Player Matchup

Baron Samedi
Baron Samedi
ACloudMonster
Baron Samedi
Level 110
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 66L
1,515 Elo+
Party 1
Hel
Hel
FoamyMugs
Hel
Level 104
God Stats
23W - 28L
1,503 SR
Queue Stats
126W - 136L
1,508 Elo+
Solo
Cerberus
Cerberus
Hytres
Cerberus
Level 61
God Stats
3W - 4L
1,655 SR
Queue Stats
79W - 79L
1,474 Elo+
Party 1
Loki
Loki
ImSchottFaced
Loki
Level 51
God Stats
1W - 5L
1,398 SR
Queue Stats
12W - 19L
1,473 Elo+
Party 1
Izanami
Izanami
liitterbox
Izanami
Level 15
God Stats
9W - 29L
1,409 SR
Queue Stats
37W - 59L
1,353 Elo+
Party 1
Team Averages
Level 68
1,493 SR
1,465 Elo+

VS

Team Averages
Level 98
1,487 SR
1,529 Elo+
Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Fe1ix
Chaac
Level 42
God Stats
18W - 11L
1,649 SR
Queue Stats
200W - 179L
1,543 Elo+
Party 2
Thor
Thor
jackofclubs
Thor
Level 68
God Stats
1W - 1L
1,301 SR
Queue Stats
155W - 159L
1,546 Elo+
Party 2
Fafnir
Fafnir
jhick182
Fafnir
Level 136
God Stats
5W - 3L
1,486 SR
Queue Stats
252W - 243L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ACloudMonster
Baron Samedi
13
1 / 5 / 1
7,209
655
8,169
12,051
11,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 3
6,831
621
4,149
12,317
5,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
Hytres
Cerberus
13
2 / 2 / 1
8,337
758
8,950
15,500
13,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 6 / 2
6,910
628
3,822
10,182
3,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
liitterbox
Izanami
13
0 / 4 / 2
6,829
621
4,965
8,204
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
12 / 1 / 3
11,016
1,001
8,789
8,961
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
 
Nu Wa
15
2 / 2 / 15
8,689
790
12,047
8,132
3,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Fe1ix
Chaac
16
7 / 1 / 11
9,971
906
18,566
14,894
16,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
1 / 1 / 11
8,721
793
8,525
8,475
3,113
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fafnir
jhick182
Fafnir
14
0 / 0 / 17
8,383
762
3,469
7,367
8,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
79
3
Kills
22
22
Deaths
5
9
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
12
1
3
13.5
W
Nu Wa
 
Nu Wa
2
2
15
4.75
L
Baron Samedi
ACloudMonster
Baron Samedi
1
5
1
0.3
W
Chaac
Fe1ix
Chaac
7
1
11
12.5
L
0
5
3
0.3
L
Cerberus
Hytres
Cerberus
2
2
1
1.25
L
0
6
2
0.17
W
1
1
11
6.5
W
Fafnir
jhick182
Fafnir
0
0
17
8.5
L
Izanami
liitterbox
Izanami
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,055
Damage
51,396
58,254
Taken
47,829
36,779
Mitigated
34,571
17,534
Healing
9,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
8,789
6,218
0
1,059
8,961
3,800
1,263
4,514
4,447
0
32,173
W
Nu Wa
 
Nu Wa
12,047
2,023
0
924
8,132
3,162
1,310
5,391
2,741
42,118
0
L
Baron Samedi
ACloudMonster
Baron Samedi
8,169
504
1,717
2,444
12,051
11,336
0
4,202
7,603
23,883
0
W
Chaac
Fe1ix
Chaac
18,566
4,466
0
5,126
14,894
16,331
717
5,225
9,669
0
36,555
L
4,149
198
3,661
4,502
12,317
5,137
0
2,553
9,539
16,870
0
L
Cerberus
Hytres
Cerberus
8,950
520
0
3,215
15,500
13,448
0
4,925
10,165
23,627
0
L
3,822
305
0
1,362
10,182
3,809
0
2,274
7,815
0
20,111
W
8,525
1,490
0
0
8,475
3,113
703
4,832
3,643
0
33,108
W
Fafnir
jhick182
Fafnir
3,469
1,102
450
1,684
7,367
8,165
588
1,936
5,431
10,405
0
L
Izanami
liitterbox
Izanami
4,965
3,410
0
633
8,204
3,049
0
1,851
6,122
0
25,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
46,780
216
Minions Killed
262
6
Camps Cleared
11
948,751
Distance Traveled
1,107,459
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,016
1,001
51
5
4
187,898
1
W
Nu Wa
8,689
790
73
7
1
196,468
0
L
Baron Samedi
7,209
655
34
3
0
181,557
0
W
Chaac
9,971
906
52
5
3
250,161
3
L
Hel
6,831
621
25
2
1
202,666
0
L
Cerberus
8,337
758
48
4
1
209,549
1
L
Loki
6,910
628
48
4
4
194,534
0
W
Thor
8,721
793
76
7
3
231,416
4
W
Fafnir
8,383
762
10
1
0
241,516
8
L
Izanami
6,829
621
61
6
0
160,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role