Player Matchup

Ra
Ra
Lord_Toxic_02
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,107 Elo+
Party 2
Fenrir
Fenrir
bramichel91YT
Fenrir
Level 27
God Stats
7W - 9L
1,310 SR
Queue Stats
30W - 56L
1,188 Elo+
Party 2
Danzaburou
Danzaburou
ericplay99
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,104 Elo+
Party 2
Tyr
Tyr
miaadjj007
Tyr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 50L
1,295 Elo+
Solo
Sobek
Sobek
xevya112
Sobek
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
62W - 46L
1,238 Elo+
Solo
Team Averages
Level 12
1,417 SR
1,187 Elo+

VS

Team Averages
Level 24
1,527 SR
1,325 Elo+
Arachne
Arachne
JoanHacker
Arachne
Level 29
God Stats
15W - 9L
1,904 SR
Queue Stats
100W - 126L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
MrDiegoti
Sun Wukong
Level 18
God Stats
4W - 2L
1,649 SR
Queue Stats
38W - 48L
1,275 Elo+
Solo
Baron Samedi
Baron Samedi
Yakatow8
Baron Samedi
Level 5
God Stats
18W - 24L
1,578 SR
Queue Stats
57W - 87L
1,523 Elo+
Party 1
Bacchus
Bacchus
azyyjr
Bacchus
Level 46
God Stats
6W - 7L
1,312 SR
Queue Stats
107W - 146L
1,272 Elo+
Party 1
Anhur
Anhur
barak266
Anhur
Level 24
God Stats
5W - 9L
1,192 SR
Queue Stats
87W - 101L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 15 / 9
9,204
400
11,497
21,155
6,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
10 / 6 / 8
11,846
515
16,639
22,020
8,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
ericplay99
Danzaburou
14
4 / 13 / 7
10,034
436
15,064
19,430
5,559
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
2 / 11 / 12
9,686
421
7,688
25,531
10,317
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
xevya112
Sobek
17
3 / 3 / 7
10,786
469
18,792
30,495
34,681
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JoanHacker
Arachne
17
27 / 5 / 6
13,247
576
27,954
22,556
10,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
MrDiegoti
Sun Wukong
16
3 / 3 / 5
10,450
454
14,145
20,155
12,739
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
Yakatow8
Baron Samedi
16
8 / 7 / 14
11,576
503
22,844
18,789
8,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
azyyjr
Bacchus
16
2 / 1 / 22
11,210
487
17,034
16,837
25,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
barak266
Anhur
16
8 / 7 / 12
11,077
482
11,744
18,226
5,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
107
22
Kills
48
48
Deaths
23
43
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Arachne
JoanHacker
Arachne
27
5
6
6
L
3
15
9
0.5
W
Sun Wukong
MrDiegoti
Sun Wukong
3
3
5
1.83
W
Baron Samedi
Yakatow8
Baron Samedi
8
7
14
2.14
W
Bacchus
azyyjr
Bacchus
2
1
22
13
W
Anhur
barak266
Anhur
8
7
12
2
L
10
6
8
2.33
L
Danzaburou
ericplay99
Danzaburou
4
13
7
0.58
L
2
11
12
0.73
L
Sobek
xevya112
Sobek
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,680
Damage
93,721
118,631
Taken
96,563
65,543
Mitigated
62,138
27,338
Healing
41,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
JoanHacker
Arachne
27,954
17,839
1,242
11,862
22,556
10,052
2,012
7,051
15,369
0
57,289
L
11,497
2,398
1,279
4,539
21,155
6,979
29
8,962
12,193
33,023
0
W
Sun Wukong
MrDiegoti
Sun Wukong
14,145
3,220
0
6,873
20,155
12,739
868
10,125
9,954
0
61,778
W
Baron Samedi
Yakatow8
Baron Samedi
22,844
3,470
3,726
5,846
18,789
8,121
1,235
6,063
12,405
63,267
0
W
Bacchus
azyyjr
Bacchus
17,034
2,311
946
5,644
16,837
25,621
595
3,688
12,915
40,116
0
W
Anhur
barak266
Anhur
11,744
5,485
0
5,245
18,226
5,605
4,185
2,669
15,421
0
58,668
L
16,639
3,070
0
4,405
22,020
8,007
0
7,764
14,256
0
56,094
L
Danzaburou
ericplay99
Danzaburou
15,064
8,097
0
1,178
19,430
5,559
210
6,935
12,495
0
51,772
L
7,688
1,947
0
3,586
25,531
10,317
96
10,746
14,785
0
27,707
L
Sobek
xevya112
Sobek
18,792
1,942
0
12,351
30,495
34,681
186
5,471
25,024
74,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,556
Gold Earned
57,560
330
Minions Killed
386
0
Camps Cleared
0
1,869,735
Distance Traveled
2,033,615
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,247
576
59
3
0
460,031
1
L
Ra
9,204
400
50
2
0
319,564
7
W
Sun Wukong
10,450
454
106
5
0
413,529
1
W
Baron Samedi
11,576
503
86
4
0
343,175
1
W
Bacchus
11,210
487
33
1
0
444,811
0
W
Anhur
11,077
482
102
4
0
372,069
3
L
Fenrir
11,846
515
67
3
0
458,864
0
L
Danzaburou
10,034
436
65
3
0
329,591
0
L
Tyr
9,686
421
38
2
0
368,014
3
L
Sobek
10,786
469
110
5
0
393,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role