Player Matchup

Chaac
Chaac
 
Chaac
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kevin ALPS
Baron Samedi
Level 124
God Stats
3W - 1L
1,508 SR
Queue Stats
236W - 219L
1,486 Elo+
Solo
Artemis
Artemis
TopCop
Artemis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 47L
1,586 Elo+
Party 1
Hun Batz
Hun Batz
Vipersnest
Hun Batz
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,582 Elo+
Party 1
Team Averages
Level 139
1,502 SR
1,531 Elo+

VS

Team Averages
Level 120
1,471 SR
1,506 Elo+
Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
LiGHTENX
Cu Chulainn
Level 46
God Stats
0W - 2L
1,139 SR
Queue Stats
24W - 26L
1,457 Elo+
Solo
Olorun
Olorun
XRagnarökX
Olorun
Level 135
God Stats
1W - 2L
1,773 SR
Queue Stats
95W - 109L
1,542 Elo+
Solo
Chernobog
Chernobog
blacksmt
Chernobog
Level 158
God Stats
0W - 2L
1,319 SR
Queue Stats
177W - 195L
1,551 Elo+
Solo
Achilles
Achilles
jona7u7r
Achilles
Level 120
God Stats
2W - 1L
1,626 SR
Queue Stats
159W - 165L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 2 / 19
9,118
912
11,138
14,613
19,672
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ganesha
 
Ganesha
15
0 / 1 / 25
9,026
903
9,236
8,835
8,819
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Kevin ALPS
Baron Samedi
16
7 / 2 / 14
9,370
937
11,126
9,873
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TopCop
Artemis
15
5 / 3 / 13
8,939
894
14,741
7,999
4,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Vipersnest
Hun Batz
17
10 / 3 / 11
9,765
977
11,868
11,198
9,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
4 / 5 / 4
8,239
824
7,854
9,100
4,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
LiGHTENX
Cu Chulainn
12
0 / 6 / 5
6,664
666
4,304
18,325
11,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Olorun
15
4 / 5 / 4
8,100
810
11,590
9,919
4,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
blacksmt
Chernobog
12
1 / 6 / 5
7,449
745
5,924
8,815
3,143
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
jona7u7r
Achilles
13
2 / 5 / 4
7,687
769
6,544
16,632
16,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
33
27
Kills
11
11
Deaths
27
82
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
19
7.25
W
Ganesha
 
Ganesha
0
1
25
12.5
L
Da Ji
 
Da Ji
4
5
4
1.2
W
Baron Samedi
Kevin ALPS
Baron Samedi
7
2
14
7
L
Cu Chulainn
LiGHTENX
Cu Chulainn
0
6
5
0.42
W
Artemis
TopCop
Artemis
5
3
13
3.83
W
Hun Batz
Vipersnest
Hun Batz
10
3
11
5.17
L
Olorun
4
5
4
1.2
L
Chernobog
blacksmt
Chernobog
1
6
5
0.58
L
Achilles
jona7u7r
Achilles
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,109
Damage
36,216
52,518
Taken
62,791
47,149
Mitigated
39,951
20,683
Healing
16,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,138
1,165
1,374
3,854
14,613
19,672
425
2,501
12,112
191
24,071
W
Ganesha
 
Ganesha
9,236
684
1,513
2,202
8,835
8,819
417
2,073
6,762
16,063
0
L
Da Ji
 
Da Ji
7,854
1,181
177
1,275
9,100
4,811
0
1,946
7,154
0
11,392
W
Baron Samedi
Kevin ALPS
Baron Samedi
11,126
1,641
2,072
3,459
9,873
5,516
815
2,100
7,773
20,197
0
L
Cu Chulainn
LiGHTENX
Cu Chulainn
4,304
672
501
3,379
18,325
11,519
0
6,212
12,113
0
9,069
W
Artemis
TopCop
Artemis
14,741
9,483
422
1,043
7,999
4,100
2,892
1,732
6,267
0
23,907
W
Hun Batz
Vipersnest
Hun Batz
11,868
2,233
729
4,015
11,198
9,042
1,079
3,184
8,014
0
22,755
L
Olorun
11,590
5,680
3,461
2,833
9,919
4,213
98
3,354
6,565
28,453
0
L
Chernobog
blacksmt
Chernobog
5,924
4,526
377
698
8,815
3,143
0
3,064
5,751
0
14,015
L
Achilles
jona7u7r
Achilles
6,544
956
825
3,302
16,632
16,265
18
5,977
10,655
0
13,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
38,139
105
Minions Killed
88
0
Camps Cleared
0
962,929
Distance Traveled
813,919
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,118
912
28
3
0
222,067
0
W
Ganesha
9,026
903
0
0
0
193,957
1
L
Da Ji
8,239
824
15
2
0
167,311
1
W
Baron Samedi
9,370
937
19
2
0
176,733
2
L
Cu Chulainn
6,664
666
12
1
0
158,390
0
W
Artemis
8,939
894
32
3
0
165,586
3
W
Hun Batz
9,765
977
26
3
0
204,586
2
L
Olorun
8,100
810
36
4
0
159,659
0
L
Chernobog
7,449
745
17
2
0
145,813
4
L
Achilles
7,687
769
8
1
0
182,746
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role