Player Matchup

Gilgamesh
Gilgamesh
BlackDiss
Gilgamesh
Level 12
God Stats
0W - 2L
1,529 SR
Queue Stats
7W - 8L
1,389 Elo+
Solo
Janus
Janus
ChebMaster99
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 200L
1,487 Elo+
Solo
Ymir
Ymir
Kanynos
Ymir
Level 14
God Stats
22W - 28L
1,745 SR
Queue Stats
129W - 121L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhantomBounce69
Tsukuyomi
Level 7
God Stats
0W - 5L
1,223 SR
Queue Stats
3W - 11L
1,380 Elo+
Solo
Skadi
Skadi
asierto
Skadi
Level 17
God Stats
0W - 4L
1,204 SR
Queue Stats
29W - 37L
1,448 Elo+
Solo
Team Averages
Level 16
1,440 SR
1,424 Elo+

VS

Team Averages
Level 25
1,488 SR
1,400 Elo+
Bastet
Bastet
 
Bastet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
J00YZ
Agni
Level 26
God Stats
1W - 2L
1,277 SR
Queue Stats
148W - 138L
1,393 Elo+
Party 1
Tyr
Tyr
Odomnu
Tyr
Level 35
God Stats
3W - 2L
1,518 SR
Queue Stats
99W - 96L
1,418 Elo+
Party 2
Apollo
Apollo
TerexV9
Apollo
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 28L
1,264 Elo+
Party 1
Fafnir
Fafnir
milatschka
Fafnir
Level 26
God Stats
11W - 6L
1,646 SR
Queue Stats
64W - 64L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BlackDiss
Gilgamesh
13
2 / 4 / 4
7,665
451
7,437
12,553
8,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 6 / 5
8,841
520
6,887
10,669
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Kanynos
Ymir
12
2 / 4 / 9
8,003
471
7,457
13,671
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
PhantomBounce69
Tsukuyomi
14
5 / 7 / 1
9,117
536
7,498
11,478
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
asierto
Skadi
14
4 / 4 / 4
9,135
537
7,941
10,520
3,344
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
7 / 4 / 6
9,057
533
8,584
9,932
3,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Agni
J00YZ
Agni
17
6 / 4 / 5
10,272
604
8,253
9,102
3,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Odomnu
Tyr
16
8 / 2 / 3
9,869
581
12,129
16,656
21,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
TerexV9
Apollo
13
4 / 6 / 4
8,312
489
5,528
12,242
4,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fafnir
milatschka
Fafnir
13
0 / 1 / 9
8,635
508
4,545
11,081
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
17
Kills
25
25
Deaths
17
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
4
6
2.5
L
Gilgamesh
BlackDiss
Gilgamesh
2
4
4
1
L
4
6
5
1.08
W
Agni
J00YZ
Agni
6
4
5
2.13
L
Ymir
Kanynos
Ymir
2
4
9
1.63
W
Tyr
Odomnu
Tyr
8
2
3
4.75
L
Tsukuyomi
PhantomBounce69
Tsukuyomi
5
7
1
0.79
W
Apollo
TerexV9
Apollo
4
6
4
1
L
Skadi
asierto
Skadi
4
4
4
1.5
W
Fafnir
milatschka
Fafnir
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,220
Damage
39,039
58,891
Taken
59,013
33,332
Mitigated
44,226
11,919
Healing
16,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,584
4,238
0
1,895
9,932
3,917
0
3,105
6,665
0
40,101
L
Gilgamesh
BlackDiss
Gilgamesh
7,437
2,472
0
2,851
12,553
8,467
210
2,360
10,127
0
27,199
L
6,887
714
0
2,323
10,669
3,453
0
2,742
7,591
41,235
0
W
Agni
J00YZ
Agni
8,253
572
40
3,461
9,102
3,253
1,418
1,462
7,470
68,198
0
L
Ymir
Kanynos
Ymir
7,457
1,641
0
3,952
13,671
12,699
0
3,456
10,104
18,880
0
W
Tyr
Odomnu
Tyr
12,129
1,523
0
6,155
16,656
21,993
1,906
1,009
15,623
0
57,994
L
Tsukuyomi
PhantomBounce69
Tsukuyomi
7,498
1,765
0
1,734
11,478
5,369
680
553
10,859
0
61,562
W
Apollo
TerexV9
Apollo
5,528
3,075
0
2,408
12,242
4,310
710
4,694
7,498
0
44,337
L
Skadi
asierto
Skadi
7,941
3,067
0
1,059
10,520
3,344
1,790
3,038
7,412
0
46,444
W
Fafnir
milatschka
Fafnir
4,545
1,376
0
2,078
11,081
10,753
52
3,608
7,413
21,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,761
Gold Earned
46,145
344
Minions Killed
401
0
Camps Cleared
0
1,473,023
Distance Traveled
1,616,803
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,057
533
58
3
0
359,754
0
L
Gilgamesh
7,665
451
47
3
0
304,776
0
L
Janus
8,841
520
87
5
0
274,666
2
W
Agni
10,272
604
137
8
0
303,589
5
L
Ymir
8,003
471
16
1
0
309,473
4
W
Tyr
9,869
581
110
6
0
361,906
4
L
Tsukuyomi
9,117
536
95
6
0
279,417
2
W
Apollo
8,312
489
68
4
0
278,529
4
L
Skadi
9,135
537
99
6
0
304,691
3
W
Fafnir
8,635
508
28
2
0
313,025
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role