Player Matchup

Vamana
Vamana
 
Vamana
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CXDV
Izanami
Level 14
God Stats
8W - 7L
1,213 SR
Queue Stats
18W - 20L
1,327 Elo+
Party 2
Ravana
Ravana
QI8000
Ravana
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,223 Elo+
Party 3
Janus
Janus
ToopDobagui
Janus
Level 119
God Stats
5W - 0L
1,433 SR
Queue Stats
48W - 26L
1,540 Elo+
Party 3
Ganesha
Ganesha
xXSir_LeonardXx
Ganesha
Level 103
God Stats
14W - 16L
1,377 SR
Queue Stats
127W - 163L
1,339 Elo+
Party 2
Team Averages
Level 58
1,405 SR
1,386 Elo+

VS

Team Averages
Level 37
1,302 SR
1,279 Elo+
Janus
Janus
CHUK1_M4LD1TO
Janus
Level 28
God Stats
20W - 49L
1,303 SR
Queue Stats
50W - 126L
1,223 Elo+
Party 1
Amaterasu
Amaterasu
LOK_LukaFTW
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 200L
1,214 Elo+
Party 1
Nox
Nox
Lua_Gala99
Nox
Level 39
God Stats
1W - 5L
1,314 SR
Queue Stats
157W - 199L
1,434 Elo+
Solo
Osiris
Osiris
SCF_Mylo
Osiris
Level 42
God Stats
1W - 13L
1,149 SR
Queue Stats
259W - 401L
1,287 Elo+
Party 1
Fenrir
Fenrir
takumichep-_-
Fenrir
Level 49
God Stats
20W - 38L
1,243 SR
Queue Stats
254W - 439L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 5 / 9
7,279
428
2,894
10,631
6,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
CXDV
Izanami
14
7 / 1 / 5
8,822
519
7,525
7,819
2,474
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
QI8000
Ravana
16
9 / 2 / 12
9,609
565
11,477
9,530
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
14 / 0 / 8
10,155
597
10,683
6,363
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 16
8,057
474
3,141
10,110
10,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 0
6,917
407
3,516
9,463
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
LOK_LukaFTW
Amaterasu
10
0 / 9 / 2
6,751
397
2,929
12,131
6,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 1 / 1
7,740
455
4,033
4,302
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
SCF_Mylo
Osiris
12
5 / 4 / 2
7,713
454
8,096
13,396
9,461
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 9 / 5
7,784
458
6,287
13,175
4,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
20
31
Kills
10
10
Deaths
32
50
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
5
9
1.1
L
1
9
0
0.11
W
Izanami
CXDV
Izanami
7
1
5
9.5
L
Amaterasu
LOK_LukaFTW
Amaterasu
0
9
2
0.11
L
1
1
1
1.5
W
Ravana
QI8000
Ravana
9
2
12
7.5
L
Osiris
SCF_Mylo
Osiris
5
4
2
1.5
W
14
0
8
18
L
3
9
5
0.61
W
0
2
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,720
Damage
24,861
44,453
Taken
52,467
26,168
Mitigated
26,044
12,813
Healing
6,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,894
1,496
0
3,469
10,631
6,242
194
1,450
9,081
0
21,905
L
3,516
251
0
385
9,463
2,572
164
3,917
5,279
32,208
0
W
Izanami
CXDV
Izanami
7,525
6,076
0
2,492
7,819
2,474
1,757
2,755
5,010
0
59,255
L
Amaterasu
LOK_LukaFTW
Amaterasu
2,929
1,128
0
1,317
12,131
6,738
0
3,466
8,457
0
29,030
L
4,033
433
0
1,056
4,302
2,417
0
557
3,656
38,806
0
W
Ravana
QI8000
Ravana
11,477
3,166
0
3,430
9,530
4,275
0
1,152
8,322
0
61,295
L
Osiris
SCF_Mylo
Osiris
8,096
3,441
0
1,972
13,396
9,461
0
2,595
10,376
0
39,087
W
10,683
872
143
1,682
6,363
2,294
610
1,257
4,996
56,156
0
L
6,287
1,246
0
2,006
13,175
4,856
297
2,714
10,330
0
38,589
W
3,141
309
0
1,597
10,110
10,883
293
573
9,495
15,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,922
Gold Earned
36,905
396
Minions Killed
311
0
Camps Cleared
0
1,664,157
Distance Traveled
1,549,553
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,279
428
43
3
0
273,940
7
L
Janus
6,917
407
66
4
0
282,920
1
W
Izanami
8,822
519
136
8
0
301,873
3
L
Amaterasu
6,751
397
52
3
0
307,188
0
L
Nox
7,740
455
68
4
0
294,783
7
W
Ravana
9,609
565
102
6
0
370,357
6
L
Osiris
7,713
454
59
3
0
335,665
1
W
Janus
10,155
597
111
7
0
388,946
2
L
Fenrir
7,784
458
66
4
0
328,997
2
W
Ganesha
8,057
474
4
0
0
329,041
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role