Player Matchup

Fenrir
Fenrir
ChillAssDee
Fenrir
Level 145
God Stats
49W - 46L
1,638 SR
Queue Stats
158W - 176L
1,509 Elo+
Solo
Bellona
Bellona
Cosmicrooks
Bellona
Level 147
God Stats
1W - 1L
1,294 SR
Queue Stats
123W - 108L
1,580 Elo+
Party 2
Chronos
Chronos
South6514
Chronos
Level 27
God Stats
4W - 14L
1,317 SR
Queue Stats
4W - 15L
1,141 Elo+
Solo
Baron Samedi
Baron Samedi
Squarfle
Baron Samedi
Level 122
God Stats
6W - 0L
1,859 SR
Queue Stats
40W - 51L
1,488 Elo+
Party 2
Set
Set
ll TuT ll
Set
Level 157
God Stats
5W - 2L
1,549 SR
Queue Stats
94W - 103L
1,519 Elo+
Solo
Team Averages
Level 120
1,532 SR
1,447 Elo+

VS

Team Averages
Level 93
1,503 SR
1,424 Elo+
Fafnir
Fafnir
AIVandal
Fafnir
Level 67
God Stats
6W - 5L
1,540 SR
Queue Stats
41W - 37L
1,538 Elo+
Party 1
Hercules
Hercules
BorderBunny192
Hercules
Level 127
God Stats
5W - 4L
1,482 SR
Queue Stats
477W - 471L
1,473 Elo+
Solo
Thanatos
Thanatos
Dogman675
Thanatos
Level 85
God Stats
2W - 2L
1,572 SR
Queue Stats
43W - 38L
1,534 Elo+
Party 1
Neith
Neith
GoldenCaelum
Neith
Level 160
God Stats
22W - 18L
1,621 SR
Queue Stats
205W - 192L
1,492 Elo+
Solo
Anubis
Anubis
samueldax2890
Anubis
Level 25
God Stats
0W - 3L
1,299 SR
Queue Stats
0W - 4L
1,086 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
6 / 8 / 11
13,419
895
12,114
22,015
19,397
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Cosmicrooks
Bellona
20
11 / 4 / 8
14,228
949
19,539
21,207
25,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
South6514
Chronos
18
0 / 3 / 6
10,873
725
3,242
11,809
4,171
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Baron Samedi
Squarfle
Baron Samedi
20
11 / 7 / 12
15,095
1,006
26,678
21,404
12,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 7 / 9
12,645
843
12,827
15,808
5,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AIVandal
Fafnir
18
5 / 5 / 11
13,455
897
9,049
18,713
17,106
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Hercules
16
1 / 6 / 12
10,411
694
12,911
21,859
25,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
Dogman675
Thanatos
20
18 / 7 / 7
16,168
1,078
25,690
22,706
11,439
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
5 / 5 / 5
12,125
808
21,177
15,477
7,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
0 / 10 / 9
9,525
635
4,287
13,263
5,955
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
73
33
Kills
29
29
Deaths
33
46
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AIVandal
Fafnir
5
5
11
2.1
L
Hercules
1
6
12
1.17
W
Fenrir
6
8
11
1.44
W
Bellona
Cosmicrooks
Bellona
11
4
8
3.75
L
Thanatos
Dogman675
Thanatos
18
7
7
3.07
L
5
5
5
1.5
W
Chronos
South6514
Chronos
0
3
6
1
W
Baron Samedi
Squarfle
Baron Samedi
11
7
12
2.43
W
5
7
9
1.36
L
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,400
Damage
73,114
92,243
Taken
92,018
66,586
Mitigated
67,495
20,146
Healing
29,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AIVandal
Fafnir
9,049
1,809
142
3,623
18,713
17,106
416
7,156
11,232
16,344
0
L
Hercules
12,911
2,354
0
6,504
21,859
25,639
705
8,614
12,933
0
27,591
W
Fenrir
12,114
4,227
0
1,001
22,015
19,397
781
1,797
20,039
0
22,871
W
Bellona
Cosmicrooks
Bellona
19,539
3,594
0
2,966
21,207
25,456
26
4,463
16,234
931
37,067
L
Thanatos
Dogman675
Thanatos
25,690
7,606
0
12,001
22,706
11,439
0
5,481
17,057
0
49,113
L
21,177
7,618
0
4,266
15,477
7,356
1,335
4,330
11,014
0
62,323
W
Chronos
South6514
Chronos
3,242
357
0
1,932
11,809
4,171
771
1,253
10,512
41,542
0
W
Baron Samedi
Squarfle
Baron Samedi
26,678
2,868
4,822
8,700
21,404
12,039
459
3,827
17,195
57,178
0
W
12,827
5,045
0
725
15,808
5,523
2,137
2,707
12,938
0
43,517
L
4,287
251
0
2,504
13,263
5,955
1,268
4,395
8,723
23,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,260
Gold Earned
61,684
301
Minions Killed
300
11
Camps Cleared
7
1,296,747
Distance Traveled
1,173,973
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
13,455
897
16
1
0
250,583
0
L
Hercules
10,411
694
30
2
1
241,953
0
W
Fenrir
13,419
895
17
1
1
265,913
2
W
Bellona
14,228
949
41
3
0
273,428
0
L
Thanatos
16,168
1,078
62
4
4
267,523
1
L
Neith
12,125
808
125
8
2
217,051
2
W
Chronos
10,873
725
94
6
3
296,298
2
W
Baron Samedi
15,095
1,006
65
4
3
198,504
1
W
Set
12,645
843
84
6
4
262,604
0
L
Anubis
9,525
635
67
4
0
196,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role