Player Matchup

Scylla
Scylla
Silver I
CxdeName
Scylla
Silver I
Level 64
God Stats
19W - 18L
1,574 SR
Queue Stats
129W - 145L
1,408 MMR
Solo
Artemis
Artemis
Gold IV
Rocketcity500
Artemis
Gold IV
Level 67
God Stats
18W - 13L
1,681 SR
Queue Stats
97W - 110L
1,609 MMR
Party 1
Ymir
Ymir
Silver II
SeanLuko357
Ymir
Silver II
Level 63
God Stats
4W - 7L
1,533 SR
Queue Stats
77W - 85L
1,304 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 65
1,596 SR
1,440 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,534 SR
1,481 MMR
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver I
FeZeus_
Hera
Silver I
Level 124
God Stats
6W - 5L
1,601 SR
Queue Stats
39W - 49L
1,277 MMR
Party 2
Sobek
Sobek
Gold V
cracking-milk0
Sobek
Gold V
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,667 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CxdeName
Scylla
8
0 / 1 / 2
6,852
571
2,628
4,629
1,433
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
11
2 / 6 / 1
8,217
685
7,497
10,694
4,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 6 / 2
7,920
660
5,939
18,324
11,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
ZeusNikeCthulhuOdinChaac

VS

Bans
AthenaSkadiGebKukulkanArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
5 / 1 / 6
9,043
754
11,721
11,855
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
FeZeus_
Hera
14
4 / 0 / 7
9,362
780
10,698
5,378
1,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 7
9,504
792
6,192
16,182
19,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
3
Kills
13
13
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
6
8
L
Scylla
CxdeName
Scylla
0
1
2
1
W
Hera
FeZeus_
Hera
4
0
7
7.5
L
Artemis
2
6
1
0.42
L
1
6
2
0.33
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
28,611
33,647
Taken
33,415
16,798
Mitigated
31,252
4,004
Healing
12,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,721
2,846
0
4,777
11,855
9,942
1,276
4,240
7,615
8,977
29,413
L
Scylla
CxdeName
Scylla
2,628
451
0
522
4,629
1,433
0
3,103
1,398
12,921
0
W
Hera
FeZeus_
Hera
10,698
1,914
90
1,737
5,378
1,925
1,336
1,289
4,089
43,718
0
L
Artemis
7,497
1,806
0
586
10,694
4,051
0
6,196
3,885
0
20,648
L
5,939
1,004
556
2,340
18,324
11,314
0
9,900
7,467
30,812
901
W
6,192
555
0
5,746
16,182
19,385
225
3,746
12,436
14,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,989
Gold Earned
27,909
103
Minions Killed
146
3
Camps Cleared
8
496,256
Distance Traveled
691,696
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,043
754
53
4
4
228,825
2
L
Scylla
6,852
571
23
2
2
103,888
1
W
Hera
9,362
780
83
7
4
239,040
0
L
Artemis
8,217
685
32
3
1
201,332
2
L
Ymir
7,920
660
48
4
0
191,036
0
W
Sobek
9,504
792
10
1
0
223,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role