Player Matchup

Cupid
Cupid
Ech0Face7
Cupid
Level 120
God Stats
26W - 29L
1,561 SR
Queue Stats
172W - 165L
1,572 Elo+
Party 3
King Arthur
King Arthur
JayLaFuze
King Arthur
Level 155
God Stats
10W - 5L
1,669 SR
Queue Stats
419W - 427L
1,589 Elo+
Party 2
Thor
Thor
LethalAfrican
Thor
Level 122
God Stats
9W - 17L
1,491 SR
Queue Stats
149W - 162L
1,570 Elo+
Party 3
Thoth
Thoth
Qc_Kraken2201
Thoth
Level 101
God Stats
0W - 1L
1,717 SR
Queue Stats
397W - 415L
1,587 Elo+
Party 2
Geb
Geb
YT69Shadow
Geb
Level 139
God Stats
2W - 4L
1,504 SR
Queue Stats
370W - 338L
1,556 Elo+
Party 3
Team Averages
Level 127
1,588 SR
1,575 Elo+

VS

Team Averages
Level 136
1,534 SR
1,551 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
HeavanlyHitman
Raijin
Level 151
God Stats
3W - 3L
1,477 SR
Queue Stats
135W - 117L
1,606 Elo+
Party 1
Sylvanus
Sylvanus
KOOLWAN
Sylvanus
Level 127
God Stats
11W - 9L
1,348 SR
Queue Stats
456W - 438L
1,590 Elo+
Solo
Arachne
Arachne
lilbean0
Arachne
Level 120
God Stats
6W - 1L
1,731 SR
Queue Stats
306W - 270L
1,541 Elo+
Solo
King Arthur
King Arthur
ronaldboongus
King Arthur
Level 128
God Stats
5W - 2L
1,615 SR
Queue Stats
183W - 160L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ech0Face7
Cupid
11
0 / 2 / 3
6,226
445
4,942
7,923
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
JayLaFuze
King Arthur
13
3 / 5 / 1
7,673
548
8,037
11,448
6,734
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
4 / 2 / 2
7,831
559
4,501
6,694
2,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
0 / 5 / 0
6,034
431
691
6,091
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 1 / 2
6,650
475
3,438
6,130
2,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
0 / 3 / 3
7,320
523
3,956
7,744
2,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
6 / 0 / 4
8,941
639
6,695
5,748
2,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
KOOLWAN
Sylvanus
11
0 / 1 / 5
6,775
484
2,955
7,154
5,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
lilbean0
Arachne
15
8 / 1 / 2
9,164
655
4,943
8,878
3,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ronaldboongus
King Arthur
12
1 / 4 / 3
7,718
551
5,932
14,361
7,152
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
15
15
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
0
3
3
0.5
L
Cupid
Ech0Face7
Cupid
0
2
3
0.75
W
6
0
4
8
L
King Arthur
JayLaFuze
King Arthur
3
5
1
0.7
W
Sylvanus
KOOLWAN
Sylvanus
0
1
5
2.5
L
4
2
2
2.5
L
0
5
0
0
L
2
1
2
3
W
Arachne
lilbean0
Arachne
8
1
2
9
W
King Arthur
ronaldboongus
King Arthur
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,609
Damage
24,481
38,286
Taken
43,885
16,126
Mitigated
21,467
10,988
Healing
19,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,956
1,939
0
1,975
7,744
2,382
1,316
1,279
6,465
0
43,406
L
Cupid
Ech0Face7
Cupid
4,942
2,611
38
3,130
7,923
2,304
0
1,935
5,988
0
38,788
W
6,695
1,221
0
2,448
5,748
2,128
998
1,050
4,698
57,479
0
L
King Arthur
JayLaFuze
King Arthur
8,037
968
0
2,555
11,448
6,734
0
2,306
9,142
0
49,080
W
Sylvanus
KOOLWAN
Sylvanus
2,955
660
2,307
3,243
7,154
5,901
164
1,382
5,772
18,868
0
L
4,501
1,341
0
2,998
6,694
2,401
0
734
5,960
0
51,678
L
691
0
0
781
6,091
1,718
0
3,117
2,974
33,703
0
L
3,438
394
0
1,486
6,130
2,969
0
1,558
4,572
15,270
0
W
Arachne
lilbean0
Arachne
4,943
3,222
0
4,633
8,878
3,904
16
477
8,401
0
70,315
W
King Arthur
ronaldboongus
King Arthur
5,932
228
0
5,168
14,361
7,152
128
0
14,361
0
44,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,414
Gold Earned
39,918
380
Minions Killed
440
0
Camps Cleared
0
1,355,793
Distance Traveled
1,369,312
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,320
523
97
7
0
241,741
3
L
Cupid
6,226
445
77
6
0
264,364
0
W
Raijin
8,941
639
121
9
0
267,161
1
L
King Arthur
7,673
548
101
7
0
230,999
1
W
Sylvanus
6,775
484
26
2
0
255,137
9
L
Thor
7,831
559
121
9
0
310,102
4
L
Thoth
6,034
431
67
5
0
266,366
3
L
Geb
6,650
475
14
1
0
283,962
4
W
Arachne
9,164
655
101
7
0
328,182
6
W
King Arthur
7,718
551
95
7
0
277,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role