Player Matchup

Danzaburou
Danzaburou
DeniseTantouse
Danzaburou
Level 14
God Stats
7W - 2L
1,759 SR
Queue Stats
147W - 19L
1,898 Elo+
Party 1
Chaac
Chaac
RambokushQc
Chaac
Level 100
God Stats
170W - 39L
1,868 SR
Queue Stats
408W - 93L
1,809 Elo+
Party 1
Sylvanus
Sylvanus
ifokyurdad
Sylvanus
Level 26
God Stats
4W - 0L
1,912 SR
Queue Stats
75W - 15L
1,804 Elo+
Party 1
Team Averages
Level 47
1,846 SR
1,837 Elo+

VS

Team Averages
Level 69
1,609 SR
1,410 Elo+
Rama
Rama
OkamiTheWizard
Rama
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 121L
1,466 Elo+
Party 2
Anubis
Anubis
PolishAdventure
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,216 Elo+
Party 2
Khepri
Khepri
TaC0Sage
Khepri
Level 73
God Stats
10W - 4L
1,827 SR
Queue Stats
127W - 95L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeniseTantouse
Danzaburou
12
14 / 1 / 3
9,162
1,145
9,914
8,042
2,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
4 / 2 / 13
7,152
894
7,297
9,459
6,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
ifokyurdad
Sylvanus
10
2 / 2 / 15
6,981
873
5,715
7,706
3,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 4
5,367
671
4,512
8,415
1,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
1 / 8 / 3
5,550
694
4,854
7,573
2,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
TaC0Sage
Khepri
8
2 / 4 / 3
6,285
786
3,228
8,841
8,909
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
20
Kills
3
5
Deaths
20
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DeniseTantouse
Danzaburou
14
1
3
15.5
L
0
8
4
0.25
L
1
8
3
0.31
W
4
2
13
5.25
L
Khepri
TaC0Sage
Khepri
2
4
3
0.88
W
Sylvanus
ifokyurdad
Sylvanus
2
2
15
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
12,594
25,207
Taken
24,829
11,918
Mitigated
13,170
13,300
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DeniseTantouse
Danzaburou
9,914
3,946
0
3,999
8,042
2,315
722
3,436
4,606
0
30,146
L
4,512
3,792
0
850
8,415
1,731
0
2,190
5,860
0
8,364
L
4,854
459
0
661
7,573
2,530
0
774
6,557
12,240
0
W
7,297
985
611
4,799
9,459
6,042
756
3,263
6,196
0
15,313
L
Khepri
TaC0Sage
Khepri
3,228
555
263
1,615
8,841
8,909
0
2,227
6,266
6,145
0
W
Sylvanus
ifokyurdad
Sylvanus
5,715
2,504
1,113
2,778
7,706
3,561
1,152
2,107
5,599
17,840
3,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,295
Gold Earned
17,202
83
Minions Killed
48
7
Camps Cleared
0
456,316
Distance Traveled
350,301
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,162
1,145
41
5
5
153,430
1
L
Rama
5,367
671
13
2
0
113,556
1
L
Anubis
5,550
694
23
3
0
106,359
0
W
Chaac
7,152
894
12
2
0
176,601
2
L
Khepri
6,285
786
12
2
0
130,386
1
W
Sylvanus
6,981
873
30
4
2
126,285
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role