Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
MabyImNaked
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 68L
1,574 Elo+
Party 1
He Bo
He Bo
PettingLolis
He Bo
Level 66
God Stats
0W - 2L
1,308 SR
Queue Stats
239W - 201L
1,531 Elo+
Party 1
Thanatos
Thanatos
Robby81
Thanatos
Level 34
God Stats
6W - 4L
1,500 SR
Queue Stats
122W - 99L
1,543 Elo+
Party 1
Bellona
Bellona
WakaPey
Bellona
Level 28
God Stats
10W - 5L
1,596 SR
Queue Stats
106W - 100L
1,507 Elo+
Party 1
Team Averages
Level 49
1,481 SR
1,531 Elo+

VS

Team Averages
Level 84
1,657 SR
1,679 Elo+
Fenrir
Fenrir
ChameleonBro
Fenrir
Level 34
God Stats
1W - 0L
1,584 SR
Queue Stats
42W - 35L
1,587 Elo+
Solo
Khepri
Khepri
Dolad
Khepri
Level 16
God Stats
19W - 8L
1,796 SR
Queue Stats
20W - 10L
1,627 Elo+
Party 2
Kukulkan
Kukulkan
LordGremlin
Kukulkan
Level 126
God Stats
35W - 16L
1,797 SR
Queue Stats
319W - 212L
1,695 Elo+
Party 2
Odin
Odin
SirBriticus
Odin
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
393W - 261L
1,704 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
pokemate0
Ah Muzen Cab
Level 120
God Stats
5W - 2L
1,609 SR
Queue Stats
362W - 225L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 2 / 1
5,603
431
5,799
8,287
1,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
MabyImNaked
Cthulhu
8
0 / 3 / 1
4,940
380
2,887
10,682
7,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 5 / 0
6,426
494
3,943
6,497
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Robby81
Thanatos
10
2 / 5 / 1
6,159
474
4,374
8,618
3,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
WakaPey
Bellona
11
0 / 3 / 2
6,217
478
4,914
10,587
8,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 6
6,804
523
5,237
9,340
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Dolad
Khepri
11
1 / 0 / 7
7,048
542
2,902
6,090
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
LordGremlin
Kukulkan
15
5 / 0 / 2
8,609
662
4,069
4,040
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
4 / 1 / 2
8,019
617
8,074
9,614
6,230
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
pokemate0
Ah Muzen Cab
12
5 / 1 / 2
7,446
573
10,187
7,263
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
5
Kills
18
18
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
2
1
0.25
W
Fenrir
3
3
6
2
W
Khepri
Dolad
Khepri
1
0
7
4.5
W
Kukulkan
LordGremlin
Kukulkan
5
0
2
6
L
Cthulhu
MabyImNaked
Cthulhu
0
3
1
0.17
L
3
5
0
0.6
L
Thanatos
Robby81
Thanatos
2
5
1
0.5
W
4
1
2
5
L
Bellona
WakaPey
Bellona
0
3
2
0.33
W
Ah Muzen Cab
pokemate0
Ah Muzen Cab
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
30,469
44,671
Taken
36,347
22,715
Mitigated
18,280
12,219
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,799
2,186
0
2,819
8,287
1,682
0
1,211
7,076
0
37,218
W
Fenrir
5,237
1,324
0
3,561
9,340
3,017
441
1,511
7,705
0
30,618
W
Khepri
Dolad
Khepri
2,902
427
0
1,556
6,090
4,995
29
1,426
4,660
11,544
0
W
Kukulkan
LordGremlin
Kukulkan
4,069
398
0
993
4,040
1,225
0
619
3,307
59,625
0
L
Cthulhu
MabyImNaked
Cthulhu
2,887
409
314
276
10,682
7,208
0
1,509
9,173
19,093
0
L
3,943
42
0
686
6,497
1,946
0
2,721
3,776
28,059
0
L
Thanatos
Robby81
Thanatos
4,374
607
0
5,969
8,618
3,153
0
1,660
6,958
0
34,686
W
8,074
1,895
0
1,250
9,614
6,230
41
2,449
7,113
11,985
35,325
L
Bellona
WakaPey
Bellona
4,914
976
0
2,155
10,587
8,726
0
1,831
8,756
6,030
29,117
W
Ah Muzen Cab
pokemate0
Ah Muzen Cab
10,187
4,222
0
2,574
7,263
2,813
285
1,730
5,517
0
53,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,345
Gold Earned
37,926
300
Minions Killed
405
0
Camps Cleared
0
1,241,775
Distance Traveled
1,272,564
7
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,603
431
74
6
0
262,923
3
W
Fenrir
6,804
523
52
4
0
267,006
5
W
Khepri
7,048
542
14
1
0
255,664
6
W
Kukulkan
8,609
662
118
9
0
272,053
7
L
Cthulhu
4,940
380
29
2
0
237,169
1
L
He Bo
6,426
494
47
4
0
228,122
3
L
Thanatos
6,159
474
68
5
0
264,495
0
W
Odin
8,019
617
109
8
0
245,644
4
L
Bellona
6,217
478
82
6
0
249,066
0
W
Ah Muzen Cab
7,446
573
112
9
0
232,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role