Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Cheeky-Twxt
Sol
Level 84
God Stats
25W - 24L
1,469 SR
Queue Stats
116W - 139L
1,413 Elo+
Party 1
Gilgamesh
Gilgamesh
Postman-Twxt
Gilgamesh
Level 78
God Stats
20W - 11L
1,672 SR
Queue Stats
131W - 147L
1,420 Elo+
Party 1
Vamana
Vamana
TheRealShahab167
Vamana
Level 105
God Stats
3W - 5L
1,516 SR
Queue Stats
197W - 167L
1,503 Elo+
Party 1
Team Averages
Level 99
1,531 SR
1,467 Elo+

VS

Team Averages
Level 111
1,448 SR
1,450 Elo+
Horus
Horus
AleXisTeXasX786
Horus
Level 128
God Stats
3W - 10L
1,261 SR
Queue Stats
162W - 178L
1,425 Elo+
Party 2
Nemesis
Nemesis
Chock BG
Nemesis
Level 127
God Stats
4W - 5L
1,413 SR
Queue Stats
204W - 219L
1,441 Elo+
Party 2
Chang'e
Chang'e
Panda EH27
Chang'e
Level 88
God Stats
3W - 4L
1,292 SR
Queue Stats
174W - 194L
1,409 Elo+
Party 2
Kuzenbo
Kuzenbo
TMGWish
Kuzenbo
Level 88
God Stats
8W - 5L
1,655 SR
Queue Stats
231W - 256L
1,463 Elo+
Party 2
Heimdallr
Heimdallr
YOUNGBOY_Groovy
Heimdallr
Level 124
God Stats
24W - 18L
1,620 SR
Queue Stats
872W - 868L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
5 / 0 / 2
7,767
647
5,823
5,259
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
 
Cabrakan
10
2 / 0 / 6
6,114
510
5,955
9,857
10,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
7,156
596
6,301
7,278
2,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Postman-Twxt
Gilgamesh
12
4 / 3 / 6
7,244
604
4,554
9,435
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 0 / 0
7,554
630
8,058
10,941
8,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,478
540
6,198
9,842
5,857
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Chock BG
Nemesis
12
4 / 2 / 0
6,938
578
5,485
9,975
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Panda EH27
Chang'e
10
0 / 6 / 3
6,184
515
4,240
9,283
2,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TMGWish
Kuzenbo
8
0 / 1 / 1
5,296
441
2,375
7,748
5,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
YOUNGBOY_Groovy
Heimdallr
9
1 / 6 / 0
5,761
480
4,760
7,936
2,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
2
6
W
Cabrakan
 
Cabrakan
2
0
6
5
L
0
3
0
0
W
2
2
2
1.5
L
Nemesis
Chock BG
Nemesis
4
2
0
2
L
Chang'e
Panda EH27
Chang'e
0
6
3
0.25
W
Gilgamesh
Postman-Twxt
Gilgamesh
4
3
6
2.33
L
Kuzenbo
TMGWish
Kuzenbo
0
1
1
0.5
W
4
0
0
4
L
Heimdallr
YOUNGBOY_Groovy
Heimdallr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,691
Damage
23,058
42,770
Taken
44,784
26,236
Mitigated
20,375
15,257
Healing
8,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,823
2,632
0
2,471
5,259
1,736
1,072
942
4,317
0
50,408
W
Cabrakan
 
Cabrakan
5,955
1,088
620
3,426
9,857
10,453
14
950
8,858
15,564
0
L
6,198
2,363
0
2,245
9,842
5,857
0
0
8,898
4,651
30,029
W
6,301
1,731
0
2,438
7,278
2,098
302
2,747
4,301
40,530
0
L
Nemesis
Chock BG
Nemesis
5,485
2,620
0
1,021
9,975
4,104
0
1,765
7,996
0
45,091
L
Chang'e
Panda EH27
Chang'e
4,240
357
272
2,776
9,283
2,714
0
5,436
3,847
30,438
0
W
Gilgamesh
Postman-Twxt
Gilgamesh
4,554
1,256
0
1,673
9,435
3,712
0
1,310
8,057
0
34,033
L
Kuzenbo
TMGWish
Kuzenbo
2,375
801
0
1,272
7,748
5,056
0
1,630
5,804
15,949
0
W
8,058
3,890
0
4,629
10,941
8,237
82
1,054
9,876
0
42,691
L
Heimdallr
YOUNGBOY_Groovy
Heimdallr
4,760
2,557
0
500
7,936
2,644
0
2,659
4,944
0
28,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
30,657
351
Minions Killed
291
0
Camps Cleared
0
1,226,654
Distance Traveled
1,214,889
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,767
647
102
9
0
231,765
4
W
Cabrakan
6,114
510
17
1
0
252,395
6
L
Horus
6,478
540
63
5
0
247,799
0
W
Sol
7,156
596
77
6
0
225,810
2
L
Nemesis
6,938
578
80
7
0
293,568
0
L
Chang'e
6,184
515
65
5
0
223,118
1
W
Gilgamesh
7,244
604
60
5
0
271,717
1
L
Kuzenbo
5,296
441
27
2
0
248,656
0
W
Vamana
7,554
630
95
8
0
244,967
1
L
Heimdallr
5,761
480
56
5
0
201,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role