Player Matchup

Hercules
Hercules
ChefOliverHTFC
Hercules
Level 104
God Stats
9W - 7L
1,474 SR
Queue Stats
184W - 141L
1,429 Elo+
Party 2
Neith
Neith
GrandMasterJake
Neith
Level 26
God Stats
82W - 55L
1,456 SR
Queue Stats
138W - 96L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
GrandmasterBen
Kukulkan
Level 6
God Stats
10W - 8L
1,497 SR
Queue Stats
12W - 10L
1,347 Elo+
Party 2
Team Averages
Level 45
1,476 SR
1,388 Elo+

VS

Team Averages
Level 39
1,434 SR
1,465 Elo+
Zeus
Zeus
Brianlopekill
Zeus
Level 5
God Stats
0W - 2L
1,332 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Loki
Loki
Falken2000
Loki
Level 16
God Stats
3W - 4L
1,695 SR
Queue Stats
15W - 24L
1,336 Elo+
Party 1
Charybdis
Charybdis
Samwyse2004
Charybdis
Level 97
God Stats
2W - 4L
1,276 SR
Queue Stats
90W - 92L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
9 / 0 / 8
15,028
751
13,265
17,935
27,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
7 / 4 / 9
13,399
670
18,796
15,061
5,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
16
2 / 1 / 12
12,396
620
6,313
9,254
3,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
11,863
593
16,823
11,455
9,903
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 2
10,517
526
4,233
17,796
7,366
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Samwyse2004
Charybdis
15
1 / 5 / 1
11,113
556
10,395
16,238
7,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
18
Kills
5
5
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Hercules
9
0
8
13
L
0
8
2
0.13
W
7
4
9
2.88
W
Kukulkan
2
1
12
8
L
Charybdis
Samwyse2004
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,374
Damage
31,451
42,250
Taken
45,489
36,573
Mitigated
24,275
11,135
Healing
2,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,823
835
333
185
11,455
9,903
0
2,189
9,266
58,365
0
W
Hercules
13,265
3,235
0
7,366
17,935
27,234
653
6,833
11,102
0
41,760
L
4,233
349
0
0
17,796
7,366
224
1,955
15,841
0
21,444
W
18,796
8,433
0
2,997
15,061
5,825
1,946
5,554
9,507
0
64,390
W
Kukulkan
6,313
404
0
772
9,254
3,514
784
5,598
3,656
42,099
0
L
Charybdis
Samwyse2004
Charybdis
10,395
3,959
0
1,615
16,238
7,006
1,284
2,875
13,363
0
48,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,823
Gold Earned
33,493
232
Minions Killed
202
9
Camps Cleared
8
1,173,982
Distance Traveled
951,427
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,863
593
83
4
4
302,451
3
W
Hercules
15,028
751
48
2
4
402,263
2
L
Loki
10,517
526
37
2
1
318,775
1
W
Neith
13,399
670
96
5
5
379,784
9
W
Kukulkan
12,396
620
88
4
0
391,935
0
L
Charybdis
11,113
556
82
4
3
330,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role