Player Matchup

Ah Puch
Ah Puch
Gold V
 
Ah Puch
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
CptSeren
Chang'e
Bronze III
Level 34
God Stats
0W - 2L
1,513 SR
Queue Stats
3W - 9L
1,447 MMR
Solo
Mercury
Mercury
Gold IV
Maxilius24
Mercury
Gold IV
Level 91
God Stats
5W - 8L
1,486 SR
Queue Stats
259W - 275L
1,428 MMR
Solo
Danzaburou
Danzaburou
Gold I
Tuhnutin
Danzaburou
Gold I
Level 137
God Stats
10W - 8L
1,638 SR
Queue Stats
106W - 112L
1,480 MMR
Solo
Neith
Neith
Gold IV
Vеlf
Neith
Gold IV
Level 116
God Stats
31W - 28L
1,583 SR
Queue Stats
844W - 846L
1,450 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 100
1,544 SR
1,461 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 74
1,592 SR
1,458 MMR
Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fafnir
Fafnir
Silver I
Billy169
Fafnir
Silver I
Level 40
God Stats
6W - 2L
1,770 SR
Queue Stats
17W - 29L
1,428 MMR
Party 1
Thor
Thor
Silver I
MortezaDevil
Thor
Silver I
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,422 MMR
Solo
Hel
Hel
Gold III
SvantisF
Hel
Gold III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 119L
1,491 MMR
Solo
Izanami
Izanami
Gold V
drunkpotatoe
Izanami
Gold V
Level 85
God Stats
10W - 7L
1,689 SR
Queue Stats
65W - 67L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
2 / 4 / 1
9,870
494
9,419
13,533
4,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
CptSeren
Chang'e
14
0 / 3 / 3
8,371
419
5,350
11,848
8,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
Maxilius24
Mercury
14
2 / 3 / 0
8,472
424
2,792
13,018
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Tuhnutin
Danzaburou
15
2 / 3 / 1
8,681
434
12,697
13,198
4,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
Vеlf
Neith
14
0 / 8 / 0
9,117
456
10,561
20,746
7,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
TiamatMorgan Le FayGilgameshSetAthena

VS

Bans
ArtemisFenrirTsukuyomiRavanaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
3 / 0 / 6
10,656
533
13,101
9,782
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Billy169
Fafnir
16
3 / 1 / 8
10,533
527
5,357
14,415
16,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 4 / 4
9,932
497
3,007
13,509
5,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
10 / 0 / 0
13,018
651
22,946
19,191
19,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
drunkpotatoe
Izanami
17
4 / 1 / 3
10,995
550
9,836
11,036
4,545
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
6
Kills
21
21
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
1
0.63
W
Discordia
 
Discordia
3
0
6
6
W
Fafnir
Billy169
Fafnir
3
1
8
7
L
Chang'e
CptSeren
Chang'e
0
3
3
0.5
L
Mercury
Maxilius24
Mercury
2
3
0
0.67
W
1
4
4
0.75
W
10
0
0
10
L
Danzaburou
Tuhnutin
Danzaburou
2
3
1
0.83
L
Neith
Vеlf
Neith
0
8
0
0
W
Izanami
drunkpotatoe
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,819
Damage
54,247
72,343
Taken
67,933
29,509
Mitigated
49,099
26,377
Healing
32,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
9,419
65
0
4,595
13,533
4,710
67
9,137
4,008
81,569
0
W
Discordia
 
Discordia
13,101
925
158
4,394
9,782
3,899
752
3,983
5,799
73,094
0
W
Fafnir
Billy169
Fafnir
5,357
2,102
99
4,320
14,415
16,056
0
3,316
11,099
19,249
0
L
Chang'e
CptSeren
Chang'e
5,350
704
2,194
5,468
11,848
8,550
0
4,538
7,079
26,236
0
L
Mercury
Maxilius24
Mercury
2,792
198
0
4,737
13,018
4,533
0
5,563
7,245
0
54,900
W
3,007
381
0
1,319
13,509
5,262
1,284
3,877
9,632
0
66,717
W
22,946
2,572
3,174
15,232
19,191
19,337
721
2,233
16,958
112,794
0
L
Danzaburou
Tuhnutin
Danzaburou
12,697
5,655
0
3,021
13,198
4,658
0
4,861
8,207
0
70,775
L
Neith
Vеlf
Neith
10,561
6,978
0
6,362
20,746
7,058
0
16,332
4,400
0
61,222
W
Izanami
drunkpotatoe
Izanami
9,836
7,619
0
4,144
11,036
4,545
1,103
1,698
9,338
0
118,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,511
Gold Earned
55,134
538
Minions Killed
670
0
Camps Cleared
0
1,671,499
Distance Traveled
1,922,147
22
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,870
494
144
7
0
313,911
7
W
Discordia
10,656
533
124
6
0
397,498
10
W
Fafnir
10,533
527
36
2
0
381,853
12
L
Chang'e
8,371
419
45
2
0
361,804
6
L
Mercury
8,472
424
99
5
0
388,806
5
W
Thor
9,932
497
104
5
0
389,378
1
W
Hel
13,018
651
199
10
0
371,517
3
L
Danzaburou
8,681
434
132
7
0
357,208
1
L
Neith
9,117
456
118
6
0
249,770
3
W
Izanami
10,995
550
207
10
0
381,901
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role