Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
KXVIN_Zeus
Janus
Level 85
God Stats
33W - 34L
1,532 SR
Queue Stats
172W - 160L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
Varrycl
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 271L
1,486 Elo+
Solo
Charybdis
Charybdis
elweonbuenote
Charybdis
Level 125
God Stats
21W - 15L
1,547 SR
Queue Stats
286W - 262L
1,473 Elo+
Party 3
Danzaburou
Danzaburou
mikiking2003
Danzaburou
Level 40
God Stats
32W - 27L
1,578 SR
Queue Stats
72W - 71L
1,478 Elo+
Party 3
Team Averages
Level 92
1,531 SR
1,488 Elo+

VS

Team Averages
Level 81
1,380 SR
1,453 Elo+
Nemesis
Nemesis
Flaow-con
Nemesis
Level 146
God Stats
3W - 5L
1,393 SR
Queue Stats
111W - 113L
1,432 Elo+
Party 1
Athena
Athena
JETmanJACOB
Athena
Level 45
God Stats
2W - 6L
1,274 SR
Queue Stats
114W - 131L
1,468 Elo+
Solo
Hera
Hera
NingenSK
Hera
Level 44
God Stats
0W - 3L
1,142 SR
Queue Stats
174W - 190L
1,462 Elo+
Party 1
Gilgamesh
Gilgamesh
PierroCurry
Gilgamesh
Level 85
God Stats
16W - 15L
1,533 SR
Queue Stats
88W - 85L
1,460 Elo+
Party 2
Danzaburou
Danzaburou
StephCiboulette
Danzaburou
Level 87
God Stats
19W - 18L
1,561 SR
Queue Stats
144W - 157L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
10 / 1 / 7
10,012
667
8,223
12,679
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
12
5 / 4 / 7
8,637
576
9,424
8,943
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Varrycl
Cthulhu
12
2 / 2 / 9
8,028
535
3,647
13,725
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
elweonbuenote
Charybdis
14
6 / 3 / 4
8,775
585
9,829
9,821
2,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
mikiking2003
Danzaburou
13
3 / 2 / 4
8,743
583
4,463
5,365
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Flaow-con
Nemesis
13
3 / 4 / 6
7,898
527
8,221
11,490
4,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Athena
10
0 / 4 / 2
6,245
416
1,650
11,025
5,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
11
2 / 7 / 4
7,192
479
5,143
8,938
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
PierroCurry
Gilgamesh
13
5 / 2 / 2
8,257
550
4,373
7,093
5,961
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
StephCiboulette
Danzaburou
10
2 / 9 / 2
6,736
449
8,277
12,538
3,471
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
26
Kills
12
12
Deaths
26
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
1
7
13.5
L
Nemesis
Flaow-con
Nemesis
3
4
6
1.5
L
Athena
0
4
2
0.25
W
Janus
5
4
7
2.13
L
Hera
2
7
4
0.57
L
Gilgamesh
PierroCurry
Gilgamesh
5
2
2
3
L
Danzaburou
StephCiboulette
Danzaburou
2
9
2
0.33
W
Cthulhu
Varrycl
Cthulhu
2
2
9
3.25
W
Charybdis
elweonbuenote
Charybdis
6
3
4
2.67
W
Danzaburou
mikiking2003
Danzaburou
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,586
Damage
27,664
50,533
Taken
51,084
23,111
Mitigated
22,717
12,173
Healing
13,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
8,223
4,037
0
4,031
12,679
4,706
0
1,048
11,474
0
64,607
L
Nemesis
Flaow-con
Nemesis
8,221
3,345
0
5,393
11,490
4,983
0
2,441
8,911
0
45,451
L
Athena
1,650
405
0
2,518
11,025
5,598
0
2,742
8,247
19,540
0
W
Janus
9,424
585
0
1,532
8,943
2,322
323
2,508
6,153
45,440
0
L
Hera
5,143
1,423
0
1,568
8,938
2,704
0
3,798
4,936
31,540
0
L
Gilgamesh
PierroCurry
Gilgamesh
4,373
1,283
97
1,510
7,093
5,961
0
1,134
5,951
0
22,745
L
Danzaburou
StephCiboulette
Danzaburou
8,277
3,463
83
2,559
12,538
3,471
0
2,470
9,968
0
30,094
W
Cthulhu
Varrycl
Cthulhu
3,647
159
0
2,629
13,725
11,190
0
1,265
12,287
24,829
0
W
Charybdis
elweonbuenote
Charybdis
9,829
5,732
0
2,164
9,821
2,999
411
1,289
8,486
0
58,770
W
Danzaburou
mikiking2003
Danzaburou
4,463
1,404
336
1,481
5,365
1,894
2,332
346
4,815
0
32,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,195
Gold Earned
36,328
411
Minions Killed
256
0
Camps Cleared
0
1,471,929
Distance Traveled
1,378,643
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,012
667
113
8
0
334,564
2
L
Nemesis
7,898
527
73
5
0
328,907
2
L
Athena
6,245
416
39
3
0
275,583
1
W
Janus
8,637
576
85
6
0
279,508
0
L
Hera
7,192
479
51
3
0
262,213
4
L
Gilgamesh
8,257
550
46
3
0
266,887
1
L
Danzaburou
6,736
449
47
3
0
245,053
2
W
Cthulhu
8,028
535
38
3
0
309,254
8
W
Charybdis
8,775
585
102
7
0
262,132
0
W
Danzaburou
8,743
583
73
5
0
286,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role