Player Matchup

Camazotz
Camazotz
Aquariuqs
Camazotz
Level 102
God Stats
27W - 20L
1,620 SR
Queue Stats
420W - 384L
1,562 Elo+
Solo
Ymir
Ymir
Bundlebee
Ymir
Level 159
God Stats
7W - 6L
1,601 SR
Queue Stats
790W - 741L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
CeBonVieuxSmati
Tsukuyomi
Level 78
God Stats
2W - 2L
1,707 SR
Queue Stats
472W - 374L
1,520 Elo+
Solo
Scylla
Scylla
SzymOff1
Scylla
Level 109
God Stats
16W - 13L
1,552 SR
Queue Stats
676W - 648L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
czarny_majk
Cernunnos
Level 117
God Stats
20W - 18L
1,567 SR
Queue Stats
344W - 327L
1,516 Elo+
Party 1
Team Averages
Level 113
1,609 SR
1,524 Elo+

VS

Team Averages
Level 98
1,650 SR
1,505 Elo+
Gilgamesh
Gilgamesh
ElmoTheCuck
Gilgamesh
Level 96
God Stats
17W - 7L
1,742 SR
Queue Stats
201W - 153L
1,646 Elo+
Party 2
Anhur
Anhur
Fireyleprechaun
Anhur
Level 106
God Stats
5W - 3L
1,633 SR
Queue Stats
164W - 160L
1,455 Elo+
Party 2
Izanami
Izanami
Viking676
Izanami
Level 142
God Stats
51W - 43L
1,582 SR
Queue Stats
383W - 368L
1,503 Elo+
Solo
Bacchus
Bacchus
iPixely
Bacchus
Level 86
God Stats
2W - 1L
1,510 SR
Queue Stats
52W - 52L
1,465 Elo+
Party 2
Kukulkan
Kukulkan
kaneflan
Kukulkan
Level 61
God Stats
4W - 2L
1,783 SR
Queue Stats
72W - 75L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Aquariuqs
Camazotz
12
2 / 8 / 3
7,969
469
6,973
14,215
7,714
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
11
1 / 5 / 2
7,253
427
4,115
15,813
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
CeBonVieuxSmati
Tsukuyomi
13
4 / 5 / 1
8,615
507
7,834
12,989
5,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
SzymOff1
Scylla
14
5 / 7 / 5
8,676
510
13,067
12,758
2,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
czarny_majk
Cernunnos
13
0 / 5 / 2
7,506
442
5,149
11,232
4,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ElmoTheCuck
Gilgamesh
18
14 / 1 / 4
11,106
653
19,058
13,755
6,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
5 / 3 / 2
9,995
588
8,883
13,176
4,965
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
Viking676
Izanami
17
6 / 2 / 4
10,659
627
11,116
12,598
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
iPixely
Bacchus
13
4 / 2 / 6
8,867
522
5,425
12,634
10,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
kaneflan
Kukulkan
14
1 / 6 / 5
9,090
535
3,422
9,174
3,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
12
Kills
30
30
Deaths
14
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Aquariuqs
Camazotz
2
8
3
0.44
L
Ymir
1
5
2
0.4
L
Tsukuyomi
CeBonVieuxSmati
Tsukuyomi
4
5
1
0.9
W
Gilgamesh
ElmoTheCuck
Gilgamesh
14
1
4
16
W
5
3
2
2
L
Scylla
SzymOff1
Scylla
5
7
5
1.07
W
Izanami
Viking676
Izanami
6
2
4
4
L
Cernunnos
czarny_majk
Cernunnos
0
5
2
0.2
W
Bacchus
iPixely
Bacchus
4
2
6
3.5
W
Kukulkan
kaneflan
Kukulkan
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,138
Damage
47,904
67,007
Taken
61,337
31,208
Mitigated
30,814
13,016
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Aquariuqs
Camazotz
6,973
637
0
3,446
14,215
7,714
0
770
13,441
0
31,072
L
Ymir
4,115
1,092
0
1,321
15,813
10,803
0
3,136
12,514
25,505
0
L
Tsukuyomi
CeBonVieuxSmati
Tsukuyomi
7,834
2,160
0
2,887
12,989
5,375
0
2,076
10,913
0
58,671
W
Gilgamesh
ElmoTheCuck
Gilgamesh
19,058
6,054
0
5,466
13,755
6,656
0
3,697
9,638
0
72,500
W
8,883
4,383
0
6,949
13,176
4,965
2,710
2,355
10,578
0
68,317
L
Scylla
SzymOff1
Scylla
13,067
1,793
0
1,929
12,758
2,991
0
1,566
11,096
47,491
0
W
Izanami
Viking676
Izanami
11,116
6,818
0
5,907
12,598
4,888
2,164
1,342
11,076
0
84,539
L
Cernunnos
czarny_majk
Cernunnos
5,149
1,684
0
3,433
11,232
4,325
94
1,168
10,064
0
46,829
W
Bacchus
iPixely
Bacchus
5,425
791
0
3,271
12,634
10,908
0
4,778
7,467
20,622
0
W
Kukulkan
kaneflan
Kukulkan
3,422
401
0
790
9,174
3,397
0
5,401
3,519
44,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
49,717
371
Minions Killed
487
0
Camps Cleared
0
1,515,669
Distance Traveled
1,666,543
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,969
469
58
3
0
317,392
2
L
Ymir
7,253
427
46
3
0
298,319
5
L
Tsukuyomi
8,615
507
97
6
0
353,162
3
W
Gilgamesh
11,106
653
113
7
0
414,154
5
W
Anhur
9,995
588
119
7
0
311,142
6
L
Scylla
8,676
510
85
5
0
272,370
4
W
Izanami
10,659
627
133
8
0
302,514
1
L
Cernunnos
7,506
442
85
5
0
274,426
3
W
Bacchus
8,867
522
19
1
0
318,748
11
W
Kukulkan
9,090
535
103
6
0
319,985
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role