Player Matchup

Baron Samedi
Baron Samedi
BSantinoxX
Baron Samedi
Level 26
God Stats
11W - 14L
1,500 SR
Queue Stats
75W - 103L
1,392 Elo+
Solo
Thanatos
Thanatos
LuísBulletTrain
Thanatos
Level 5
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
MenelaoINC
Bellona
Level 25
God Stats
3W - 1L
1,431 SR
Queue Stats
19W - 26L
1,221 Elo+
Solo
Aphrodite
Aphrodite
gasparslaviski
Aphrodite
Level 17
God Stats
3W - 0L
1,807 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 2
Artemis
Artemis
gfvvv
Artemis
Level 12
God Stats
5W - 0L
1,769 SR
Queue Stats
5W - 4L
1,496 Elo+
Party 2
Team Averages
Level 17
1,642 SR
1,432 Elo+

VS

Team Averages
Level 27
1,441 SR
1,362 Elo+
Artemis
Artemis
Caetano269
Artemis
Level 24
God Stats
3W - 3L
1,440 SR
Queue Stats
61W - 73L
1,286 Elo+
Party 1
Ymir
Ymir
Louvem
Ymir
Level 27
God Stats
0W - 6L
1,337 SR
Queue Stats
42W - 58L
1,448 Elo+
Solo
Cerberus
Cerberus
TheJediLuca
Cerberus
Level 24
God Stats
24W - 20L
1,417 SR
Queue Stats
48W - 67L
1,248 Elo+
Party 1
Hel
Hel
fael020445
Hel
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 122L
1,464 Elo+
Solo
Odin
Odin
miguelitogamer49
Odin
Level 30
God Stats
6W - 6L
1,512 SR
Queue Stats
154W - 176L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BSantinoxX
Baron Samedi
20
11 / 5 / 6
14,848
530
22,757
21,953
12,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
1 / 4 / 5
12,905
461
3,371
24,967
10,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
MenelaoINC
Bellona
20
10 / 1 / 6
16,204
579
27,866
28,726
30,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
gasparslaviski
Aphrodite
19
3 / 2 / 16
13,963
499
12,918
12,683
13,735
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
gfvvv
Artemis
19
7 / 6 / 5
13,423
479
23,257
17,728
6,507
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caetano269
Artemis
20
7 / 7 / 4
13,548
484
14,952
19,177
7,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Louvem
Ymir
18
5 / 6 / 7
13,107
468
13,561
27,881
38,951
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
TheJediLuca
Cerberus
16
0 / 7 / 3
10,429
372
6,583
22,841
14,818
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 10 / 4
12,036
430
10,608
19,441
7,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
2 / 3 / 6
13,241
473
18,500
27,866
24,181
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
40
32
Kills
16
18
Deaths
33
38
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BSantinoxX
Baron Samedi
11
5
6
2.8
L
Artemis
Caetano269
Artemis
7
7
4
1.29
L
Ymir
Louvem
Ymir
5
6
7
1.42
W
1
4
5
0.88
W
Bellona
MenelaoINC
Bellona
10
1
6
13
L
Cerberus
TheJediLuca
Cerberus
0
7
3
0.21
L
2
10
4
0.4
W
Aphrodite
gasparslaviski
Aphrodite
3
2
16
5.5
W
Artemis
gfvvv
Artemis
7
6
5
1.58
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,169
Damage
64,204
106,057
Taken
117,206
74,481
Mitigated
92,703
52,281
Healing
33,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BSantinoxX
Baron Samedi
22,757
3,449
1,741
8,018
21,953
12,306
3,509
7,921
13,854
112,981
0
L
Artemis
Caetano269
Artemis
14,952
7,625
0
3,810
19,177
7,414
1,608
5,941
13,236
0
76,728
L
Ymir
Louvem
Ymir
13,561
1,700
0
4,467
27,881
38,951
542
9,981
17,900
45,434
0
W
3,371
466
0
15,481
24,967
10,973
0
4,319
20,558
0
118,206
W
Bellona
MenelaoINC
Bellona
27,866
6,541
1,305
7,293
28,726
30,960
1,938
10,283
18,243
23,502
95,474
L
Cerberus
TheJediLuca
Cerberus
6,583
413
193
6,764
22,841
14,818
1,349
8,132
14,709
56,941
0
L
10,608
1,968
6,922
6,213
19,441
7,339
2,669
8,735
10,706
53,872
0
W
Aphrodite
gasparslaviski
Aphrodite
12,918
1,419
8,488
6,932
12,683
13,735
1,096
4,039
8,524
40,749
0
W
Artemis
gfvvv
Artemis
23,257
10,516
0
3,023
17,728
6,507
1,667
6,223
11,425
0
101,253
L
18,500
3,718
0
5,315
27,866
24,181
754
10,638
17,228
6,959
73,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,343
Gold Earned
62,361
681
Minions Killed
543
0
Camps Cleared
0
2,651,110
Distance Traveled
2,444,848
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,848
530
164
6
0
472,839
3
L
Artemis
13,548
484
107
4
0
463,655
0
L
Ymir
13,107
468
43
2
0
451,250
5
W
Thanatos
12,905
461
131
5
0
537,436
1
W
Bellona
16,204
579
196
7
0
530,631
0
L
Cerberus
10,429
372
126
5
0
509,219
0
L
Hel
12,036
430
104
4
0
475,777
4
W
Aphrodite
13,963
499
40
1
0
569,342
7
W
Artemis
13,423
479
150
5
0
540,862
2
L
Odin
13,241
473
163
6
0
544,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role