Player Matchup

Fenrir
Fenrir
Chaos HsG
Fenrir
Level 27
God Stats
36W - 27L
1,558 SR
Queue Stats
89W - 73L
1,457 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
Level 28
God Stats
50W - 70L
1,500 SR
Queue Stats
172W - 193L
1,345 Elo+
Solo
Kumbhakarna
Kumbhakarna
TIX Shadow
Kumbhakarna
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,391 Elo+
Party 2
Ra
Ra
TixLight18
Ra
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 12L
1,377 Elo+
Party 2
Cthulhu
Cthulhu
bran2003
Cthulhu
Level 26
God Stats
5W - 0L
1,894 SR
Queue Stats
149W - 166L
1,443 Elo+
Solo
Team Averages
Level 25
1,590 SR
1,403 Elo+

VS

Team Averages
Level 27
1,483 SR
1,344 Elo+
Charybdis
Charybdis
Elreader
Charybdis
Level 26
God Stats
2W - 3L
1,545 SR
Queue Stats
54W - 61L
1,412 Elo+
Solo
Sylvanus
Sylvanus
EternalEmporer
Sylvanus
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 142L
1,346 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Luckyivory
Morgan Le Fay
Level 26
God Stats
3W - 4L
1,832 SR
Queue Stats
44W - 66L
1,276 Elo+
Solo
Hel
Hel
ShakieBakie
Hel
Level 25
God Stats
0W - 3L
1,247 SR
Queue Stats
51W - 51L
1,480 Elo+
Solo
King Arthur
King Arthur
anubus_of_egypt
King Arthur
Level 8
God Stats
2W - 4L
1,291 SR
Queue Stats
2W - 6L
1,207 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chaos HsG
Fenrir
11
7 / 0 / 1
6,797
566
2,758
8,893
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
10
3 / 1 / 3
5,920
493
4,451
7,714
2,304
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
TIX Shadow
Kumbhakarna
10
5 / 0 / 1
6,199
517
2,585
4,829
4,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 1 / 1
6,634
553
2,240
2,355
679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
bran2003
Cthulhu
10
0 / 1 / 6
6,078
507
3,856
9,610
6,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elreader
Charybdis
8
1 / 4 / 1
5,319
443
3,809
5,616
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
0 / 4 / 1
4,983
415
4,177
7,039
2,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Luckyivory
Morgan Le Fay
7
1 / 4 / 0
4,897
408
4,752
5,727
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 2 / 1
6,456
538
4,396
4,668
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
anubus_of_egypt
King Arthur
6
0 / 5 / 0
4,578
382
490
4,628
1,457
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
18
Kills
3
3
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Chaos HsG
Fenrir
7
0
1
7.5
L
Charybdis
Elreader
Charybdis
1
4
1
0.38
L
Sylvanus
0
4
1
0.13
L
Morgan Le Fay
Luckyivory
Morgan Le Fay
1
4
0
0.25
W
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
3
1
3
4.5
L
1
2
1
0.75
W
Kumbhakarna
TIX Shadow
Kumbhakarna
5
0
1
5.5
W
3
1
1
3.5
L
King Arthur
anubus_of_egypt
King Arthur
0
5
0
0
W
Cthulhu
bran2003
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,890
Damage
17,624
33,401
Taken
27,678
16,262
Mitigated
9,044
9,177
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Chaos HsG
Fenrir
2,758
419
214
2,550
8,893
2,818
622
2,728
6,141
0
36,120
L
Charybdis
Elreader
Charybdis
3,809
1,905
69
586
5,616
1,717
303
1,281
4,335
0
22,836
L
Sylvanus
4,177
1,258
270
1,344
7,039
2,779
533
1,802
5,237
16,692
4,932
L
Morgan Le Fay
Luckyivory
Morgan Le Fay
4,752
1,112
0
623
5,727
1,534
0
2,240
3,487
15,591
0
W
Ah Muzen Cab
RafikyLagosh
Ah Muzen Cab
4,451
1,478
0
3,010
7,714
2,304
300
3,750
3,914
0
28,314
L
4,396
873
0
1,444
4,668
1,557
606
1,310
3,358
37,028
0
W
Kumbhakarna
TIX Shadow
Kumbhakarna
2,585
181
0
0
4,829
4,419
174
551
4,278
11,369
0
W
2,240
35
353
537
2,355
679
612
1,209
922
33,559
0
L
King Arthur
anubus_of_egypt
King Arthur
490
161
0
0
4,628
1,457
137
2,048
2,580
0
8,057
W
Cthulhu
bran2003
Cthulhu
3,856
360
1,182
1,331
9,610
6,042
0
4,600
4,958
20,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,628
Gold Earned
26,233
250
Minions Killed
210
0
Camps Cleared
0
1,117,241
Distance Traveled
946,767
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,797
566
70
6
0
229,101
0
L
Charybdis
5,319
443
49
4
0
194,299
2
L
Sylvanus
4,983
415
41
3
0
193,989
1
L
Morgan Le Fay
4,897
408
24
2
0
171,367
0
W
Ah Muzen Cab
5,920
493
53
4
0
238,899
0
L
Hel
6,456
538
74
6
0
217,556
0
W
Kumbhakarna
6,199
517
32
3
0
181,993
0
W
Ra
6,634
553
66
6
0
236,879
0
L
King Arthur
4,578
382
22
2
0
169,556
2
W
Cthulhu
6,078
507
29
2
0
230,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role