Player Matchup

Chernobog
Chernobog
Conqueros
Chernobog
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 7L
1,367 Elo+
Party 2
Ra
Ra
Cubby49
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,385 Elo+
Party 1
Sobek
Sobek
Koheath
Sobek
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 151L
1,472 Elo+
Party 1
King Arthur
King Arthur
Nekrozic
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,367 Elo+
Party 2
Nemesis
Nemesis
Tetren
Nemesis
Level 7
God Stats
4W - 5L
1,589 SR
Queue Stats
18W - 22L
1,465 Elo+
Party 1
Team Averages
Level 9
1,518 SR
1,411 Elo+

VS

Team Averages
Level 45
1,354 SR
1,415 Elo+
Bellona
Bellona
Block321
Bellona
Level 65
God Stats
6W - 4L
1,493 SR
Queue Stats
19W - 30L
1,323 Elo+
Party 3
Rama
Rama
Inf4mi
Rama
Level 28
God Stats
1W - 3L
1,169 SR
Queue Stats
91W - 103L
1,422 Elo+
Party 3
Aphrodite
Aphrodite
KriszSeo
Aphrodite
Level 8
God Stats
9W - 4L
1,624 SR
Queue Stats
11W - 9L
1,470 Elo+
Party 3
Ganesha
Ganesha
Pao-Com-Durex207
Ganesha
Level 108
God Stats
1W - 2L
1,195 SR
Queue Stats
231W - 256L
1,422 Elo+
Party 3
Zeus
Zeus
caioooooooooooo
Zeus
Level 15
God Stats
3W - 4L
1,287 SR
Queue Stats
21W - 22L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Conqueros
Chernobog
16
10 / 4 / 5
10,996
550
16,056
15,002
4,938
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 8 / 5
8,858
443
6,862
13,388
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Koheath
Sobek
13
3 / 3 / 9
9,175
459
8,616
18,232
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Nekrozic
King Arthur
14
2 / 4 / 4
9,118
456
5,497
14,388
8,918
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Tetren
Nemesis
15
5 / 6 / 8
9,482
474
8,801
15,210
4,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Block321
Bellona
15
8 / 3 / 4
10,396
520
11,918
15,484
16,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Inf4mi
Rama
16
5 / 6 / 0
10,300
515
11,359
13,500
4,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
KriszSeo
Aphrodite
12
0 / 2 / 5
8,083
404
3,085
10,237
9,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 5 / 19
10,828
541
16,753
19,857
9,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 5 / 2
10,351
518
14,586
9,358
3,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
55
21
Kills
25
25
Deaths
21
31
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
Block321
Bellona
8
3
4
3.33
L
Chernobog
Conqueros
Chernobog
10
4
5
3.13
L
1
8
5
0.44
W
Rama
Inf4mi
Rama
5
6
0
0.83
L
Sobek
Koheath
Sobek
3
3
9
2.5
W
Aphrodite
KriszSeo
Aphrodite
0
2
5
1.25
L
King Arthur
Nekrozic
King Arthur
2
4
4
1
W
2
5
19
2.3
L
Nemesis
Tetren
Nemesis
5
6
8
1.5
W
10
5
2
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,832
Damage
57,701
76,220
Taken
68,436
40,084
Mitigated
43,198
13,005
Healing
21,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Block321
Bellona
11,918
3,196
0
2,124
15,484
16,490
823
3,646
11,784
0
48,010
L
Chernobog
Conqueros
Chernobog
16,056
9,660
0
2,113
15,002
4,938
692
5,110
9,892
0
68,440
L
6,862
1,580
337
2,518
13,388
3,760
1,274
7,964
5,424
52,115
0
W
Rama
Inf4mi
Rama
11,359
9,998
0
3,250
13,500
4,444
1,193
1,191
12,309
0
63,055
L
Sobek
Koheath
Sobek
8,616
1,064
0
4,326
18,232
18,327
432
8,169
10,063
26,651
0
W
Aphrodite
KriszSeo
Aphrodite
3,085
310
3,117
3,199
10,237
9,007
600
2,485
7,642
16,076
0
L
King Arthur
Nekrozic
King Arthur
5,497
426
0
2,660
14,388
8,918
123
5,836
8,552
0
45,092
W
16,753
2,036
0
8,112
19,857
9,928
0
4,798
14,943
88,425
0
L
Nemesis
Tetren
Nemesis
8,801
4,447
0
1,051
15,210
4,141
0
7,510
7,700
0
56,406
W
14,586
1,934
0
1,954
9,358
3,329
910
2,870
6,280
64,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,629
Gold Earned
49,958
447
Minions Killed
448
0
Camps Cleared
0
1,786,739
Distance Traveled
1,748,417
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,396
520
90
5
0
354,544
3
L
Chernobog
10,996
550
112
6
0
367,593
0
L
Ra
8,858
443
110
6
0
297,989
1
W
Rama
10,300
515
116
6
0
326,902
1
L
Sobek
9,175
459
34
2
0
345,914
2
W
Aphrodite
8,083
404
37
2
0
352,114
0
L
King Arthur
9,118
456
94
5
0
404,073
2
W
Ganesha
10,828
541
89
4
0
388,606
1
L
Nemesis
9,482
474
97
5
0
371,170
1
W
Zeus
10,351
518
116
6
0
326,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role