Player Matchup

Loki
Loki
AzashiroKenpachi
Loki
Level 15
God Stats
2W - 3L
1,452 SR
Queue Stats
16W - 14L
1,548 Elo+
Party 1
Medusa
Medusa
Drak3hdio12hu1
Medusa
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
50W - 47L
1,540 Elo+
Solo
Anubis
Anubis
HotWhells
Anubis
Level 22
God Stats
2W - 0L
1,299 SR
Queue Stats
32W - 23L
1,532 Elo+
Party 1
Ares
Ares
dcmsantos92
Ares
Level 29
God Stats
107W - 129L
1,513 SR
Queue Stats
362W - 409L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
natsudraguenel
Erlang Shen
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,410 Elo+
Solo
Team Averages
Level 22
1,453 SR
1,501 Elo+

VS

Team Averages
Level 24
1,530 SR
1,475 Elo+
Tsukuyomi
Tsukuyomi
Lostucos
Tsukuyomi
Level 7
God Stats
4W - 6L
1,518 SR
Queue Stats
13W - 11L
1,587 Elo+
Solo
Sobek
Sobek
Sousuke1998
Sobek
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 50L
1,517 Elo+
Solo
Heimdallr
Heimdallr
manosbrod
Heimdallr
Level 26
God Stats
0W - 2L
1,291 SR
Queue Stats
74W - 70L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
sazakis2
Gilgamesh
Level 30
God Stats
11W - 6L
1,600 SR
Queue Stats
102W - 91L
1,466 Elo+
Solo
Thanatos
Thanatos
sheriquegames
Thanatos
Level 27
God Stats
1W - 2L
1,743 SR
Queue Stats
45W - 71L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 1
6,663
606
2,206
4,954
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
5 / 2 / 5
6,551
596
7,418
5,248
1,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
HotWhells
Anubis
11
10 / 0 / 7
7,417
674
9,595
5,293
2,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
2 / 1 / 8
6,658
605
3,606
6,005
4,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
natsudraguenel
Erlang Shen
11
1 / 4 / 0
6,028
548
3,044
6,895
3,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Lostucos
Tsukuyomi
8
2 / 7 / 1
5,326
484
2,258
7,058
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 3 / 2
5,305
482
1,956
7,154
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
manosbrod
Heimdallr
7
0 / 5 / 1
4,728
430
2,967
7,125
1,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
sazakis2
Gilgamesh
12
4 / 1 / 1
6,794
618
5,196
9,144
5,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
sheriquegames
Thanatos
9
1 / 6 / 3
5,799
527
4,469
9,005
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
22
Kills
8
8
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
5
2
5
3.75
W
Anubis
HotWhells
Anubis
10
0
7
13.5
L
Tsukuyomi
Lostucos
Tsukuyomi
2
7
1
0.36
L
1
3
2
0.67
W
2
1
8
6
L
Heimdallr
manosbrod
Heimdallr
0
5
1
0.1
W
Erlang Shen
natsudraguenel
Erlang Shen
1
4
0
0.25
L
Gilgamesh
sazakis2
Gilgamesh
4
1
1
4.5
L
Thanatos
sheriquegames
Thanatos
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,869
Damage
16,846
28,395
Taken
39,486
13,494
Mitigated
15,753
9,958
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,206
976
0
975
4,954
1,785
0
52
4,902
0
33,001
W
7,418
3,350
0
2,114
5,248
1,868
343
563
4,685
0
37,147
W
Anubis
HotWhells
Anubis
9,595
1,212
0
3,194
5,293
2,173
922
444
4,849
30,936
0
L
Tsukuyomi
Lostucos
Tsukuyomi
2,258
373
0
683
7,058
1,927
0
3,196
3,862
0
16,521
L
1,956
380
0
1,440
7,154
4,696
0
2,787
4,367
8,085
0
W
3,606
40
0
2,667
6,005
4,131
83
897
5,108
18,680
0
L
Heimdallr
manosbrod
Heimdallr
2,967
1,589
0
1,768
7,125
1,666
0
3,452
3,673
0
19,114
W
Erlang Shen
natsudraguenel
Erlang Shen
3,044
1,584
0
1,008
6,895
3,537
744
0
6,895
0
26,300
L
Gilgamesh
sazakis2
Gilgamesh
5,196
1,350
0
3,726
9,144
5,357
0
1,309
7,835
0
32,468
L
Thanatos
sheriquegames
Thanatos
4,469
1,218
0
4,667
9,005
2,107
182
2,457
6,548
0
27,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,317
Gold Earned
27,952
241
Minions Killed
215
0
Camps Cleared
0
1,070,258
Distance Traveled
1,031,058
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,663
606
60
5
0
227,427
3
W
Medusa
6,551
596
58
5
0
208,427
3
W
Anubis
7,417
674
50
5
0
207,581
2
L
Tsukuyomi
5,326
484
38
3
0
200,146
0
L
Sobek
5,305
482
12
1
0
203,849
2
W
Ares
6,658
605
22
2
0
225,709
3
L
Heimdallr
4,728
430
41
4
0
186,962
1
W
Erlang Shen
6,028
548
51
5
0
201,114
0
L
Gilgamesh
6,794
618
67
6
0
216,930
1
L
Thanatos
5,799
527
57
5
0
223,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role