Player Matchup

Thanatos
Thanatos
GatitaCaliente64
Thanatos
Level 6
God Stats
1W - 3L
1,701 SR
Queue Stats
4W - 4L
1,603 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Itz_me_the_T8nki
Ah Muzen Cab
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
166W - 171L
1,473 Elo+
Solo
Sol
Sol
SAMUsp99
Sol
Level 63
God Stats
9W - 10L
1,762 SR
Queue Stats
19W - 21L
1,603 Elo+
Party 1
Anubis
Anubis
heelschoonmens
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,733 Elo+
Solo
Nemesis
Nemesis
kritisch_Kopf
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,579 Elo+
Solo
Team Averages
Level 22
1,592 SR
1,598 Elo+

VS

Team Averages
Level 22
1,569 SR
1,502 Elo+
Arachne
Arachne
Furxan
Arachne
Level 29
God Stats
10W - 6L
1,602 SR
Queue Stats
180W - 181L
1,552 Elo+
Solo
Gilgamesh
Gilgamesh
Hexylresorcinol
Gilgamesh
Level 17
God Stats
14W - 11L
1,500 SR
Queue Stats
118W - 103L
1,497 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sailon89
Kumbhakarna
Level 20
God Stats
13W - 14L
1,546 SR
Queue Stats
363W - 384L
1,409 Elo+
Solo
Neith
Neith
kotonyak
Neith
Level 28
God Stats
99W - 94L
1,558 SR
Queue Stats
142W - 144L
1,565 Elo+
Solo
Sol
Sol
sagaz-coronel000
Sol
Level 18
God Stats
10W - 5L
1,637 SR
Queue Stats
26W - 18L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 11 / 6
11,987
521
19,052
26,025
11,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ah Muzen Cab
Itz_me_the_T8nki
Ah Muzen Cab
16
4 / 9 / 6
10,627
462
13,704
18,043
7,340
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 7 / 2
10,172
442
10,126
17,021
5,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 9 / 4
11,414
496
19,558
20,800
11,735
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
9
0 / 15 / 1
7,161
311
476
14,209
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Furxan
Arachne
20
6 / 7 / 9
13,715
596
6,716
21,185
7,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Hexylresorcinol
Gilgamesh
20
16 / 4 / 12
15,304
665
21,261
21,501
19,883
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Sailon89
Kumbhakarna
18
4 / 2 / 24
12,976
564
4,815
18,998
20,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
kotonyak
Neith
20
12 / 3 / 8
14,263
620
20,235
23,223
8,824
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
13 / 5 / 12
13,993
608
26,153
19,426
6,718
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
116
21
Kills
51
51
Deaths
21
19
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Arachne
Furxan
Arachne
6
7
9
1.5
L
6
11
6
0.82
W
Gilgamesh
Hexylresorcinol
Gilgamesh
16
4
12
5.5
L
Ah Muzen Cab
Itz_me_the_T8nki
Ah Muzen Cab
4
9
6
0.78
L
4
7
2
0.71
W
Kumbhakarna
Sailon89
Kumbhakarna
4
2
24
8
L
7
9
4
1
W
Neith
kotonyak
Neith
12
3
8
5.33
L
Nemesis
0
15
1
0.03
W
13
5
12
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,916
Damage
79,180
96,098
Taken
104,333
40,625
Mitigated
63,459
29,598
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Furxan
Arachne
6,716
4,427
0
5,627
21,185
7,280
1,732
6,514
14,671
0
107,787
L
19,052
2,902
0
14,134
26,025
11,915
0
8,946
16,841
0
67,223
W
Gilgamesh
Hexylresorcinol
Gilgamesh
21,261
5,890
0
4,525
21,501
19,883
1,702
6,424
15,077
0
81,821
L
Ah Muzen Cab
Itz_me_the_T8nki
Ah Muzen Cab
13,704
5,796
0
3,639
18,043
7,340
0
4,204
13,599
0
68,430
L
10,126
2,021
0
4,778
17,021
5,718
588
4,771
12,142
48,123
0
W
Kumbhakarna
Sailon89
Kumbhakarna
4,815
414
0
2,750
18,998
20,754
208
6,397
12,601
17,003
0
L
19,558
472
0
6,952
20,800
11,735
0
9,632
10,754
73,038
0
W
Neith
kotonyak
Neith
20,235
10,614
0
12,323
23,223
8,824
4,125
5,186
18,037
0
147,249
L
Nemesis
476
187
0
95
14,209
3,917
0
2,337
11,794
0
4,426
W
26,153
8,370
0
7,088
19,426
6,718
2,573
6,719
12,707
89,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,361
Gold Earned
70,251
410
Minions Killed
610
0
Camps Cleared
0
1,859,028
Distance Traveled
2,160,933
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,715
596
160
7
0
415,502
7
L
Thanatos
11,987
521
74
3
0
408,300
2
W
Gilgamesh
15,304
665
139
6
0
458,430
3
L
Ah Muzen Cab
10,627
462
120
5
0
399,058
0
L
Sol
10,172
442
86
4
0
413,215
1
W
Kumbhakarna
12,976
564
23
1
0
467,282
6
L
Anubis
11,414
496
124
5
0
347,231
2
W
Neith
14,263
620
158
7
0
405,093
0
L
Nemesis
7,161
311
6
0
0
291,224
3
W
Sol
13,993
608
130
6
0
414,626
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role