Player Matchup

Nemesis
Nemesis
DeStRoYPLL
Nemesis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,506 Elo+
Party 2
Chernobog
Chernobog
JustPL
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,572 Elo+
Party 2
Cthulhu
Cthulhu
KontrSSt
Cthulhu
Level 7
God Stats
7W - 5L
1,774 SR
Queue Stats
10W - 9L
1,573 Elo+
Party 2
Hera
Hera
Lishiee
Hera
Level 5
God Stats
2W - 0L
1,692 SR
Queue Stats
2W - 2L
1,319 Elo+
Solo
King Arthur
King Arthur
Zebra84
King Arthur
Level 28
God Stats
2W - 1L
1,575 SR
Queue Stats
16W - 10L
1,596 Elo+
Party 2
Team Averages
Level 23
1,608 SR
1,513 Elo+

VS

Team Averages
Level 16
1,461 SR
1,558 Elo+
Thanatos
Thanatos
JICKJACKJOCKPOCK
Thanatos
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nexzylol
Tsukuyomi
Level 16
God Stats
1W - 1L
1,516 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Neith
Neith
SeanRussell
Neith
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Izanami
Izanami
kaliopko
Izanami
Level 17
God Stats
1W - 1L
1,516 SR
Queue Stats
2W - 2L
1,566 Elo+
Party 1
Ra
Ra
suiram911
Ra
Level 28
God Stats
0W - 3L
1,273 SR
Queue Stats
47W - 37L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeStRoYPLL
Nemesis
20
16 / 5 / 5
16,214
624
18,541
23,553
12,384
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chernobog
JustPL
Chernobog
20
11 / 6 / 10
14,017
539
18,938
19,091
7,535
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
KontrSSt
Cthulhu
18
2 / 4 / 17
11,908
458
12,040
21,916
19,946
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hera
Lishiee
Hera
20
11 / 5 / 10
16,813
647
18,865
19,581
9,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Zebra84
King Arthur
20
14 / 6 / 14
14,149
544
17,593
25,911
23,554
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 11 / 4
12,276
472
9,482
19,305
9,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Nexzylol
Tsukuyomi
17
5 / 11 / 2
12,143
467
16,362
17,103
7,089
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 13 / 5
10,425
401
9,518
22,637
8,372
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
kaliopko
Izanami
20
4 / 13 / 5
13,452
517
12,693
22,648
8,537
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 6 / 11
14,831
570
22,898
21,006
11,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
53
54
Kills
26
26
Deaths
54
56
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DeStRoYPLL
Nemesis
16
5
5
3.7
L
6
11
4
0.73
W
Chernobog
JustPL
Chernobog
11
6
10
2.67
W
Cthulhu
KontrSSt
Cthulhu
2
4
17
2.63
W
Hera
Lishiee
Hera
11
5
10
3.2
L
Tsukuyomi
Nexzylol
Tsukuyomi
5
11
2
0.55
L
2
13
5
0.35
W
King Arthur
Zebra84
King Arthur
14
6
14
3.5
L
Izanami
kaliopko
Izanami
4
13
5
0.5
L
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,977
Damage
70,953
110,052
Taken
102,699
72,866
Mitigated
45,110
29,248
Healing
22,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DeStRoYPLL
Nemesis
18,541
9,163
0
2,378
23,553
12,384
1,962
3,307
18,779
0
136,425
L
9,482
3,347
0
9,003
19,305
9,132
0
6,699
12,606
0
52,108
W
Chernobog
JustPL
Chernobog
18,938
12,083
0
3,401
19,091
7,535
1,966
4,996
13,911
0
86,922
W
Cthulhu
KontrSSt
Cthulhu
12,040
1,049
1,146
6,001
21,916
19,946
644
4,590
16,872
52,416
0
W
Hera
Lishiee
Hera
18,865
6,517
0
9,626
19,581
9,447
4,353
5,310
13,965
162,773
0
L
Tsukuyomi
Nexzylol
Tsukuyomi
16,362
4,585
0
1,090
17,103
7,089
0
5,294
11,809
0
40,546
L
9,518
4,535
0
3,771
22,637
8,372
0
6,804
15,833
0
50,911
W
King Arthur
Zebra84
King Arthur
17,593
1,792
0
6,696
25,911
23,554
1,023
4,907
20,402
108
59,394
L
Izanami
kaliopko
Izanami
12,693
7,183
0
3,349
22,648
8,537
3,344
4,120
18,528
0
91,211
L
22,898
1,175
1,877
3,720
21,006
11,980
153
8,279
12,727
86,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,101
Gold Earned
63,127
694
Minions Killed
476
0
Camps Cleared
0
2,465,638
Distance Traveled
2,010,057
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
16,214
624
186
7
0
533,230
0
L
Thanatos
12,276
472
79
3
0
385,750
2
W
Chernobog
14,017
539
131
5
0
495,049
4
W
Cthulhu
11,908
458
60
2
0
512,329
1
W
Hera
16,813
647
241
9
0
427,006
0
L
Tsukuyomi
12,143
467
54
2
0
353,101
1
L
Neith
10,425
401
78
3
0
386,537
4
W
King Arthur
14,149
544
76
3
0
498,024
2
L
Izanami
13,452
517
134
5
0
402,725
1
L
Ra
14,831
570
131
5
0
481,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role