Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Decital
Ravana
Level 155
God Stats
5W - 6L
1,474 SR
Queue Stats
398W - 418L
1,562 Elo+
Party 2
Ah Puch
Ah Puch
MileHighClub
Ah Puch
Level 140
God Stats
2W - 4L
1,586 SR
Queue Stats
204W - 209L
1,585 Elo+
Solo
Raijin
Raijin
RETROANGRY
Raijin
Level 147
God Stats
2W - 0L
1,858 SR
Queue Stats
136W - 130L
1,567 Elo+
Solo
Ymir
Ymir
juanisaza18
Ymir
Level 159
God Stats
2W - 3L
1,373 SR
Queue Stats
293W - 314L
1,534 Elo+
Solo
Team Averages
Level 149
1,558 SR
1,550 Elo+

VS

Team Averages
Level 131
1,479 SR
1,576 Elo+
Poseidon
Poseidon
Artie Barty
Poseidon
Level 104
God Stats
1W - 4L
1,513 SR
Queue Stats
232W - 239L
1,554 Elo+
Solo
Odin
Odin
Orezbus
Odin
Level 160
God Stats
6W - 6L
1,560 SR
Queue Stats
274W - 263L
1,598 Elo+
Party 1
Gilgamesh
Gilgamesh
SatriaSavarna
Gilgamesh
Level 156
God Stats
3W - 3L
1,480 SR
Queue Stats
255W - 249L
1,562 Elo+
Party 1
Yemoja
Yemoja
SpookyPooki
Yemoja
Level 87
God Stats
1W - 2L
1,477 SR
Queue Stats
219W - 160L
1,557 Elo+
Party 1
Geb
Geb
Tranzium
Geb
Level 148
God Stats
0W - 3L
1,364 SR
Queue Stats
41W - 29L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 1 / 11
11,717
781
5,199
13,246
17,069
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
Decital
Ravana
17
6 / 3 / 7
10,932
729
13,487
12,781
7,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ah Puch
MileHighClub
Ah Puch
17
5 / 5 / 5
11,417
761
19,925
9,876
5,238
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
RETROANGRY
Raijin
20
5 / 2 / 13
12,276
818
18,944
13,941
8,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 6 / 11
9,914
661
8,270
27,511
25,337
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Artie Barty
Poseidon
15
1 / 6 / 15
9,311
621
14,676
13,234
6,031
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Orezbus
Odin
18
7 / 3 / 9
10,455
697
14,546
18,572
21,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gilgamesh
SatriaSavarna
Gilgamesh
18
7 / 4 / 8
10,954
730
21,042
16,955
15,038
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
16
2 / 4 / 14
9,334
622
4,921
14,323
21,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
0 / 2 / 16
8,880
592
9,034
13,339
16,711
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
79
19
Kills
17
17
Deaths
19
47
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
11
7.5
L
Poseidon
Artie Barty
Poseidon
1
6
15
1.42
W
Ravana
Decital
Ravana
6
3
7
3.17
W
Ah Puch
MileHighClub
Ah Puch
5
5
5
1.5
L
Odin
Orezbus
Odin
7
3
9
3.83
W
Raijin
RETROANGRY
Raijin
5
2
13
5.75
L
Gilgamesh
SatriaSavarna
Gilgamesh
7
4
8
2.75
L
Yemoja
2
4
14
2.25
L
0
2
16
4
W
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,825
Damage
64,219
77,355
Taken
76,423
63,565
Mitigated
80,609
38,244
Healing
27,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,199
1,515
14,093
6,069
13,246
17,069
1,021
5,320
7,774
9,833
0
L
Poseidon
Artie Barty
Poseidon
14,676
1,329
2,465
1,488
13,234
6,031
0
9,771
3,463
38,865
0
W
Ravana
Decital
Ravana
13,487
4,752
173
2,160
12,781
7,878
1,503
6,053
6,411
0
20,831
W
Ah Puch
MileHighClub
Ah Puch
19,925
646
2,048
1,142
9,876
5,238
336
5,130
4,700
37,689
0
L
Odin
Orezbus
Odin
14,546
2,319
1,660
3,809
18,572
21,343
545
11,255
7,317
0
21,418
W
Raijin
RETROANGRY
Raijin
18,944
914
2,570
3,873
13,941
8,043
1,639
3,869
9,614
57,843
0
L
Gilgamesh
SatriaSavarna
Gilgamesh
21,042
6,952
688
2,303
16,955
15,038
684
10,166
6,789
0
35,029
L
Yemoja
4,921
1,108
11,823
2,772
14,323
21,486
410
11,663
2,660
11,256
0
L
9,034
1,020
249
493
13,339
16,711
255
9,483
3,856
18,134
0
W
8,270
475
210
5,906
27,511
25,337
420
8,259
18,467
15,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,256
Gold Earned
48,934
158
Minions Killed
138
0
Camps Cleared
0
1,259,616
Distance Traveled
1,276,645
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,717
781
13
1
0
241,583
1
L
Poseidon
9,311
621
43
3
0
211,141
3
W
Ravana
10,932
729
16
1
0
255,506
0
W
Ah Puch
11,417
761
33
2
0
254,353
0
L
Odin
10,455
697
22
1
0
285,499
2
W
Raijin
12,276
818
75
5
0
266,161
3
L
Gilgamesh
10,954
730
39
3
0
255,605
2
L
Yemoja
9,334
622
17
1
0
228,664
0
L
Geb
8,880
592
17
1
0
295,736
0
W
Ymir
9,914
661
21
1
0
242,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role