Player Matchup

Neith
Neith
ClutchhTheBell
Neith
Level 32
God Stats
1W - 4L
1,286 SR
Queue Stats
3W - 4L
1,464 Elo+
Party 1
Hercules
Hercules
Higgleton
Hercules
Level 114
God Stats
0W - 1L
1,731 SR
Queue Stats
63W - 70L
1,453 Elo+
Party 1
Nox
Nox
IAmSoFlukey
Nox
Level 104
God Stats
2W - 2L
1,557 SR
Queue Stats
48W - 58L
1,414 Elo+
Party 1
Bacchus
Bacchus
TheAcuteElbow
Bacchus
Level 16
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 10L
1,362 Elo+
Party 1
Artemis
Artemis
YaBoiDoobyScoo
Artemis
Level 94
God Stats
4W - 5L
1,720 SR
Queue Stats
41W - 47L
1,459 Elo+
Party 1
Team Averages
Level 72
1,609 SR
1,430 Elo+

VS

Team Averages
Level 124
1,624 SR
1,571 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Beyle
Eset
Level 125
God Stats
9W - 2L
1,723 SR
Queue Stats
176W - 137L
1,629 Elo+
Party 2
Medusa
Medusa
Caramouga
Medusa
Level 148
God Stats
2W - 3L
1,649 SR
Queue Stats
133W - 129L
1,580 Elo+
Party 2
Tyr
Tyr
christianbirakh
Tyr
Level 137
God Stats
15W - 5L
1,672 SR
Queue Stats
175W - 136L
1,612 Elo+
Party 2
Ares
Ares
nakameXD
Ares
Level 67
God Stats
8W - 6L
1,576 SR
Queue Stats
57W - 52L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,179
744
3,361
8,460
3,214
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
Higgleton
Hercules
14
1 / 3 / 1
7,326
666
2,490
10,764
7,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
0 / 4 / 3
6,822
620
3,339
9,364
3,917
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
11
0 / 6 / 2
6,854
623
1,732
11,670
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 7 / 3
6,925
630
5,758
9,297
2,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
0 / 0 / 14
8,460
769
4,999
2,700
1,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
Beyle
Eset
16
6 / 0 / 13
9,822
893
6,274
3,956
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
Caramouga
Medusa
18
12 / 0 / 8
11,827
1,075
20,317
6,202
2,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
6 / 2 / 9
9,708
883
8,436
9,956
7,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
13
2 / 1 / 14
8,415
765
4,354
10,446
11,209
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
3
Kills
26
26
Deaths
3
9
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
0
0
14
7
W
Eset
Beyle
Eset
6
0
13
12.5
W
Medusa
Caramouga
Medusa
12
0
8
16
L
2
6
0
0.33
L
Hercules
Higgleton
Hercules
1
3
1
0.5
L
0
4
3
0.38
L
Bacchus
0
6
2
0.17
L
0
7
3
0.21
W
6
2
9
5.25
W
Ares
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,680
Damage
44,380
49,555
Taken
33,260
28,301
Mitigated
25,164
4,705
Healing
5,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
4,999
283
0
274
2,700
1,251
1,006
172
2,528
23,329
0
W
Eset
Beyle
Eset
6,274
178
1,214
735
3,956
1,900
669
429
3,527
25,422
0
W
Medusa
Caramouga
Medusa
20,317
10,023
0
1,422
6,202
2,948
3,004
748
5,365
0
59,216
L
3,361
1,683
0
524
8,460
3,214
806
2,563
5,897
0
22,915
L
Hercules
Higgleton
Hercules
2,490
455
0
2,223
10,764
7,725
0
1,745
9,019
0
15,443
L
3,339
176
0
949
9,364
3,917
0
2,665
6,699
23,132
0
L
Bacchus
1,732
30
0
371
11,670
10,469
0
5,313
6,357
3,030
0
L
5,758
1,950
0
638
9,297
2,976
0
3,430
5,867
0
18,619
W
8,436
1,651
0
1,165
9,956
7,856
101
1,921
7,768
0
22,208
W
Ares
4,354
89
184
162
10,446
11,209
0
1,979
8,384
6,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
48,232
207
Minions Killed
255
3
Camps Cleared
10
946,999
Distance Traveled
1,172,502
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,460
769
52
5
3
219,049
5
W
Eset
9,822
893
52
5
0
251,215
2
W
Medusa
11,827
1,075
121
11
4
247,505
2
L
Neith
8,179
744
66
6
1
169,027
0
L
Hercules
7,326
666
40
4
1
218,639
4
L
Nox
6,822
620
55
5
0
188,736
0
L
Bacchus
6,854
623
5
0
0
199,131
0
L
Artemis
6,925
630
41
4
1
171,466
1
W
Tyr
9,708
883
29
3
3
228,222
0
W
Ares
8,415
765
1
0
0
226,511
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role