Player Matchup

Yemoja
Yemoja
Dutchmaddness
Yemoja
Level 121
God Stats
5W - 5L
1,457 SR
Queue Stats
67W - 78L
1,440 Elo+
Solo
Freya
Freya
ErockGiant
Freya
Level 149
God Stats
12W - 8L
1,472 SR
Queue Stats
474W - 481L
1,434 Elo+
Party 2
Chaac
Chaac
LostLament
Chaac
Level 63
God Stats
14W - 1L
1,602 SR
Queue Stats
186W - 185L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Numnumberry
Danzaburou
Level 76
God Stats
9W - 6L
1,626 SR
Queue Stats
134W - 111L
1,603 Elo+
Party 2
Kukulkan
Kukulkan
playgurrl
Kukulkan
Level 113
God Stats
31W - 29L
1,541 SR
Queue Stats
32W - 30L
1,479 Elo+
Solo
Team Averages
Level 104
1,540 SR
1,496 Elo+

VS

Team Averages
Level 115
1,534 SR
1,426 Elo+
Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Eráto
Chang'e
Level 107
God Stats
11W - 9L
1,523 SR
Queue Stats
427W - 477L
1,298 Elo+
Party 1
Neith
Neith
YoursTruly323
Neith
Level 126
God Stats
5W - 4L
1,438 SR
Queue Stats
49W - 72L
1,372 Elo+
Party 1
Baron Samedi
Baron Samedi
itisHenrry
Baron Samedi
Level 97
God Stats
4W - 6L
1,707 SR
Queue Stats
46W - 48L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
8,396
840
3,139
8,224
7,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
15
3 / 0 / 4
8,066
807
6,430
4,613
1,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
15
6 / 2 / 13
9,480
948
10,516
11,122
7,107
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Numnumberry
Danzaburou
15
5 / 2 / 7
9,030
903
10,109
6,874
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
playgurrl
Kukulkan
15
3 / 4 / 7
8,603
860
3,969
8,676
3,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
4 / 3 / 2
8,422
842
9,236
8,062
2,913
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
 
Hercules
13
3 / 5 / 2
7,669
767
7,326
11,378
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Eráto
Chang'e
12
0 / 4 / 2
6,211
621
3,463
9,773
7,042
12
0 / 3 / 2
6,383
638
3,981
7,654
2,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
itisHenrry
Baron Samedi
13
1 / 5 / 3
7,246
725
7,843
8,468
3,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
19
Kills
8
8
Deaths
20
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
4
3
2
1.67
L
Hercules
 
Hercules
3
5
2
0.8
W
2
0
10
7
W
Freya
3
0
4
5
L
Chang'e
Eráto
Chang'e
0
4
2
0.25
W
Chaac
6
2
13
6.25
W
Danzaburou
Numnumberry
Danzaburou
5
2
7
4.25
L
0
3
2
0.33
L
Baron Samedi
itisHenrry
Baron Samedi
1
5
3
0.5
W
Kukulkan
playgurrl
Kukulkan
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,163
Damage
31,849
39,509
Taken
45,335
22,310
Mitigated
22,213
15,833
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,236
2,175
0
250
8,062
2,913
0
1,875
6,187
0
27,830
L
Hercules
 
Hercules
7,326
1,612
0
1,116
11,378
5,775
0
4,004
7,374
0
15,024
W
3,139
970
3,732
3,049
8,224
7,345
207
3,026
5,198
6,529
0
W
Freya
6,430
2,369
0
2,130
4,613
1,867
520
2,162
2,451
21,202
0
L
Chang'e
Eráto
Chang'e
3,463
401
779
3,940
9,773
7,042
0
2,938
6,835
14,713
0
W
Chaac
10,516
1,851
0
3,520
11,122
7,107
26
4,110
7,012
0
28,844
W
Danzaburou
Numnumberry
Danzaburou
10,109
3,419
0
2,652
6,874
2,624
438
1,205
5,669
0
31,046
L
3,981
1,478
0
2,504
7,654
2,760
539
3,471
4,183
0
22,722
L
Baron Samedi
itisHenrry
Baron Samedi
7,843
239
632
1,895
8,468
3,723
0
1,786
6,682
25,664
0
W
Kukulkan
playgurrl
Kukulkan
3,969
302
0
750
8,676
3,367
800
1,325
7,351
33,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,575
Gold Earned
35,931
238
Minions Killed
197
10
Camps Cleared
7
977,184
Distance Traveled
828,851
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,422
842
47
5
5
185,052
1
L
Hercules
7,669
767
23
2
0
170,432
0
W
Yemoja
8,396
840
7
1
0
182,419
0
W
Freya
8,066
807
35
4
1
207,094
0
L
Chang'e
6,211
621
31
3
0
157,871
0
W
Chaac
9,480
948
52
5
4
216,706
2
W
Danzaburou
9,030
903
66
7
3
195,677
1
L
Neith
6,383
638
46
5
0
152,586
2
L
Baron Samedi
7,246
725
50
5
2
162,910
4
W
Kukulkan
8,603
860
78
8
2
175,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role