6,733
748
10
1
0
147,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role