Player Matchup

Medusa
Medusa
Curls
Medusa
Level 139
God Stats
6W - 6L
1,402 SR
Queue Stats
463W - 453L
1,553 Elo+
Solo
Kukulkan
Kukulkan
K4N4BiS
Kukulkan
Level 138
God Stats
3W - 2L
1,547 SR
Queue Stats
199W - 181L
1,643 Elo+
Solo
Merlin
Merlin
Shandy13
Merlin
Level 129
God Stats
3W - 5L
1,617 SR
Queue Stats
201W - 200L
1,572 Elo+
Party 2
Gilgamesh
Gilgamesh
TheAcidicDragon
Gilgamesh
Level 158
God Stats
2W - 3L
1,570 SR
Queue Stats
167W - 157L
1,551 Elo+
Party 2
The Morrigan
The Morrigan
bentosushi
The Morrigan
Level 119
God Stats
3W - 2L
1,511 SR
Queue Stats
171W - 192L
1,587 Elo+
Solo
Team Averages
Level 137
1,529 SR
1,581 Elo+

VS

Team Averages
Level 130
1,429 SR
1,569 Elo+
Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ganioth
Anhur
Level 140
God Stats
0W - 3L
1,326 SR
Queue Stats
217W - 212L
1,645 Elo+
Solo
Achilles
Achilles
Pleoxe
Achilles
Level 118
God Stats
3W - 2L
1,761 SR
Queue Stats
97W - 95L
1,610 Elo+
Solo
Scylla
Scylla
SYANIDE
Scylla
Level 74
God Stats
0W - 2L
1,264 SR
Queue Stats
117W - 99L
1,513 Elo+
Party 1
Bacchus
Bacchus
Takyra
Bacchus
Level 158
God Stats
0W - 2L
1,298 SR
Queue Stats
174W - 161L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Curls
Medusa
18
7 / 5 / 11
11,037
849
20,337
12,648
5,599
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
K4N4BiS
Kukulkan
19
6 / 3 / 15
11,596
892
20,080
13,334
6,553
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Shandy13
Merlin
17
4 / 4 / 11
10,479
806
12,756
7,542
2,959
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheAcidicDragon
Gilgamesh
19
4 / 5 / 19
11,626
894
11,506
20,695
21,322
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
bentosushi
The Morrigan
17
4 / 5 / 15
10,939
841
11,128
9,883
3,650
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
4 / 5 / 11
10,669
821
11,328
12,329
6,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
Ganioth
Anhur
15
6 / 7 / 10
9,920
763
8,178
15,160
7,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
Pleoxe
Achilles
18
7 / 3 / 14
10,496
807
14,888
30,044
34,156
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
SYANIDE
Scylla
17
4 / 4 / 9
10,230
787
7,583
11,948
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Takyra
Bacchus
15
1 / 6 / 15
9,416
724
10,978
21,070
29,932
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
81
25
Kills
22
22
Deaths
25
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
11
1.9
W
Medusa
Curls
Medusa
7
5
11
2.5
L
Anhur
Ganioth
Anhur
6
7
10
1.57
W
Kukulkan
K4N4BiS
Kukulkan
6
3
15
4.5
L
Achilles
Pleoxe
Achilles
7
3
14
4.67
L
Scylla
SYANIDE
Scylla
4
4
9
2.13
W
Merlin
Shandy13
Merlin
4
4
11
2.38
L
Bacchus
Takyra
Bacchus
1
6
15
1.42
W
Gilgamesh
TheAcidicDragon
Gilgamesh
4
5
19
2.7
W
The Morrigan
bentosushi
The Morrigan
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,807
Damage
52,955
64,102
Taken
90,551
40,083
Mitigated
82,647
19,645
Healing
37,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,328
4,801
1,280
2,858
12,329
6,067
3,044
5,764
6,565
0
41,462
W
Medusa
Curls
Medusa
20,337
7,951
1,338
1,598
12,648
5,599
3,024
4,689
7,382
0
45,052
L
Anhur
Ganioth
Anhur
8,178
1,578
0
2,353
15,160
7,652
715
7,426
7,734
0
14,282
W
Kukulkan
K4N4BiS
Kukulkan
20,080
2,097
1,291
3,056
13,334
6,553
1,431
4,125
8,713
39,218
0
L
Achilles
Pleoxe
Achilles
14,888
2,144
2,150
15,026
30,044
34,156
210
12,418
17,626
548
23,119
L
Scylla
SYANIDE
Scylla
7,583
142
1,352
3,603
11,948
4,840
540
6,625
5,323
20,221
0
W
Merlin
Shandy13
Merlin
12,756
887
2,007
860
7,542
2,959
1,005
1,324
5,895
26,777
0
L
Bacchus
Takyra
Bacchus
10,978
1,034
4,213
4,267
21,070
29,932
265
8,005
13,065
17,484
0
W
Gilgamesh
TheAcidicDragon
Gilgamesh
11,506
2,069
325
4,614
20,695
21,322
272
4,524
15,165
69
20,280
W
The Morrigan
bentosushi
The Morrigan
11,128
898
2,512
2,044
9,883
3,650
1,163
4,411
5,177
19,114
4,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,677
Gold Earned
50,731
161
Minions Killed
132
0
Camps Cleared
0
1,234,411
Distance Traveled
1,218,149
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,669
821
64
5
0
211,770
2
W
Medusa
11,037
849
42
3
0
221,889
0
L
Anhur
9,920
763
10
1
0
220,916
0
W
Kukulkan
11,596
892
51
4
0
259,708
3
L
Achilles
10,496
807
13
1
0
258,819
2
L
Scylla
10,230
787
35
3
0
257,256
2
W
Merlin
10,479
806
30
2
0
235,903
1
L
Bacchus
9,416
724
10
1
0
269,388
1
W
Gilgamesh
11,626
894
10
1
0
265,966
0
W
The Morrigan
10,939
841
28
2
0
250,945
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role