Player Matchup

Serqet
Serqet
Chaz2k10
Serqet
Level 8
God Stats
3W - 10L
1,351 SR
Queue Stats
10W - 21L
1,396 Elo+
Party 1
Hel
Hel
KalypsoK
Hel
Level 26
God Stats
1W - 1L
1,747 SR
Queue Stats
3W - 12L
1,192 Elo+
Solo
Zeus
Zeus
Oblitiator
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 83L
1,484 Elo+
Solo
Neith
Neith
TNsPGamerDude
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
playisme
Tsukuyomi
Level 29
God Stats
11W - 15L
1,394 SR
Queue Stats
141W - 129L
1,546 Elo+
Party 1
Team Averages
Level 19
1,498 SR
1,424 Elo+

VS

Team Averages
Level 20
1,492 SR
1,471 Elo+
Yemoja
Yemoja
BeardMachine99
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
DeprexWasTaken
Heimdallr
Level 29
God Stats
31W - 34L
1,634 SR
Queue Stats
274W - 253L
1,634 Elo+
Party 2
Horus
Horus
TalkingWorms
Horus
Level 18
God Stats
4W - 1L
1,525 SR
Queue Stats
31W - 36L
1,469 Elo+
Solo
Nemesis
Nemesis
elpiñas45
Nemesis
Level 24
God Stats
28W - 41L
1,336 SR
Queue Stats
85W - 111L
1,309 Elo+
Solo
Zeus
Zeus
wordtoyomama
Zeus
Level 26
God Stats
6W - 4L
1,465 SR
Queue Stats
229W - 251L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chaz2k10
Serqet
10
1 / 6 / 2
6,364
455
2,051
7,964
3,200
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
1 / 6 / 0
6,180
441
1,644
6,883
3,511
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
4 / 4 / 3
7,878
563
5,910
10,352
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 8 / 2
5,615
401
3,343
9,622
2,077
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
playisme
Tsukuyomi
14
5 / 5 / 2
8,381
599
8,919
10,992
3,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 7
7,590
542
4,118
8,303
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
DeprexWasTaken
Heimdallr
14
10 / 2 / 6
8,768
626
9,569
8,151
3,104
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 1 / 3
8,070
576
5,160
7,455
5,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
elpiñas45
Nemesis
14
7 / 1 / 5
8,869
634
4,016
6,115
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
7 / 5 / 2
8,909
636
9,956
9,121
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
11
Kills
28
29
Deaths
12
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
L
Serqet
Chaz2k10
Serqet
1
6
2
0.33
W
Heimdallr
DeprexWasTaken
Heimdallr
10
2
6
6.5
L
1
6
0
0.17
L
4
4
3
1.38
L
0
8
2
0.13
W
3
1
3
4.5
W
Nemesis
elpiñas45
Nemesis
7
1
5
9.5
L
Tsukuyomi
playisme
Tsukuyomi
5
5
2
1.2
W
7
5
2
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
32,819
45,813
Taken
39,145
15,700
Mitigated
19,519
9,934
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,118
1,010
153
962
8,303
6,068
750
3,148
5,155
24,013
0
L
Serqet
Chaz2k10
Serqet
2,051
432
0
1,270
7,964
3,200
336
1,554
6,344
0
15,061
W
Heimdallr
DeprexWasTaken
Heimdallr
9,569
4,102
0
2,689
8,151
3,104
228
791
7,360
0
55,625
L
1,644
248
1,185
1,204
6,883
3,511
0
444
6,439
11,121
0
L
5,910
2,551
0
2,163
10,352
3,203
0
5,365
4,779
40,101
0
L
3,343
2,085
0
759
9,622
2,077
148
1,964
7,613
0
24,913
W
5,160
1,972
0
2,016
7,455
5,704
552
1,202
5,957
0
33,725
W
Nemesis
elpiñas45
Nemesis
4,016
1,577
0
1,066
6,115
1,734
266
75
6,040
0
44,361
L
Tsukuyomi
playisme
Tsukuyomi
8,919
2,337
0
3,353
10,992
3,709
0
4,292
6,559
0
52,925
W
9,956
213
0
1,047
9,121
2,909
0
2,338
6,555
58,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,418
Gold Earned
42,206
264
Minions Killed
397
0
Camps Cleared
0
1,346,021
Distance Traveled
1,297,759
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,590
542
37
3
0
234,670
2
L
Serqet
6,364
455
26
2
0
256,201
1
W
Heimdallr
8,768
626
92
7
0
261,522
0
L
Hel
6,180
441
26
2
0
257,303
3
L
Zeus
7,878
563
77
6
0
270,453
1
L
Neith
5,615
401
36
3
0
284,901
0
W
Horus
8,070
576
76
5
0
276,706
2
W
Nemesis
8,869
634
87
6
0
281,190
0
L
Tsukuyomi
8,381
599
99
7
0
277,163
1
W
Zeus
8,909
636
105
8
0
243,671
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role