Player Matchup

Charybdis
Charybdis
Maczaklasta
Charybdis
Level 14
God Stats
1W - 1L
1,661 SR
Queue Stats
9W - 2L
1,753 Elo+
Party 1
Ra
Ra
TheFastestDeath
Ra
Level 16
God Stats
2W - 4L
1,560 SR
Queue Stats
12W - 15L
1,485 Elo+
Party 1
Awilix
Awilix
Uczacza
Awilix
Level 90
God Stats
3W - 6L
1,474 SR
Queue Stats
50W - 33L
1,584 Elo+
Party 1
Guan Yu
Guan Yu
pedal1235
Guan Yu
Level 17
God Stats
0W - 2L
1,570 SR
Queue Stats
9W - 10L
1,452 Elo+
Solo
Xing Tian
Xing Tian
wnuczek111
Xing Tian
Level 35
God Stats
0W - 2L
1,186 SR
Queue Stats
18W - 21L
1,436 Elo+
Party 1
Team Averages
Level 34
1,490 SR
1,542 Elo+

VS

Team Averages
Level 14
1,723 SR
1,415 Elo+
Odin
Odin
Kuroyan1
Odin
Level 26
God Stats
3W - 3L
1,851 SR
Queue Stats
44W - 58L
1,408 Elo+
Solo
Nemesis
Nemesis
Quattro4444
Nemesis
Level 8
God Stats
5W - 0L
1,637 SR
Queue Stats
10W - 8L
1,402 Elo+
Party 2
Izanami
Izanami
SuckeImLidl
Izanami
Level 7
God Stats
6W - 3L
1,537 SR
Queue Stats
8W - 6L
1,421 Elo+
Party 2
Ymir
Ymir
Teilzeitsad
Ymir
Level 8
God Stats
4W - 0L
1,854 SR
Queue Stats
11W - 8L
1,423 Elo+
Party 2
Scylla
Scylla
Ylriøs
Scylla
Level 20
God Stats
2W - 1L
1,737 SR
Queue Stats
12W - 9L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Maczaklasta
Charybdis
13
1 / 11 / 10
9,329
406
10,634
15,598
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
0 / 11 / 4
8,927
388
6,319
15,309
5,107
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
Uczacza
Awilix
19
15 / 4 / 2
12,821
557
18,417
21,132
11,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
pedal1235
Guan Yu
14
1 / 8 / 3
9,491
413
5,677
17,024
7,368
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
wnuczek111
Xing Tian
12
1 / 13 / 5
8,717
379
6,018
23,485
11,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
6 / 1 / 17
11,947
519
15,889
16,036
18,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
Quattro4444
Nemesis
18
14 / 6 / 9
13,288
578
11,203
18,661
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
SuckeImLidl
Izanami
19
17 / 4 / 14
13,420
583
26,554
13,717
5,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 7 / 21
10,872
473
6,629
20,821
21,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Ylriøs
Scylla
19
6 / 3 / 13
12,467
542
12,819
10,985
3,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
18
Kills
46
47
Deaths
21
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Odin
6
1
17
14.5
L
Charybdis
Maczaklasta
Charybdis
1
11
10
0.55
W
Nemesis
Quattro4444
Nemesis
14
6
9
3.08
W
Izanami
SuckeImLidl
Izanami
17
4
14
6
W
3
7
21
1.93
L
0
11
4
0.18
L
Awilix
Uczacza
Awilix
15
4
2
4
W
Scylla
Ylriøs
Scylla
6
3
13
4.17
L
Guan Yu
pedal1235
Guan Yu
1
8
3
0.31
L
Xing Tian
wnuczek111
Xing Tian
1
13
5
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,065
Damage
73,094
92,548
Taken
80,220
41,499
Mitigated
56,198
8,358
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
15,889
2,850
621
6,108
16,036
18,050
90
3,211
12,825
9,350
41,057
L
Charybdis
Maczaklasta
Charybdis
10,634
4,929
0
2,372
15,598
5,595
141
2,969
12,577
0
46,292
W
Nemesis
Quattro4444
Nemesis
11,203
4,966
0
5,134
18,661
8,169
1,026
1,902
16,759
0
69,586
W
Izanami
SuckeImLidl
Izanami
26,554
18,194
0
3,588
13,717
5,200
3,738
3,497
10,220
0
113,781
W
6,629
852
0
3,581
20,821
21,349
207
4,528
16,293
28,546
0
L
6,319
415
1,294
1,262
15,309
5,107
643
6,354
8,719
46,864
0
L
Awilix
Uczacza
Awilix
18,417
8,216
0
270
21,132
11,966
0
4,499
16,135
0
94,755
W
Scylla
Ylriøs
Scylla
12,819
836
185
2,792
10,985
3,430
1,995
2,813
8,172
80,983
0
L
Guan Yu
pedal1235
Guan Yu
5,677
1,949
273
970
17,024
7,368
0
4,297
12,299
0
45,093
L
Xing Tian
wnuczek111
Xing Tian
6,018
358
0
1,917
23,485
11,463
458
4,254
18,797
21,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,285
Gold Earned
61,994
390
Minions Killed
511
0
Camps Cleared
0
1,960,306
Distance Traveled
2,121,689
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,947
519
89
4
0
408,212
4
L
Charybdis
9,329
406
60
3
0
366,334
2
W
Nemesis
13,288
578
94
4
0
483,317
6
W
Izanami
13,420
583
161
7
0
422,147
2
W
Ymir
10,872
473
27
1
0
432,698
2
L
Ra
8,927
388
92
4
0
356,893
0
L
Awilix
12,821
557
121
5
0
495,214
4
W
Scylla
12,467
542
140
6
0
375,315
2
L
Guan Yu
9,491
413
81
4
0
348,408
1
L
Xing Tian
8,717
379
36
2
0
393,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role