Player Matchup

Da Ji
Da Ji
Platinum IV
 
Da Ji
Platinum IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bastet
Bastet
Gold IV
BlackShadow1990
Bastet
Gold IV
Level 126
God Stats
0W - 3L
1,577 SR
Queue Stats
371W - 397L
1,307 MMR
Party 2
Hel
Hel
Bronze III
CptSeren
Hel
Bronze III
Level 34
God Stats
0W - 3L
1,446 SR
Queue Stats
3W - 9L
1,401 MMR
Solo
Sol
Sol
Gold V
LazyPrawn
Sol
Gold V
Level 128
God Stats
36W - 39L
1,563 SR
Queue Stats
46W - 54L
1,420 MMR
Solo
Hou Yi
Hou Yi
Gold IV
tenoqueoeasy
Hou Yi
Gold IV
Level 67
God Stats
2W - 4L
1,481 SR
Queue Stats
145W - 137L
1,381 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 83
1,513 SR
1,402 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,604 SR
1,405 MMR
Morgan Le Fay
Morgan Le Fay
Gold III
 
Morgan Le Fay
Gold III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold V
GoDeeper
Thanatos
Gold V
Level 127
God Stats
63W - 24L
1,830 SR
Queue Stats
817W - 806L
1,250 MMR
Party 1
Amaterasu
Amaterasu
Gold V
IIOMNIVERSEII
Amaterasu
Gold V
Level 122
God Stats
115W - 84L
1,572 SR
Queue Stats
186W - 175L
1,435 MMR
Solo
Sobek
Sobek
Gold I
Tuhnutin
Sobek
Gold I
Level 137
God Stats
6W - 3L
1,547 SR
Queue Stats
106W - 112L
1,434 MMR
Solo
Neith
Neith
Gold IV
Vеlf
Neith
Gold IV
Level 116
God Stats
31W - 28L
1,570 SR
Queue Stats
844W - 846L
1,404 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
2 / 1 / 0
3,737
747
1,345
2,595
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 2
3,972
794
996
3,388
743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

4
0 / 1 / 0
3,073
615
0
1,269
265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
1 / 2 / 1
3,691
738
2,953
3,291
423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
6
0 / 0 / 0
3,443
689
408
2,116
450
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ArtioKaliGebLokiPersephone

VS

Bans
TiamatAthenaKhepriArtemisTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
7
1 / 1 / 1
4,087
817
963
2,041
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
GoDeeper
Thanatos
6
0 / 2 / 1
3,630
726
1,925
2,983
987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
IIOMNIVERSEII
Amaterasu
6
2 / 1 / 0
4,118
824
1,120
4,073
2,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sobek
Tuhnutin
Sobek
6
1 / 0 / 1
3,947
789
755
1,901
1,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
Vеlf
Neith
6
1 / 0 / 0
3,652
730
1,116
975
216

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
5
5
Deaths
4
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
1
0
2
W
Morgan Le Fay
 
Morgan Le Fay
1
1
1
1.5
L
1
1
2
2
L
0
1
0
0
W
Thanatos
GoDeeper
Thanatos
0
2
1
0.25
W
Amaterasu
IIOMNIVERSEII
Amaterasu
2
1
0
2
L
1
2
1
0.75
W
Sobek
Tuhnutin
Sobek
1
0
1
1.5
W
Neith
Vеlf
Neith
1
0
0
1
L
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,702
Damage
5,879
12,659
Taken
11,973
2,500
Mitigated
5,066
5,386
Healing
6,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,345
314
0
1,040
2,595
619
0
852
1,649
0
11,819
W
Morgan Le Fay
 
Morgan Le Fay
963
212
0
570
2,041
573
0
0
2,041
16,514
0
L
996
242
0
1,183
3,388
743
0
473
2,903
0
13,114
L
0
0
260
509
1,269
265
0
116
1,153
1,994
0
W
Thanatos
GoDeeper
Thanatos
1,925
522
0
2,478
2,983
987
0
1,044
1,939
0
15,087
W
Amaterasu
IIOMNIVERSEII
Amaterasu
1,120
469
0
1,720
4,073
2,283
0
1,909
2,164
0
15,133
L
2,953
1,471
0
1,534
3,291
423
0
0
3,291
14,150
0
W
Sobek
Tuhnutin
Sobek
755
208
0
1,437
1,901
1,007
0
0
1,901
6,119
0
W
Neith
Vеlf
Neith
1,116
606
0
404
975
216
0
0
975
0
17,864
L
Hou Yi
408
128
0
860
2,116
450
0
171
1,945
0
16,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,916
Gold Earned
19,434
132
Minions Killed
152
0
Camps Cleared
0
505,931
Distance Traveled
560,602
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,737
747
26
5
0
121,252
0
W
Morgan Le Fay
4,087
817
35
7
0
107,356
3
L
Bastet
3,972
794
33
7
0
108,389
0
L
Hel
3,073
615
5
1
0
69,909
1
W
Thanatos
3,630
726
38
8
0
126,217
1
W
Amaterasu
4,118
824
30
6
0
114,126
1
L
Sol
3,691
738
32
6
0
109,493
0
W
Sobek
3,947
789
11
2
0
114,280
2
W
Neith
3,652
730
38
8
0
98,623
2
L
Hou Yi
3,443
689
36
7
0
96,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role